empserver/include/optlist.h
Markus Armbruster dab1f0bc7d (START_UNITS, start_unit_type, deity_build_land, new): Remove
undocumented compile-time option START_UNITS.  It hasn't been used in
ages; writing a quick build script is easier than recompiling the
server.
2005-10-23 20:52:46 +00:00

122 lines
3.3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* optlist.h: Definitions of option listings
*
* Known contributors to this file:
* Ken Stevens, 1995
* Steve McClure, 1998
*/
#ifndef _OPTLIST_H_
#define _OPTLIST_H_
#include "nsc.h"
/* Default econfig file */
extern char dflt_econfig[];
struct option_list {
char *opt_key;
int *opt_valuep;
};
extern struct option_list Options[];
/* Options, can be switched in econfig */
extern int opt_ALL_BLEED;
extern int opt_BIG_CITY;
extern int opt_BLITZ;
extern int opt_BRIDGETOWERS;
extern int opt_DEFENSE_INFRA;
extern int opt_DEMANDUPDATE;
extern int opt_DRNUKE;
extern int opt_EASY_BRIDGES;
extern int opt_FALLOUT;
extern int opt_FUEL;
extern int opt_GODNEWS;
extern int opt_GO_RENEW;
extern int opt_GUINEA_PIGS;
extern int opt_HIDDEN;
extern int opt_INTERDICT_ATT;
extern int opt_LANDSPIES;
extern int opt_LOANS;
extern int opt_LOSE_CONTACT;
extern int opt_MARKET;
extern int opt_MOB_ACCESS;
extern int opt_NEUTRON;
extern int opt_NOFOOD;
extern int opt_NOMOBCOST;
extern int opt_NONUKES;
extern int opt_NO_FORT_FIRE;
extern int opt_NO_HCMS;
extern int opt_NO_LCMS;
extern int opt_NO_OIL;
extern int opt_NO_PLAGUE;
extern int opt_PINPOINTMISSILE;
extern int opt_RES_POP;
extern int opt_SAIL;
extern int opt_SHOWPLANE;
extern int opt_SLOW_WAR;
extern int opt_SUPER_BARS;
extern int opt_TECH_POP;
extern int opt_TRADESHIPS;
extern int opt_TREATIES;
extern int opt_UPDATESCHED;
/* Game parameters, can be set in econfig */
#define EMP_CONFIG_H_OUTPUT
#include "econfig-spec.h"
#undef EMP_CONFIG_H_OUTPUT
/* Variables that get values derived from econfig */
extern char *motdfil;
extern char *downfil;
extern char *disablefil;
extern char *banfil;
extern char *authfil;
extern char *annfil;
extern char *timestampfil;
extern char *teldir;
extern char *telfil;
enum {
KM_ALLOC = 0x01, /* memory allocated */
KM_INTERNAL = 0x02 /* not to be disclosed to players */
};
struct keymatch {
char *km_key; /* the key */
nsc_type km_type; /* type of associated data */
void *km_data; /* pointer to associated data */
int km_flags; /* useful flags */
char *km_comment; /* Comment (hopefully useful) */
};
extern struct keymatch configkeys[];
#endif /* _OPTLIST_H_ */