empserver/src/lib/update/finish.c

270 lines
7.4 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* finish.c: Finish the update
*
* Known contributors to this file:
* Dave Pare, 1986
* Thomas Ruschak, 1993
* Steve McClure, 1998
*/
#include <math.h>
#include "misc.h"
#include "var.h"
#include "sect.h"
#include "nat.h"
#include "item.h"
#include "news.h"
#include "file.h"
#include "xy.h"
#include "path.h"
#include "distribute.h"
#include "update.h"
#include "common.h"
#include "optlist.h"
/* Used for building up distribution info */
struct distinfo {
s_char *path; /* path to take */
double imcost; /* import cost */
double excost; /* export cost */
};
/* This is our global buffer of distribution pointers. Note that
* We only malloc this once, and never again (until reboot time
* of course :) ) We do clear it each and every time. */
struct distinfo *g_distptrs = (struct distinfo *)0;
/* Note that even though we malloc and save the path, it is never
* used. Thus, this option. If you want to malloc and save every
* path and then free when done, just enable this. Or, if the
* dodistribute ever uses the path for something other than checking
* to see that a path exists, enable this */
/* #define SAVE_FINISH_PATHS */
#ifndef SAVE_FINISH_PATHS
static s_char *finish_path = "h"; /* Placeholder indicating path exists */
#endif /* SAVE_FINISH_PATHS */
static void assemble_dist_paths(struct distinfo *distptrs);
s_char *BestDistPath();
s_char *ReversePath(s_char *path);
double pathcost();
void
finish_sects(int etu)
{
register struct sctstr *sp;
struct natstr *np;
int n;
int vec[I_MAX+1];
int changed;
struct distinfo *infptr;
if (g_distptrs == (struct distinfo *)0) {
logerror("First update since reboot, allocating buffer\n");
/* Allocate the information buffer */
g_distptrs = (struct distinfo *)(malloc((WORLD_X * WORLD_Y) *
sizeof(struct distinfo)));
if (g_distptrs == (struct distinfo *)0) {
logerror("malloc failed in finish_sects.\n");
return;
}
logerror("Allocated '%d' bytes '%d' indices\n",
((WORLD_X * WORLD_Y) * sizeof(struct distinfo)),
(WORLD_X * WORLD_Y));
}
/* Wipe it clean */
bzero((s_char *)g_distptrs, ((WORLD_X * WORLD_Y) *
sizeof(struct distinfo)));
logerror("delivering...\n");
/* Do deliveries */
for (n=0; NULL != (sp = getsectid(n)); n++) {
if (sp->sct_type == SCT_WATER)
continue;
if (sp->sct_own == 0)
continue;
np = getnatp(sp->sct_own);
if (np->nat_money < 0)
continue;
changed = 0;
if (getvec(VT_ITEM, vec, (s_char *)sp, EF_SECTOR) > 0)
changed += dodeliver(sp, vec);
if (changed)
putvec(VT_ITEM, vec, (s_char *)sp, EF_SECTOR);
}
logerror("done delivering\n");
logerror("assembling paths...\n");
/* First, enable the best_path cacheing */
bp_enable_cachepath();
/* Now assemble the paths */
assemble_dist_paths(g_distptrs);
/* Now disable the best_path cacheing */
bp_disable_cachepath();
/* Now, clear the best_path cache that may have been created */
bp_clear_cachepath();
logerror("done assembling paths\n");
logerror("exporting...");
for (n=0; NULL != (sp = getsectid(n)); n++) {
if (sp->sct_type == SCT_WATER || sp->sct_own == 0)
continue;
np = getnatp(sp->sct_own);
if (np->nat_money < 0)
continue;
/* Get the pointer */
infptr = &g_distptrs[XYOFFSET(sp->sct_x, sp->sct_y)];
dodistribute(sp, EXPORT,
infptr->path, infptr->imcost, infptr->excost);
}
logerror("done exporting\n");
/* Note that we free the paths (if allocated) as we loop here */
logerror("importing...");
for (n=0; NULL != (sp = getsectid(n)); n++) {
/* Get the pointer (we do it first so we can free if needed) */
infptr = &g_distptrs[XYOFFSET(sp->sct_x, sp->sct_y)];
if (sp->sct_type == SCT_WATER || sp->sct_own == 0) {
#ifdef SAVE_FINISH_PATHS
if (infptr->path)
free((s_char *)infptr->path);
#endif /* SAVE_FINISH_PATHS */
continue;
}
np = getnatp(sp->sct_own);
if (np->nat_money < 0) {
#ifdef SAVE_FINISH_PATHS
if (infptr->path)
free((s_char *)infptr->path);
#endif /* SAVE_FINISH_PATHS */
continue;
}
dodistribute(sp, IMPORT,
infptr->path, infptr->imcost, infptr->excost);
#ifdef SAVE_FINISH_PATHS
if (infptr->path)
free((s_char *)infptr->path);
#endif /* SAVE_FINISH_PATHS */
}
logerror("done importing\n");
}
static void
assemble_dist_paths(struct distinfo *distptrs)
{
s_char *path, *p;
double d;
struct sctstr *sp;
struct sctstr *dist;
struct distinfo *infptr;
int n;
s_char buf[512];
for (n=0; NULL != (sp = getsectid(n)); n++) {
if ((sp->sct_dist_x == sp->sct_x) && (sp->sct_dist_y == sp->sct_y))
continue;
/* Set the pointer */
infptr = &distptrs[XYOFFSET(sp->sct_x, sp->sct_y)];
/* now, get the dist sector */
dist = getsectp(sp->sct_dist_x, sp->sct_dist_y);
if (dist == (struct sctstr *)0){
logerror("Bad dist sect %d,%d for %d,%d !\n",sp->sct_dist_x,
sp->sct_dist_y,sp->sct_x,sp->sct_y);
continue;
}
/* Now, get the best distribution path over roads */
/* Note we go from the dist center to the sector. This gives
us the import path for that sector. */
path = BestDistPath(buf, dist, sp, &d, MOB_ROAD);
/* Now, we have a path */
if (path != (s_char *)0) {
#ifdef SAVE_FINISH_PATHS
int len;
/* Here we malloc a buffer and save it */
len = strlen(path);
infptr->path = (s_char *)malloc(len);
if (infptr->path == (s_char *)0) {
logerror("malloc failed in assemble_dist_path!\n");
return;
}
#endif /* SAVE_FINISH_PATHS */
/* Save the import cost */
infptr->imcost = d;
/* Now, reverse the path */
p = ReversePath(path);
/* And walk the path back to the dist center to get the export
cost */
infptr->excost = pathcost(sp, p, MOB_ROAD);
#ifdef SAVE_FINISH_PATHS
bcopy(p, infptr->path, len);
#else
infptr->path = finish_path;
#endif /* SAVE_FINISH_PATHS */
}
}
}
s_char
*ReversePath(s_char *path)
{
s_char *patharray = "aucdefjhigklmyopqrstbvwxnz";
static s_char new_path[512];
int ind;
if (path == (s_char *)0)
return (s_char *)0;
ind = strlen(path);
if (ind == 0)
return (s_char *)0;
if (path[ind - 1] == 'h')
ind--;
new_path[ind--] = '\0';
new_path[ind] = '\0';
while (ind >= 0) {
new_path[ind--] = patharray[*(path++) - 'a'];
}
return new_path;
}