empserver/src/lib/common/btu.c
Markus Armbruster d3e0597f0e Use the new Empire clock for generating BTUs:
(natstr): New member nat_access.
(cou_ca): New selector access.
(grant_btus, accrued_btus): New.
(prod_nat, init_nat): Use grant_btus().  BTUs are now made at the
update in addition to login, because that lets us get away with a
simple ETU stamp (nat_access).
(nat_cap): Replaced by grant_btus(), remove.
2007-07-14 16:30:12 +00:00

97 lines
2.4 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* btu.c: Dealing with BTUs
*
* Known contributors to this file:
* Markus Armbruster, 2007
*/
#include <config.h>
#include "file.h"
#include "nat.h"
#include "optlist.h"
#include "prototypes.h"
#include "sect.h"
/*
* Return BTUs produced by CAP in ETU ETUs.
*/
static int
accrued_btus(struct sctstr *cap, int etu)
{
double eff, civ;
switch (cap->sct_type) {
case SCT_CAPIT:
case SCT_SANCT:
eff = cap->sct_effic;
break;
case SCT_MOUNT:
eff = 0;
break;
default:
return 0;
}
eff *= cap->sct_work / 100.0;
if (eff < 0.5)
eff = 0.5;
civ = cap->sct_item[I_CIVIL];
if (civ > 999)
civ = 999;
return roundavg(etu * civ * eff * btu_build_rate);
}
/*
* Grant nation NP the BTUs produced by its capital in ETU ETUs.
* Return whether it has a capital.
*/
int
grant_btus(struct natstr *np, int etu)
{
int has_cap, delta;
struct sctstr sect;
getsect(np->nat_xcap, np->nat_ycap, &sect);
has_cap = np->nat_stat >= STAT_ACTIVE && !influx(np);
if (has_cap) {
delta = accrued_btus(&sect, etu);
if (delta + np->nat_btu > max_btus)
np->nat_btu = max_btus;
else
np->nat_btu += delta;
}
if (np->nat_stat == STAT_VIS || np->nat_stat == STAT_GOD)
np->nat_btu = max_btus;
return has_cap;
}