empserver/README
Markus Armbruster c62c252b34 Rewrite top-level README for new build process. Merge information
from LEGAL, remove that file.  References to it were already removed
in the previous change set.  Remove obsolete doc/compiling and
doc/disk_space.
2006-01-21 19:59:23 +00:00

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Welcome to Empire 4, code-named Wolfpack.
Empire is a multi-player, client/server Internet based war game.
Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak, Ken
Stevens, Steve McClure
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License (in file
`COPYING'), or (at your option) any later version.
See file `CREDITS' for a list of contributors.
Directory `doc' has additional information. File `doc/README'
describes the files there and what they talk about.
To build the server and set up a game, follow the steps below.
(1) Unpacking the source tree
If you downloaded a tarball, unpack it.
If you're pulling from CVS, check out and run bootstrap. This
requires Autoconf and Automake to be installed.
(2) Building a server
Requirements: GNU make and GNU troff (`groff'), ANSI C, Perl,
Bourne Shell and the common utilities.
See file `INSTALL' for detailed compilation and installation
instructions. Quick guide for the impatient: run configure; make;
make install. The last step is optional; everything runs fine
right from the build tree.
(3) Creating a game
* Create a configuration for your game. make install installs one
in $prefix/etc/empire/econfig ($prefix is /usr/local unless you
chose something else with configure). You can use pconfig to
create another one.
* Edit your configuration file. See doc/econfig for more
information.
Unless you put your configuration file in the default location
(where make install installs it), you have to use -e with all
programs to make them use your configuration.
* Run files to set up your data directory.
* Run fairland to create a world. For a sample world, try
`fairland 10 30'. This creates file ./newcap_script, which will
be used below. You can edit it to change country names and
passwords.
Check out fairland's manual page for more information.
* Start the server. For development, you want to run it with -d
in a debugger, see doc/debugging. Do not use -d for a real
game!
* Log in as deity POGO with password peter. This guide assumes
you use the included client `empire', but other clients should
work as well.
For help, try `info'.
To change the deity password, use `change re <password>'.
FIXME auth
* Create countries with `exec newcap_script'.
Your game is now up!
Naturally, there's more to running a real game than that, but that's
beyond the scope of this file.
Please report bugs to <wolfpack@wolfpackempire.com> or via SourceForge
http://sourceforge.net/projects/empserver (registration required).
For more information or help, try rec.games.empire on Usenet, or send
e-mail to <wolfpack@wolfpackempire.com> and we'll try to answer if we
can. Also check out our web site at "http://www.wolfpackempire.com".
Have fun!
Wolfpack!