
a number of Subjects files to prevent name conflicts where the only the case is difference. Attack -> Attacking Moving -> Transportation Move -> Moving Market -> Commerce Nation -> Nations Production -> Producing Update -> Updating
96 lines
4.1 KiB
Perl
96 lines
4.1 KiB
Perl
.TH Command PRODUCTION
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.NA production "Predicts production of sectors at the next update"
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.LV Basic
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.SY "production <SECTS>"
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Produce predicts how much is going to be produced at the next update.
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It also shows you how much could be produced if more materials were
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available in the sector.
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.s1
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Note that due to random rounding factors in the update, prod is not
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totally accurate -- it may be off by a little bit.
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.s1
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In the syntax of the produce command
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<SECTS> is the area on which you wish information,
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(see \*Qinfo syntax\*U).
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Produce reports on any sector that would produce goods,
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sectors that don't produce anything
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or are less than 60% efficient are ignored.
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.s1
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A typical usage might be:
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.EX produce 0:9,0:9 ?type=m
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which would list data for mines
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in an area to the south-east of the capital.
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.s1
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The production report is headed by the lines:
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.NF
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PRODUCTION SIMULATION
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sect eff des avail make p.e. cost use1 use2 use3 max1 max2 max3 max
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.FI
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These columns represent:
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.s1
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.in \w'max[123]\0\0'u
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.L sect
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the x and y coordinates of the sector
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.L des
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The sectors designation
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.L eff
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the efficiency of the sector in doing its task.
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Note that some sectors although working at 100%
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may show up less as the natural resources influence this figure.
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.L avail
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the amount of work done in the sector.
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.L "make"
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How much of what product will be made at the next update.
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.L p.e.
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Production efficiency \- the efficiency with which the product is made
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(i.e. how much benefit education or technology gives).
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.L cost
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The cost of the product in dollars
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.L use[123]
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The three use fields show how much of what product are consumed in
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producing the given number of products produced.
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.L max[123]
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The three max fields show what would be used if it were available in
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the sector (i.e. this is what the workforce is capable of using if it
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was available).
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.L max
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This field gives the maximum output for the workforce if all the raw
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materials were present.
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.in
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.s1
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For example:
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.EX prod #
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.NF
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Fri Mar 18 20:58:55 2005
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PRODUCTION SIMULATION
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sect eff des avail make p.e. cost use1 use2 use3 max1 max2 max3 max
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4,-4 a 120% 600 999f 6.97 $0 999
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2,-4 t 100% 445 16.01 0.80 $6000 20d 100o 200l 28d 140o 280l 22.41
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1,-3 j 100% 600 465l 0.77 $0 600i 600i 465
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3,-3 g 0% 603 0d 1.00 $0 0
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4,-2 g 0% 602 0d 1.00 $0 0
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6,-2 j 100% 600 133l 0.77 $0 172i 600i 465
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0,-2 e 100% 395 153m 1.00 $459 153c 153c 280
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2,-2 b 100% 599 120b 1.00 $1200 600d 600d 120
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5,-1 g 0% 2 0d 1.00 $0 0
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7,-1 i 100% 600 60s 0.30 $600 400l 200h 400l 200h 60
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3,-1 g 0% 0 0d 1.00 $0 0
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4,0 g 0% 4 0d 1.00 $0 0
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6,0 g 69% 501 346d 1.00 $0 346
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8,0 k 100% 600 0h 0.77 $0 0i 600i 232
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0,0 m 100% 810 810i 1.00 $0 810
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2,0 m 100% 743 743i 1.00 $0 743
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5,1 g 0% 2 0d 1.00 $0 0
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-1,1 l 100% 600 200 1.00 $1800 200l 600l 600
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1,1 g 0% 0 0d 1.00 $0 0
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3,1 m 100% 600 600i 1.00 $0 600
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4,2 g 65% 501 326d 1.00 $0 326
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-2,2 j 100% 600 465l 0.77 $0 600i 600i 465
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0,2 k 100% 600 232h 0.77 $0 600i 600i 232
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2,2 d 100% 600 11g 0.30 $1110 37o 185l 370h 38o 190l 380h 11
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3,3 k 100% 600 232h 0.77 $0 600i 600i 232
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10,4 o 22% 600 102o 0.77 $0 102
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26 sectors
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.FI
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.s1
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.SA "Products, Updates, Producing"
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