empserver/src/lib/subs/satmap.c

356 lines
9.7 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* satmap.c: Do a satellite map given an x,y location, effic and other
*
* Known contributors to this file:
* Steve McClure, 2000
*/
#include <config.h>
#include <stdlib.h>
#include "file.h"
#include "land.h"
#include "map.h"
#include "misc.h"
#include "nat.h"
#include "nsc.h"
#include "optlist.h"
#include "plane.h"
#include "player.h"
#include "prototypes.h"
#include "sect.h"
#include "ship.h"
#include "xy.h"
static char **rad;
static char *radbuf;
void
satmap(int x, int y, int eff, int range, int flags, int type)
{
int acc;
struct sctstr sect;
struct shpstr ship;
struct lndstr land;
int count;
struct nstr_item ni;
struct nstr_sect ns;
int rx, ry;
int row;
int n;
int changed = 0;
long crackle;
signed char noise[100];
char selection[1024];
if (!eff)
return;
if (!radbuf)
radbuf = malloc(WORLD_Y * (WORLD_X + 1));
if (!rad) {
rad = malloc(WORLD_Y * sizeof(char *));
if (rad && radbuf) {
for (rx = 0; rx < WORLD_Y; rx++)
rad[rx] = &radbuf[(WORLD_X + 1) * rx];
}
}
if (!radbuf || !rad) {
pr("Memory error in satmap, tell the deity.\n");
return;
}
range = range * (eff / 100.0);
pr("%s efficiency %d%%, max range %d\n",
xyas(x, y, player->cnum), eff, range);
memset(noise, 0, sizeof(noise));
if (eff < 100) {
pr("Some noise on the transmission...\n");
for (n = 0; n < (100 - eff); ++n)
noise[100 * n / (100 - eff)] = 1;
}
/* Have to convert to player coords, since it gets converted
back from there */
sprintf(selection, "@%s:%d", xyas(x, y, player->cnum), range);
if (type == EF_BAD || type == EF_SECTOR) {
if (type == EF_SECTOR) /* Use ?conditionals */
snxtsct(&ns, selection);
else
snxtsct_dist(&ns, x, y, range);
blankfill(radbuf, &ns.range, 1);
if (flags & P_S) {
pr("Satellite sector report\n");
prdate();
sathead();
acc = (flags & P_I) ? 5 : 50;
}
crackle = count = 0;
while (nxtsct(&ns, &sect)) {
if (++crackle == 100)
crackle = 0;
if (noise[crackle])
continue;
if (flags & P_S) {
if (sect.sct_own && sect.sct_own != player->cnum) {
satdisp_sect(&sect, acc);
++count;
if (opt_HIDDEN)
setcont(player->cnum, sect.sct_own, FOUND_FLY);
}
}
if ((flags & P_I) ||
sect.sct_type == SCT_WATER || sect.sct_type == SCT_MOUNT) {
rad[ns.dy][ns.dx] = dchr[sect.sct_type].d_mnem;
} else
rad[ns.dy][ns.dx] = '?';
changed +=
map_set(player->cnum, ns.x, ns.y, rad[ns.dy][ns.dx], 0);
}
if (changed)
writemap(player->cnum);
if (flags & P_S)
pr(" %d sectors\n\n", count);
}
if ((type == EF_BAD || type == EF_SHIP) &&
(flags & P_S || flags & P_I)) {
if (type == EF_SHIP)
snxtitem(&ni, EF_SHIP, selection);
else
snxtitem_dist(&ni, EF_SHIP, x, y, range);
crackle = count = 0;
if (flags & P_S) {
pr("Satellite ship report\n");
prdate();
pr(" own shp# ship type sector eff\n");
}
while (nxtitem(&ni, &ship)) {
if (ship.shp_own == 0)
continue;
if ((mchr[(int)ship.shp_type].m_flags & M_SUB) &&
((flags & (P_S | P_I)) != (P_S | P_I)))
continue;
if (++crackle == 100)
crackle = 0;
if (noise[crackle])
continue;
if (flags & P_S) {
pr("%4d %4d %-16.16s %-25.25s ",
ship.shp_own, ship.shp_uid,
mchr[(int)ship.shp_type].m_name, ship.shp_name);
prxy("%4d,%-4d ", ship.shp_x, ship.shp_y, player->cnum);
pr("%3d%%\n", ship.shp_effic);
++count;
if (opt_HIDDEN)
setcont(player->cnum, ship.shp_own, FOUND_FLY);
}
/* If we are imaging *and* drawing the map */
if ((flags & P_I) && (type == EF_BAD)) {
/* Figure out where to put the ship */
/* First, figure out the distance from the two */
rx = diffx((int)ship.shp_x, x);
ry = diffy((int)ship.shp_y, y);
/* Next, determine which direction to add it to the center */
/* We can only do this if imaging and we have gotten the center
up above by imaging the sectors. */
rx = deltax(x, ns.range.lx) + rx;
ry = deltay(y, ns.range.ly) + ry;
/* &~0x20 makes it a cap letter */
rad[ry][rx] = (*mchr[(int)ship.shp_type].m_name) & ~0x20;
}
}
if (flags & P_S)
pr(" %d ships\n\n", count);
}
if ((type == EF_BAD || type == EF_LAND) &&
(flags & P_S || flags & P_I)) {
if (type == EF_LAND)
snxtitem(&ni, EF_LAND, selection);
else
snxtitem_dist(&ni, EF_LAND, x, y, range);
crackle = count = 0;
if (flags & P_S) {
pr("Satellite unit report\n");
prdate();
pr(" own lnd# unit type sector eff\n");
}
while (nxtitem(&ni, &land)) {
if (land.lnd_own == 0)
continue;
if (lchr[(int)land.lnd_type].l_flags & L_SPY)
continue;
if (!chance(land.lnd_effic / 20.0))
continue;
if (++crackle == 100)
crackle = 0;
if (noise[crackle])
continue;
if (flags & P_S) {
pr("%4d %4d %-16.16s ",
land.lnd_own, land.lnd_uid,
lchr[(int)land.lnd_type].l_name);
prxy("%4d,%-4d", land.lnd_x, land.lnd_y, player->cnum);
pr("%3d%%\n", land.lnd_effic);
++count;
if (opt_HIDDEN)
setcont(player->cnum, land.lnd_own, FOUND_FLY);
}
/* If we are imaging *and* drawing the map */
if ((flags & P_I) && (type == EF_BAD)) {
/* Figure out where to put the unit */
/* First, figure out the distance from the two */
rx = diffx((int)land.lnd_x, x);
ry = diffy((int)land.lnd_y, y);
/* Next, determine which direction to add it to the center */
/* We can only do this if imaging and we have gotten the center
up above by imaging the sectors. */
rx = deltax(x, ns.range.lx) + rx;
ry = deltay(y, ns.range.ly) + ry;
/* &~0x20 makes it a cap letter */
rad[ry][rx] = (*lchr[(int)land.lnd_type].l_name) & ~0x20;
}
}
if (flags & P_S)
pr(" %d units\n\n", count);
}
/* Ok, have we made the map? If so, display it */
if (type == EF_BAD) {
/*
* print out the map
* We have to make the center a '0' for ve
* ve needs a garbage line to terminate the map
*/
rad[deltay(y, ns.range.ly)][deltax(x, ns.range.lx)] = '0';
pr("Satellite radar report\n");
#ifdef HAY
/* This is wrong for small, hitech worlds. */
n = deltay(ns.range.hy, ns.range.ly);
#else
/* This is already available, so why not use it. */
n = ns.range.height;
#endif
for (row = 0; row < n; row++)
pr("%s\n", rad[row]);
pr("\n(c) 1989 Imaginative Images Inc.\n");
}
}
void
sathead(void)
{
pr(" sct rd rl def\n");
pr(" sect type own eff eff eff eff civ mil shl gun iron pet food\n");
}
void
satdisp_sect(struct sctstr *sp, int acc)
{
prxy("%4d,%-4d ", sp->sct_x, sp->sct_y, player->cnum);
pr("%c %3d %3d %3d %3d %3d %4d %4d %4d %4d %4d %4d %5d\n",
dchr[sp->sct_type].d_mnem,
sp->sct_own, roundintby((int)sp->sct_effic, acc / 2),
roundintby((int)sp->sct_road, acc / 2),
roundintby((int)sp->sct_rail, acc / 2),
roundintby((int)sp->sct_defense, acc / 2),
roundintby(sp->sct_item[I_CIVIL], acc),
roundintby(sp->sct_item[I_MILIT], acc),
roundintby(sp->sct_item[I_SHELL], acc),
roundintby(sp->sct_item[I_GUN], acc),
roundintby(sp->sct_item[I_IRON], acc),
roundintby(sp->sct_item[I_PETROL], acc),
roundintby(sp->sct_item[I_FOOD], acc));
map_set(player->cnum, sp->sct_x, sp->sct_y, dchr[sp->sct_type].d_mnem,
0);
}
void
satdisp_units(coord x, coord y)
{
int first;
struct nstr_item ni;
struct shpstr ship;
struct lndstr land;
snxtitem_xy(&ni, EF_SHIP, x, y);
first = 1;
while (nxtitem(&ni, &ship)) {
if (ship.shp_own == 0)
continue;
if (mchr[(int)ship.shp_type].m_flags & M_SUB)
continue;
if (first) {
pr("\t own shp# ship type sector eff\n");
first = 0;
}
pr("\t%4d %4d %-16.16s %-25.25s ",
ship.shp_own, ship.shp_uid,
mchr[(int)ship.shp_type].m_name, ship.shp_name);
prxy("%4d,%-4d ", ship.shp_x, ship.shp_y, player->cnum);
pr("%3d%%\n", ship.shp_effic);
}
if (!first)
pr("\n");
snxtitem_xy(&ni, EF_LAND, x, y);
first = 1;
while (nxtitem(&ni, &land)) {
if (land.lnd_own == 0)
continue;
if (land.lnd_ship >= 0 || land.lnd_land >= 0)
continue;
if (lchr[(int)land.lnd_type].l_flags & L_SPY)
continue;
if (!chance(land.lnd_effic / 20.0))
continue;
if (first) {
pr("\t own lnd# unit type sector eff\n");
first = 0;
}
pr("\t%4d %4d %-16.16s ",
land.lnd_own, land.lnd_uid, lchr[(int)land.lnd_type].l_name);
prxy("%4d,%-4d ", land.lnd_x, land.lnd_y, player->cnum);
pr("%3d%%\n", land.lnd_effic);
}
if (!first)
pr("\n");
}