empserver/src/lib/commands/surv.c

147 lines
3.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* surv.c: Show sector survey
*
* Known contributors to this file:
* Dave Pare, 1986
*/
#include <config.h>
#include <ctype.h>
#include "commands.h"
#include "map.h"
#include "optlist.h"
static char code_char(struct valstr, struct sctstr *sp);
/*
* survey type <sarg> ?cond
*
*/
int
surv(void)
{
int nsect;
struct nstr_sect nstr;
int y;
struct valstr val;
struct natstr *np;
struct sctstr sect;
struct range range;
char *ptr;
struct nscstr cond[NS_NCOND];
int ncond;
int i;
char buf[1024];
/* Note this is not re-entrant anyway, so we keep the buffers
around */
static char *mapbuf = NULL;
static char **map = NULL;
nsect = 0;
ptr = getstarg(player->argp[1], "commodity or variable? ", buf);
if (!ptr || !*ptr)
return RET_SYN;
ptr = nstr_comp_val(ptr, &val, EF_SECTOR);
if (!ptr)
return RET_SYN;
if (val.val_cat != NSC_OFF || nstr_coerce_val(&val, NSC_LONG, NULL) < 0) {
pr("Can't survey this\n");
return RET_SYN;
}
for (; isspace(*ptr); ++ptr) ;
if (*ptr)
return RET_SYN;
if (!snxtsct(&nstr, player->argp[2]))
return RET_SYN;
if (!mapbuf)
mapbuf = malloc(WORLD_Y * MAPWIDTH(1));
if (!map) {
map = malloc(WORLD_Y * sizeof(char *));
if (map && mapbuf) {
for (i = 0; i < WORLD_Y; i++)
map[i] = &mapbuf[MAPWIDTH(1) * i];
} else if (map) {
free(map);
map = NULL;
}
}
if (!mapbuf || !map) {
pr("Memory error, tell the deity.\n");
logerror("malloc failed in sect\n");
return RET_FAIL;
}
ncond = nstr.ncond;
memcpy(cond, nstr.cond, sizeof(struct nscstr) * ncond);
nstr.ncond = 0;
np = getnatp(player->cnum);
xyrelrange(np, &nstr.range, &range);
border(&range, " ", "");
blankfill(mapbuf, &nstr.range, 1);
while (nxtsct(&nstr, &sect)) {
if (!player->owner)
continue;
ptr = &map[nstr.dy][nstr.dx];
if (nstr_exec(cond, ncond, &sect)) {
++nsect;
*ptr = 0x80 | code_char(val, &sect);
} else {
*ptr = dchr[sect.sct_type].d_mnem;
}
}
for (y = nstr.range.ly, i = 0; i < nstr.range.height; y++, i++) {
int yval;
yval = yrel(np, y);
pr("%4d %s %4d\n", yval, map[i], yval);
if (y >= WORLD_Y)
y -= WORLD_Y;
}
border(&range, " ", "");
if (nsect > 0)
pr("\n%d sector%s.\n", nsect, splur(nsect));
return RET_OK;
}
static char
code_char(struct valstr val, struct sctstr *sp)
{
int amt;
int n;
int large = val.val_type != NSC_CHAR && val.val_type != NSC_UCHAR;
nstr_exec_val(&val, player->cnum, sp, NSC_LONG);
amt = val.val_as.lng;
if (amt <= 0)
return ' ';
n = amt / (large ? 100 : 10);
if (n >= 10)
return '$';
return "0123456789"[n];
}