185 lines
4.7 KiB
C
185 lines
4.7 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* xdump.c: Extended dump
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*
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* Known contributors to this file:
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* Markus Armbruster, 2004-2008
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*/
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#include <config.h>
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#include <ctype.h>
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#include "commands.h"
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#include "empobj.h"
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#include "optlist.h"
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#include "version.h"
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#include "xdump.h"
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/*
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* Is object P of type TYPE visible to the player?
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* TODO: Fold this into interators.
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*/
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static int
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xdvisible(int type, void *p)
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{
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struct empobj *gp = p;
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struct trtstr *tp = p;
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struct lonstr *lp = p;
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struct natstr *natp;
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int tlev;
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switch (type) {
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case EF_SECTOR:
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case EF_REALM:
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return gp->own == player->cnum || player->god;
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case EF_SHIP:
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case EF_PLANE:
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case EF_LAND:
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case EF_NUKE:
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case EF_LOST:
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return gp->own != 0 && (gp->own == player->cnum || player->god);
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case EF_NATION:
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return ((struct natstr *)p)->nat_stat != STAT_UNUSED;
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case EF_COUNTRY:
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return gp->own == player->cnum;
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case EF_NEWS:
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return ((struct nwsstr *)p)->nws_vrb != 0
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&& (!opt_HIDDEN || player->god); /* FIXME */
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case EF_TREATY:
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return tp->trt_status != TS_FREE
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&& (tp->trt_cna == player->cnum || tp->trt_cnb == player->cnum
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|| player->god);
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case EF_LOAN:
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if (lp->l_status == LS_FREE)
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return 0;
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if (lp->l_status == LS_SIGNED)
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return 1;
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return lp->l_loner == player->cnum || lp->l_lonee == player->cnum
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|| player->god;
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case EF_TRADE:
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case EF_COMM:
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return gp->own != 0;
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case EF_SHIP_CHR:
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tlev = ((struct mchrstr *)p)->m_tech;
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goto tech;
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case EF_PLANE_CHR:
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tlev = ((struct plchrstr *)p)->pl_tech;
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goto tech;
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case EF_LAND_CHR:
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tlev = ((struct lchrstr *)p)->l_tech;
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tech:
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natp = getnatp(player->cnum);
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return player->god || tlev <= (int)(1.25 * natp->nat_level[NAT_TLEV]);
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case EF_NUKE_CHR:
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tlev = ((struct nchrstr *)p)->n_tech;
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if (drnuke_const > MIN_DRNUKE_CONST) {
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natp = getnatp(player->cnum);
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if (tlev > (int)((int)(1.25 * natp->nat_level[NAT_RLEV])
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/ drnuke_const))
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return player->god;
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}
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goto tech;
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case EF_NEWS_CHR:
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return ((struct rptstr *)p)->r_newspage != 0;
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case EF_TABLE:
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return ((struct empfile *)p)->cadef != NULL;
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default:
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return 1;
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}
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}
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/*
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* Dump items of type TYPE selected by ARG to XD.
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* Return RET_OK on success, RET_SYN on error.
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*/
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static int
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xditem(struct xdstr *xd, int type, char *arg)
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{
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struct castr *ca;
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struct nstr_item ni;
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int n;
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char buf[2048]; /* FIXME buffer size? */
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ca = ef_cadef(type);
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if (!ca)
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return RET_SYN;
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if (!snxtitem(&ni, type, arg, NULL))
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return RET_SYN;
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xdhdr(xd, ef_nameof(type), 0);
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n = 0;
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while (nxtitem(&ni, buf)) {
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if (!xdvisible(type, buf))
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continue;
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++n;
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xdflds(xd, ca, buf);
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xd->pr("\n");
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}
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xdftr(xd, n);
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return RET_OK;
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}
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/* Extended dump command */
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int
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xdump(void)
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{
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char *p;
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char buf[1024];
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struct xdstr xd;
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struct natstr *natp;
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int type;
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int meta = 0;
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p = getstarg(player->argp[1], "Table name, or meta? ", buf);
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if (p && strcmp(p, "meta") == 0) {
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meta = 1;
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p = getstarg(player->argp[2], "Table name? ", buf);
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}
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if (!p || !*p)
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return RET_SYN;
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xdinit(&xd, player->cnum, 0, pr);
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natp = getnatp(player->cnum);
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type = isdigit(p[0]) ? atoi(p) : ef_byname(p);
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if (type < 0 || type >= EF_MAX)
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return RET_SYN;
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if (meta)
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return xdmeta(&xd, type);
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if ((EF_IS_GAME_STATE(type) || EF_IS_VIEW(type))
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&& !(natp->nat_stat == STAT_ACTIVE || player->god)) {
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pr("Access to table %s denied\n", ef_nameof(type));
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return RET_FAIL;
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}
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if (type == EF_VERSION && !player->argp[2])
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return xditem(&xd, type, "*"); /* backward compatibility */
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return xditem(&xd, type, player->argp[2]);
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}
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