empserver/src/lib/commands/sinf.c

97 lines
2.7 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* sinf.c: Do an infrastructure report
*
* Known contributors to this file:
* Steve McClure, 1996
*/
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"
#include "nat.h"
#include "deity.h"
#include "path.h"
#include "file.h"
#include "commands.h"
int
sinfra(void)
{
struct sctstr sect;
int nsect;
struct nstr_sect nstr;
double sector_mcost();
double sector_strength(struct sctstr *);
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
prdate();
nsect = 0;
while (nxtsct(&nstr, &sect)) {
if (!player->owner)
continue;
if (nsect++ == 0) {
if (player->god)
pr(" ");
pr(" road rail defense\n");
if (player->god)
pr("own ");
pr(" sect eff eff mcost eff mcost eff fact\n");
}
if (player->god)
pr("%3d ", sect.sct_own);
prxy("%4d,%-4d", nstr.x, nstr.y, player->cnum);
pr(" %c", dchr[sect.sct_type].d_mnem);
if (sect.sct_newtype != sect.sct_type)
pr("%c", dchr[sect.sct_newtype].d_mnem);
else
pr(" ");
pr("%4d%% ", sect.sct_effic);
pr("%4d%% ", sect.sct_road);
pr("%4.3f ", sector_mcost(&sect, MOB_ROAD));
pr("%4d%% ", sect.sct_rail);
pr("%4.3f ", sector_mcost(&sect, MOB_RAIL));
pr("%4d%% ", sect.sct_defense);
pr("%5.2f\n", sector_strength(&sect));
}
if (nsect == 0) {
if (player->argp[1])
pr("%s: No sector(s)\n", player->argp[1]);
else
pr("%s: No sector(s)\n", "");
return RET_FAIL;
}else
pr("%d sector%s\n", nsect, splur(nsect));
return 0;
}