122 lines
3.4 KiB
C
122 lines
3.4 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* new.c: Create a new capital for a player
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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*/
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#include <config.h>
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#include <fcntl.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include "commands.h"
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#include "land.h"
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#include "optlist.h"
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#include "path.h"
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#include "prototypes.h"
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#include "tel.h"
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static void init_sanct(struct natstr *, coord, coord);
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int
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new(void)
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{
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struct sctstr sect;
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struct natstr *natp;
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natid num;
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coord x, y;
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char *p;
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char buf[1024];
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natp = getnatp(player->cnum);
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if (natp->nat_xorg != 0 || natp->nat_yorg != 0) {
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pr("Must be at 0,0 to add a new country\n");
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return RET_FAIL;
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}
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if (!(natp = natargp(player->argp[1], "Country? ")))
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return RET_SYN;
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num = natp->nat_cnum;
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if (natp->nat_stat != STAT_NEW) {
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pr("Country #%d (%s) isn't a new country!\n", num, cname(num));
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return RET_SYN;
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}
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if ((p = getstarg(player->argp[2], "sanctuary pair : ", buf)) == 0)
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return RET_SYN;
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if (!sarg_xy(p, &x, &y) || !getsect(x, y, §))
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return RET_SYN;
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if (sect.sct_type != SCT_RURAL) {
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pr("%s is a %s; try again...\n",
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xyas(x, y, player->cnum), dchr[sect.sct_type].d_name);
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return RET_SYN;
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}
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getsect(x + 2, y, §);
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if (sect.sct_type != SCT_RURAL) {
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pr("%s is a %s; try again...\n",
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xyas(x + 2, y, player->cnum), dchr[sect.sct_type].d_name);
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return RET_SYN;
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}
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pr("added country %d at %s\n", num, xyas(x, y, player->cnum));
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nat_reset(natp, STAT_SANCT, x, y);
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init_sanct(natp, x, y);
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init_sanct(natp, x + 2, y);
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putnat(natp);
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return RET_OK;
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}
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static void
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init_sanct(struct natstr *natp, coord x, coord y)
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{
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struct sctstr sect;
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getsect(x, y, §);
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sect.sct_own = natp->nat_cnum;
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sect.sct_type = SCT_SANCT;
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sect.sct_newtype = SCT_SANCT;
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sect.sct_effic = 100;
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sect.sct_road = 0;
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sect.sct_rail = 0;
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sect.sct_defense = 0;
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sect.sct_mobil = startmob;
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sect.sct_work = 100;
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sect.sct_oldown = natp->nat_cnum;
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if (at_least_one_100) {
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sect.sct_oil = 100;
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sect.sct_fertil = 100;
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sect.sct_uran = 100;
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sect.sct_min = 100;
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sect.sct_gmin = 100;
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}
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sect.sct_item[I_CIVIL] = max_pop(start_research, §);
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sect.sct_item[I_MILIT] = 55;
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sect.sct_item[I_FOOD] = opt_NOFOOD ? 0 : 550;
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sect.sct_item[I_UW] = 75;
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putsect(§);
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}
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