empserver/include/actofgod.h
Markus Armbruster bb467c335d Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2014-01-02 14:33:48 +01:00

60 lines
2.3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* actofgod.h: Deity meddling
*
* Known contributors to this file:
* Markus Armbruster, 2013
*/
#ifndef ACTOFGOD_H
#define ACTOFGOD_H
#include "item.h"
#include "nat.h"
#include "types.h"
extern void report_god_takes(char *, char *, natid);
extern void report_god_gives(char *, char *, natid);
extern void divine_load(struct empobj *, int, int);
extern void divine_unload(struct empobj *, int, int);
extern void divine_sct_change(struct sctstr *, char *, int, int, char *, ...)
ATTRIBUTE((format (printf, 5, 6)));
#define divine_sct_change_quiet(sp, name, change, ...) \
divine_sct_change((sp), (name), -(change), 0, __VA_ARGS__)
extern void divine_nat_change(struct natstr *, char *, int, int, char *, ...)
ATTRIBUTE((format (printf, 5, 6)));
#define divine_nat_change_quiet(np, name, change, ...) \
divine_nat_change((np), (name), -(change), 0, __VA_ARGS__)
extern void divine_unit_change(struct empobj *, char *, int, int, char *, ...)
ATTRIBUTE((format (printf, 5, 6)));
#define divine_unit_change_quiet(unit, name, change, ...) \
divine_unit_change((unit), (name), -(change), 0, __VA_ARGS__)
extern void divine_flag_change(struct empobj *, char *, int, int,
struct symbol *);
extern void report_divine_gift(natid, struct ichrstr *, int, char *);
#endif