empserver/src/lib/lwp/sig.c
Markus Armbruster d89bda9998 lwp: Rename two variables for clarity
Rename LwpSigCaught to LwpPendingSig, and lwpCatchAwaitedSig() to
lwpHandleAwaitedSig().

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2021-01-17 21:24:28 +01:00

175 lines
3.9 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1994-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* sig.c: Wait for signals
*
* Known contributors to this file:
* Markus Armbruster, 2006-2020
*/
#include <config.h>
#include <errno.h>
#include <stddef.h>
#include <stdlib.h>
#include <signal.h>
#include "lwp.h"
#include "lwpint.h"
/*
* Awaited signal numbers, terminated with 0.
*/
static int *LwpAwaitedSig;
/*
* Pending awaited signals.
* Access only with signals blocked!
*/
static volatile int *LwpPendingSig;
/*
* Is there anything in LwpPendingSig[]?
*/
static volatile sig_atomic_t LwpSigCheck;
/* The thread waiting for signals in lwpSigWait() */
static struct lwpProc *LwpSigWaiter;
static void lwpHandleAwaitedSig(int);
/*
* Initialize waiting for signals in @sig[].
* @sig[] contains signal numbers, terminated with 0. It must have
* static storage duration.
*/
void
lwpInitSigWait(int sig[])
{
struct sigaction act;
int i;
LwpAwaitedSig = sig;
act.sa_flags = 0;
act.sa_handler = lwpHandleAwaitedSig;
sigemptyset(&act.sa_mask);
for (i = 0; sig[i]; i++)
sigaddset(&act.sa_mask, sig[i]);
LwpPendingSig = calloc(i, sizeof(*LwpPendingSig));
for (i = 0; sig[i]; i++)
sigaction(sig[i], &act, NULL);
}
/*
* Signal handler for awaited signals.
* Set @LwpPendingSig[] for @sig, and set @LwpSigCheck.
* Not reentrant; lwpInitSigWait() guards.
*/
static void
lwpHandleAwaitedSig(int sig)
{
int i;
for (i = 0; LwpAwaitedSig[i]; i++) {
if (sig == LwpAwaitedSig[i])
LwpPendingSig[i] = 1;
}
LwpSigCheck = 1;
}
/*
* Test whether an awaited signal is pending.
* If yes, remove that signal from the set of pending signals, and
* return its number.
* Else return 0.
*/
static int
lwpGetSig(void)
{
int ret = 0;
sigset_t set, save;
int i;
sigemptyset(&set);
for (i = 0; LwpAwaitedSig[i]; i++)
sigaddset(&set, LwpAwaitedSig[i]);
sigprocmask(SIG_BLOCK, &set, &save);
for (i = 0; LwpAwaitedSig[i]; i++) {
if (LwpPendingSig[i]) {
lwpStatus(LwpCurrent, "Got awaited signal %d", LwpPendingSig[i]);
ret = LwpAwaitedSig[i];
LwpPendingSig[i] = 0;
}
}
for (; LwpAwaitedSig[i] && LwpPendingSig[i]; i++) ;
if (!LwpPendingSig[i])
LwpSigCheck = 0;
sigprocmask(SIG_SETMASK, &save, NULL);
return ret;
}
/*
* Wait until one of the signals passed to lwpInitSigWait() arrives.
* Assign its number to *@sig and return 0.
* If another thread is already waiting for signals, return EBUSY
* without waiting.
*/
int
lwpSigWait(int *sig)
{
int res;
if (LwpSigWaiter)
return EBUSY;
for (;;) {
res = lwpGetSig();
if (res > 0)
break;
lwpStatus(LwpCurrent, "Waiting for signals");
LwpSigWaiter = LwpCurrent;
lwpReschedule();
}
*sig = res;
return 0;
}
/*
* Wake up the thread awaiting signals if one arrived.
* To be called from lwpReschedule().
*/
void
lwpSigWakeup(void)
{
if (LwpSigWaiter && LwpSigCheck) {
lwpReady(LwpSigWaiter);
LwpSigWaiter = NULL;
}
}