(opt_NEW_STARVE, Options, feed_ship, feed_people): Remove nooption NEW_STARVE. (opt_NEW_WORK, Options, move, explore): Remove nooption NEW_WORK.
230 lines
6.2 KiB
C
230 lines
6.2 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* optlist.h: Definitions of option listings
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*
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* Known contributors to this file:
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* Ken Stevens, 1995
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* Steve McClure, 1998
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*/
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#ifndef _OPTLIST_H_
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#define _OPTLIST_H_
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struct option_list {
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char *opt_key;
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int *opt_valuep;
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};
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extern struct option_list Options[];
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/* Options, can be switched in econfig */
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extern int opt_ALL_BLEED;
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extern int opt_BIG_CITY;
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extern int opt_BLITZ;
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extern int opt_BRIDGETOWERS;
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extern int opt_DEFENSE_INFRA;
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extern int opt_DEMANDUPDATE;
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extern int opt_DRNUKE;
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extern int opt_EASY_BRIDGES;
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extern int opt_FALLOUT;
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extern int opt_FUEL;
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extern int opt_GODNEWS;
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extern int opt_GO_RENEW;
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extern int opt_HIDDEN;
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extern int opt_INTERDICT_ATT;
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extern int opt_LANDSPIES;
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extern int opt_LOANS;
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extern int opt_LOSE_CONTACT;
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extern int opt_MARKET;
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extern int opt_MOB_ACCESS;
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extern int opt_NEUTRON;
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extern int opt_NOFOOD;
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extern int opt_NOMOBCOST;
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extern int opt_NONUKES;
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extern int opt_NO_FORT_FIRE;
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extern int opt_NO_HCMS;
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extern int opt_NO_LCMS;
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extern int opt_NO_OIL;
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extern int opt_NO_PLAGUE;
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extern int opt_NUKEFAILDETONATE;
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extern int opt_ORBIT;
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extern int opt_PINPOINTMISSILE;
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extern int opt_PLANENAMES;
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extern int opt_RES_POP;
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extern int opt_ROLLOVER_AVAIL;
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extern int opt_SAIL;
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extern int opt_SHIPNAMES;
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extern int opt_SHIP_DECAY;
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extern int opt_SHOWPLANE;
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extern int opt_SLOW_WAR;
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extern int opt_SNEAK_ATTACK;
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extern int opt_SUPER_BARS;
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extern int opt_TECH_POP;
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extern int opt_TRADESHIPS;
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extern int opt_TREATIES;
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extern int opt_UPDATESCHED;
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/* Game parameters, can be set in econfig */
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extern s_char *datadir;
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extern s_char *infodir;
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extern s_char *loginport;
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extern s_char *privname;
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extern s_char *privlog;
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extern int WORLD_X;
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extern int WORLD_Y;
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extern int update_policy;
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extern int etu_per_update;
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extern int s_p_etu;
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extern int adj_update;
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extern int update_window;
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extern s_char *update_times;
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extern int hourslop;
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extern int blitz_time;
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extern int update_demandpolicy;
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extern int update_wantmin;
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extern int update_missed;
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extern s_char *update_demandtimes;
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extern s_char *game_days;
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extern s_char *game_hours;
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extern float btu_build_rate;
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extern int m_m_p_d;
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extern int max_btus;
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extern int max_idle;
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extern int players_at_00;
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extern int at_least_one_100;
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extern double powe_cost;
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extern int War_Cost;
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extern float easy_tech;
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extern float hard_tech;
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extern float start_technology;
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extern float start_happiness;
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extern float start_research;
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extern float start_education;
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extern float level_age_rate;
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extern float tech_log_base;
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extern float ally_factor;
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extern float edu_avg;
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extern float hap_avg;
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extern double edu_cons;
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extern double hap_cons;
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extern int startmob;
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extern float sect_mob_scale;
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extern int sect_mob_max;
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extern int buil_bh;
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extern double buil_bc;
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extern double buil_bt;
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extern int buil_tower_bh;
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extern double buil_tower_bc;
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extern double buil_tower_bt;
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extern float land_mob_scale;
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extern int land_grow_scale;
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extern int land_mob_max;
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extern double money_land;
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extern int morale_base;
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extern float plane_mob_scale;
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extern int plane_grow_scale;
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extern int plane_mob_max;
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extern double money_plane;
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extern float ship_mob_scale;
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extern int ship_grow_scale;
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extern int ship_mob_max;
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extern double money_ship;
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extern int torpedo_damage;
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extern int fort_max_interdiction_range;
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extern int land_max_interdiction_range;
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extern int ship_max_interdiction_range;
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extern double flakscale;
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extern double combat_mob;
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extern double people_damage;
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extern double unit_damage;
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extern double collateral_dam;
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extern double assault_penalty;
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extern float fire_range_factor;
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extern int sect_mob_neg_factor;
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extern double mission_mob_cost;
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extern double uwbrate;
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extern double money_civ;
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extern double money_mil;
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extern double money_res;
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extern double money_uw;
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extern double babyeat;
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extern double bankint;
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extern double eatrate;
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extern double fcrate;
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extern double fgrate;
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extern double obrate;
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extern double decay_per_etu;
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extern double fallout_spread;
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extern float drnuke_const;
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extern int MARK_DELAY;
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extern int TRADE_DELAY;
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extern double buytax;
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extern double tradetax;
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extern int trade_1_dist;
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extern int trade_2_dist;
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extern int trade_3_dist;
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extern float trade_1;
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extern float trade_2;
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extern float trade_3;
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extern float trade_ally_bonus;
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extern float trade_ally_cut;
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extern int fuel_mult;
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extern int lost_items_timeout;
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extern long last_demand_update;
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/* Game parameters that cannot be set in econfig (yet) */
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extern int melt_item_denom[];
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#ifdef START_UNITS
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int start_unit_type[];
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#endif
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/* Variables that get values derived from econfig */
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extern s_char *upfil;
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extern s_char *downfil;
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extern s_char *disablefil;
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extern s_char *banfil;
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extern s_char *authfil;
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extern s_char *commfil;
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extern s_char *annfil;
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extern s_char *timestampfil;
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extern s_char *teldir;
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extern s_char *telfil;
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struct keymatch {
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s_char *km_key; /* the key */
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void (*km_func)(struct keymatch * kp, s_char **av);
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/* the function to call if matches */
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caddr_t km_data; /* associated data */
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int km_flags; /* useful flags */
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#define KM_ALLOC 0x01 /* memory allocated */
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s_char *km_comment; /* Comment (hopefully useful) */
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};
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extern struct keymatch configkeys[];
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#endif /* _OPTLIST_H_ */
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