empserver/src/lib/commands/decl.c
Markus Armbruster fc9ec1323a (decl): Remove broken and redundant check of declarer's country
number.  Check is redundant, because invalid values can come only from
natarg(), and those are checked above.  Check is broken because
natarg() returns negative value on error, not 255.
2003-11-09 10:53:06 +00:00

122 lines
2.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* decl.c: Declare war, neutrality, alliance, hostile or friendly
*
* Known contributors to this file:
*
*/
#include "misc.h"
#include "player.h"
#include "nat.h"
#include "news.h"
#include "file.h"
#include "deity.h"
#include "xy.h"
#include "nsc.h"
#include "commands.h"
#include "optlist.h"
int
decl(void)
{
struct natstr nat, *natp;
int rel;
int who;
struct nstr_item ni;
s_char *p;
s_char buf[1024];
if (!
(p =
getstarg(player->argp[1],
"alliance, friendly, neutrality, hostility, or war? ",
buf)))
return RET_SYN;
switch (*p) {
case 'a':
rel = ALLIED;
break;
case 'f':
rel = FRIENDLY;
break;
case 'n':
rel = NEUTRAL;
break;
case 'h':
rel = HOSTILE;
break;
case 'm':
if (!opt_SLOW_WAR)
return RET_SYN;
if (!player->god)
return RET_SYN;
rel = MOBILIZATION;
break;
case 's':
if (!opt_SLOW_WAR)
return RET_SYN;
if (!player->god)
return RET_SYN;
rel = SITZKRIEG;
break;
case 'w':
rel = AT_WAR;
break;
default:
pr("That's no declaration!\n");
return RET_SYN;
}
if (!snxtitem(&ni, EF_NATION, player->argp[2]))
return RET_SYN;
who = player->cnum;
if (player->god) {
who = natarg(player->argp[3], "for which country? ");
if (who < 0)
return RET_SYN;
}
natp = getnatp(who);
while (nxtitem(&ni, (s_char *)&nat)) {
if (!(nat.nat_stat & STAT_INUSE))
continue;
if (player->cnum == (natid)ni.cur)
continue;
if (opt_HIDDEN) {
if (!player->god && !getcontact(natp, ni.cur)) {
pr("You haven't contacted country #%d yet\n", ni.cur);
continue;
}
}
if (getrel(natp, (natid)ni.cur) == rel)
continue;
setrel(who, (natid)ni.cur, rel);
}
return RET_OK;
}