empserver/src/lib/gen/mapdist.c
Markus Armbruster 2fe312adac (at_minimum, blocksig, emp_bitinit, filelogerror, iceil, ifloor,
mapdsq, mask, signame, strscan, sys_siglist, typed_wire, unblocksig):
Unused, remove.

(add_airport, add_to_fired_queue, air_damage, anti_torp, best_path,
bitinit2, blankrow, bmnxtsct, bp_init, build_mission_list,
build_mission_list_type, buildeff, candchrg, canshoot, cantorp,
cede_sect, cede_ship, checksect, client_cmd, coun_cmd,
deity_build_land, divide, do_conv, do_defdam, do_demo, do_desi,
do_mob_land, do_mob_plane, do_mob_sect, do_mob_ship, do_prod,
docountry, doland, doplane, doship, dosupport, dotsprintf, dounit,
empth_start, enlist, errcheck, filereport, find_airport, find_escorts,
findcondition, fire_dchrg, fire_torp, fltp_to_list, get_minimum,
getin, goodsect, grab_sect, grab_ship, grow_people, growfood, in_addr,
infect_people, init_mchr, init_pchr, init_plchr, is_engineer,
itemname, kill_cmd, landrepair, limit_level, list_cmd, lupgr,
materials_charge, materials_cost, meltitems, mission_pln_arm,
mission_pln_sel, move_map, nat_cap, num_units, outid, pass_cmd,
perform_mission, pinflak_planedamage, play_cmd, pln_equip, prexpense,
print_res, prplanes, prunits, pupgr, quiet_bigdef, quit_cmd, radmap2,
retreat_land1, retreat_ship1, s_commod, sanc_cmd, sarg_getrange,
scuttle_it, scuttle_land, set_target, share_incr, shiprepair,
shp_check_mines, shp_check_nav, shp_check_one_mines, shp_hit_mine,
shp_interdict, shp_mess, sort_lookup_list, starvation, supgr, swap,
take_casualties, trunc_people, upd_buildeff, upd_land, upd_ship,
use_ammo, user_cmd): Change linkage to static.
2003-12-17 23:13:50 +00:00

108 lines
2.3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* mapdist.c: Return the distance between two sectors
*
* Known contributors to this file:
*
*/
/*
* mapdist returns (integer) distance between two sectors.
*/
#include "misc.h"
#include "gen.h"
#include "optlist.h"
int
diffx(int x1, int x2)
{
int dx;
dx = x1 - x2;
dx = dx % WORLD_X;
if (dx > WORLD_X / 2)
dx = dx - WORLD_X;
if (dx < -WORLD_X / 2)
dx = dx + WORLD_X;
return dx;
}
int
diffy(int y1, int y2)
{
int dy;
dy = y1 - y2;
dy = dy % WORLD_Y;
if (dy > WORLD_Y / 2)
dy = dy - WORLD_Y;
if (dy < -WORLD_Y / 2)
dy = dy + WORLD_Y;
return dy;
}
int
deltax(int x1, int x2)
{
int dx;
dx = abs(x1 - x2);
dx = dx % WORLD_X;
if (dx > WORLD_X / 2)
dx = WORLD_X - dx;
return dx;
}
int
deltay(int y1, int y2)
{
int dy;
dy = abs(y1 - y2);
dy = dy % WORLD_Y;
if (dy > WORLD_Y / 2)
dy = WORLD_Y - dy;
return dy;
}
int
mapdist(int x1, int y1, int x2, int y2)
{
int dx, dy;
x1 = x1 % WORLD_X;
y1 = y1 % WORLD_Y;
x2 = x2 % WORLD_X;
y2 = y2 % WORLD_Y;
dx = deltax(x1, x2);
dy = deltay(y1, y2);
if (dx > dy)
return (dx - dy) / 2 + dy;
return dy;
}