98 lines
2.4 KiB
C
98 lines
2.4 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* border.c: Create a border around a map
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*
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* Known contributors to this file:
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*
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*/
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#include "misc.h"
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#include "nat.h"
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#include "file.h"
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#include "xy.h"
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#include "prototypes.h"
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#include "optlist.h"
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void
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border(struct range *rp, s_char *prefstr, s_char *sep)
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/* prefixes each line */
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/* separates the numbers */
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{
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register int posi;
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register int n;
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register int x;
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if ((WORLD_X / 2) >= 100) {
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if (rp->lx + rp->width > 99 || rp->hx - rp->width < -99) {
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/*
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* hundreds
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*/
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pr(prefstr);
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for (x = rp->lx, n = 0; n < rp->width; n++, x++) {
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if (x >= WORLD_X / 2)
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x -= WORLD_X;
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pr(sep);
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if (x < 0 && x > -100) {
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pr("-");
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} else {
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posi = (x < 0 ? -x : x) / 100;
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pr("%d", posi % 10);
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}
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}
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pr("\n");
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}
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}
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/*
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* tens
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*/
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pr(prefstr);
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for (x = rp->lx, n = 0; n < rp->width; n++, x++) {
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if (x >= WORLD_X / 2)
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x -= WORLD_X;
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pr(sep);
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if (x < 0 && x > -10) {
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pr("-");
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} else {
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posi = (x < 0 ? -x : x) / 10;
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pr("%d", posi % 10);
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}
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}
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pr("\n");
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/*
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* units...
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*/
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pr(prefstr);
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for (x = rp->lx, n = 0; n < rp->width; n++, x++) {
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if (x >= WORLD_X / 2)
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x -= WORLD_X;
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posi = (x < 0 ? -x : x);
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pr("%s%d", sep, posi % 10);
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}
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pr("\n");
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}
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