empserver/tests/fairland/plain.out
Markus Armbruster d434e0cc87 fairland: Distribute islands more fairly among continents
fairland places islands of random size in random places, subject to
minimum distances.  Results are often less than fair, in particular
when the number of islands per continent is low: some continents have
more land nearby than others.  Increasing distances between islands
doesn't help much.  Deities commonly run fairland until they find the
result acceptable.

The next few commits will tackle this issue.  As a first step, this
one places islands closest to continents in turn, so that each
continent is closest to the same number of islands.  A continent is
closest to an island when it is closest to each of its sectors.

The number of islands must be a multiple of the number of continents
now.

Since fairland may be unable to place all islands, a continent may
still get fewer islands than it should.  The next commit will address
that.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2021-01-19 08:27:34 +01:00

55 lines
2.6 KiB
Text

Creating a planet with:
5 continents
continent size: 30
number of islands: 5
average size of islands: 15
spike: 10%
0% of land is mountain (each continent will have 0 mountains)
minimum distance between continents: 2
minimum distance from islands to continents: 1
World dimensions: 64x32
#*# ...fairland rips open a rift in the datumplane... #*#
seed is 1
placing capitals...
growing continents...
growing islands: 1(7) 2(19) 3(17) 4(14) 5(13)
elevating land...
writing to sectors file...
. . . . % % % % % . . . . . . . % . . # # # # # . . . . . . . .
. . . . % % % % . . . . . . % % % % . # # . . . . . . . . . . .
. . . . . . . . . . . . . . % % % % . # # . . . . . . . . . . .
. . . . # # # . . . . . . . % % % % . . . . . . . . . . . . . .
. . . . # # # # . . . . . . . % % % % . . . . . . . . . . . . .
. . . # # e e # # . . . . . . . % % . . . . . . . . . . . . . .
. . . # # # # # # # . . . . . . . . . . . . . . . . . . . . . .
. . # # . # # # # . . . . . . . . % % % % % % . . . . . . . . .
. . . # . . # # # . . . . . . . . . % % % % % % . . . . . . . .
. . . . . . . . . . . . . . . . . . . . % % % % . . . . . . . .
. . . . . . . . . . . . . . . . . . . # . . . . % . . . . . . .
. . . . . . . . . . . . . . . . . . # # # . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . c c # # # . . . . . . . . .
. . . . . . . . . . . . . . . # # # # # # # # . . . . . . . . .
. . . . . . . . . . . . . . . . # # # # # # # . . . . . . . . .
. . . . . . . . . . . . . . . . # # # # # # . . . % . . # # # #
. . . . . . . . . . . . . . . . . . . . . . . . . % % . # # # #
. . . . . . . . . . . . . . . . . . . . . . . . . % % . # a a #
. . . . . . . . . . . . . . . . . . . . . . . . . % % . # # # #
. . . . . . . . . . # . . . . . . . . . . . . . . . . . # # # #
. . . . . . . . . . # # . . . . . . . . . . . . . . . . . # # #
. . . . . . . . # # # # . . . . . . . . . . . . . . . . # # # #
. . . . . . . . . d d # . . . . . . . . . . . . . . . . . . # #
. . . . . . . . # # # # . . . . . . . . . . . . . . . . . . # .
. . . . . . . . # # # # # . . . . . . . . . . . . . . . . . . .
. . . . . . . # # # # # # . . . . . . . . . . . . . . . . . . .
. . . . . . . . . # # # # . . . . . . # . . . . . . . . . . . .
. . . . . . . . . . # . . . . . . . # # # . . . . . . . . . . .
. . . . . . . . . . . . % . . . . . # # # # . . . . . . . . . .
. . . . . . . . % % % % % . . . . . # # # # . . . . . . . . . .
. . . . . . . . . % % % % . . . . . . # b b # . . . . . . . . .
. . . . % % % % . % % % % . . . . . # # # # # . . . . . . . . .
A script for adding all the countries can be found in "sandbox/plain-newcap_script".