
separate the MinGW environment from the MSVC environment and WIN32 environment. Reorganize the order of the includes so the system files are always loaded first to prevent with misc.h defines. Remove system file includes from misc.h.
131 lines
3.7 KiB
C
131 lines
3.7 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* misc.h: Misc. definitions which don't really belong anywhere,
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* but have to go somewhere!
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*
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* Known contributors to this file:
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* Doug Hay, 1998
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*/
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#ifndef MISC_H
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#define MISC_H
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#include <time.h>
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#define MAX(a,b) ((a) > (b) ? (a) : (b))
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#define MIN(a,b) ((a) < (b) ? (a) : (b))
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#ifdef _WIN32
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#ifndef __GNUC__
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typedef long ssize_t;
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/* integral mismatch, due to misuse of sector short */
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#pragma warning (disable : 4761 )
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#define strncasecmp(s1, s2, s3) _strnicmp((s1), (s2), (s3))
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typedef int pid_t;
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#define vsnprintf _vsnprintf
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#define snprintf _snprintf
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#endif /* !__GNUC__ */
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#define mkdir(dir,perm) _mkdir((dir))
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#define random rand
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#define srandom srand
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#endif /* _WIN32 */
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/* This is the structure we use to keep track of the global mobility
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things, such as when the server is supposed to start/stop updating
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mobility and the timestamp of when the game was last up. These
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times are in seconds. */
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struct mob_acc_globals {
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time_t timestamp; /* Last timestamp of when the game was up */
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time_t starttime; /* When we should start updating mobility again. */
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};
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#ifdef __GNUC__
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#define ATTRIBUTE(attrs) __attribute__ (attrs)
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#else
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#define ATTRIBUTE(attrs)
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#endif
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/*
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* This uses a lot of thread stack with some versions of GNU libc,
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* which can lead to nasty heap smashes (observed with 2.2.93).
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* Disabled for now, until we readjust thread stack sizes.
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*/
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#if 0
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#define RESOLVE_IPADDRESS /* resolve ip addresses into hostnames */
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#endif
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#ifndef bit
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#define bit(x) (1<<(x))
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#endif
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#define minutes(x) (60*(x))
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#define hours(x) (60*60*(x))
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#define days(x) (60*60*24*(x))
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extern int debug;
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/*
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* If EXPR is true, an internal error occured.
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* Return EXPR != 0.
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* Usage: if (CANT_HAPPEN(...)) <recovery code>;
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*/
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#define CANT_HAPPEN(expr) ((expr) ? oops(#expr, __FILE__, __LINE__) : 0)
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/*
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* Report internal error.
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* Usage: CANT_REACH(); <recovery code>;
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*/
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#define CANT_REACH() (void)oops(NULL, __FILE__, __LINE__)
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extern int oops(char *, char *, int);
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/* return codes from command routines */
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#define RET_OK 0 /* command completed sucessfully */
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#define RET_FAIL 1 /* command completed unsucessfully [?] */
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#define RET_SYN 2 /* syntax error in command */
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#define RET_SYS 3 /* system error (missing file, etc) */
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extern char *getstarg(char *input, char *prompt, char buf[]);
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extern char *getstring(char *prompt, char buf[]);
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extern char *ugetstring(char *prompt, char buf[]);
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extern char *prbuf(char *format, ...)
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ATTRIBUTE((format (printf, 1, 2)));
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#define AGREE_FREE 0
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#define AGREE_PROPOSED 1
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#define AGREE_SIGNED 2
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#endif
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