Command functions are traditionally named like the command shortened
to four characters. When this name collides with a keyword or library
function, we abbreviate more: brea(), rea(). A few are unabbreviated,
e.g. execute(). A few have different names, e.g. explain(), not
list().
Commit 23726b379
(v4.3.0) suppressed a GCC warning about carg()
colliding with its built-in function.
Ron Koenderink reported Microsoft Visual Studio 2019 fails to link:
"_carg already defined in ucrtd.lib(ucrtbased.dll)".
Time to clean this up: rename the functions to c_FOO(), where FOO is
the unabbreviated name of the command.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
646 lines
19 KiB
C
646 lines
19 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* prototypes.h: Prototypes for server functions
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*
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* Known contributors to this file:
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* Curtis Larsen, 1998
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* Steve McClure, 1998,2000
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*/
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#ifndef PROTOTYPES_H
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#define PROTOTYPES_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include "item.h"
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#include "misc.h"
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#include "types.h"
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/* src/server/main.c */
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extern void shutdwn(int sig);
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extern void start_server(int);
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extern void finish_server(void);
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/* src/lib/empthread/lwp.c */
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/* in empthread.h */
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/*
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* src/lib/commands/ *.c
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*/
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extern int check_market(void);
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extern int edit_sect(struct sctstr *, char *, char *);
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extern int edit_sect_i(struct sctstr *, char *, int);
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extern int load_comm_ok(struct sctstr *, natid, i_type, int);
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extern void gift(natid, natid, void *, char *);
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extern int display_mark(i_type, int);
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extern int line_of_sight(char **rad, int ax, int ay, int bx, int by);
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extern void plane_sona(struct emp_qelem *, int, int, struct shiplist **);
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extern char *prsub(struct shpstr *);
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extern int check_trade(void);
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extern int ontradingblock(int, void *);
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extern void trdswitchown(int, struct empobj *, int);
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extern int do_look(int);
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extern void look_at_sect(struct sctstr *, int);
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extern int radar(int);
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extern void update_power(void);
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extern int show_first_tel(char *);
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/* Commands */
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int c_accept(void);
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int c_add(void);
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int c_anti(void);
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int c_apropos(void);
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int c_arm(void);
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int c_army(void);
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int c_assault(void);
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int c_attack(void);
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int c_bdes(void);
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int c_bestpath(void);
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int c_board(void);
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int c_bomb(void);
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int c_break(void);
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int c_budget(void);
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int c_build(void);
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int c_buy(void);
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int c_capital(void);
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int c_cargo(void);
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int c_census(void);
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int c_change(void);
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int c_coastwatch(void);
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int c_collect(void);
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int c_commodity(void);
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int c_consider(void);
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int c_convert(void);
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int c_country(void);
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int c_cutoff(void);
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int c_declare(void);
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int c_deliver(void);
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int c_demobilize(void);
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int c_designate(void);
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int c_disable(void);
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int c_disarm(void);
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int c_distribute(void);
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int c_drop(void);
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int c_dump(void);
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int c_echo(void);
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int c_edit(void);
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int c_enable(void);
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int c_enlist(void);
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int c_execute(void);
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int c_explore(void);
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int c_financial(void);
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int c_fire(void);
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int c_flash(void);
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int c_fleetadd(void);
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int c_fly(void);
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int c_force(void);
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int c_fortify(void);
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int c_give(void);
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int c_grind(void);
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int c_harden(void);
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int c_headlines(void);
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int c_improve(void);
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int c_info(void);
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int c_land(void);
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int c_launch(void);
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int c_lboard(void);
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int c_lcargo(void);
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int c_ldump(void);
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int c_ledger(void);
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int c_level(void);
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int c_list(void);
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int c_lload(void);
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int c_llookout(void);
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int c_lmine(void);
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int c_load(void);
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int c_lookout(void);
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int c_lost(void);
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int c_lradar(void);
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int c_lretreat(void);
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int c_lstat(void);
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int c_ltend(void);
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int c_map(void);
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int c_march(void);
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int c_market(void);
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int c_mine(void);
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int c_mission(void);
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int c_morale(void);
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int c_motd(void);
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int c_move(void);
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int c_name(void);
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int c_nation(void);
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int c_navigate(void);
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int c_ndump(void);
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int c_newcap(void);
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int c_neweff(void);
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int c_newspaper(void);
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int c_nuke(void);
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int c_offer(void);
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int c_origin(void);
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int c_paradrop(void);
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int c_path(void);
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int c_payoff(void);
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int c_pboard(void);
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int c_pdump(void);
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int c_peek(void);
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int c_plane(void);
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int c_players(void);
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int c_power(void);
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int c_production(void);
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int c_pstat(void);
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int c_quit(void);
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int c_radar(void);
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int c_range(void);
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int c_read(void);
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int c_realm(void);
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int c_recon(void);
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int c_reject(void);
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int c_relations(void);
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int c_reload(void);
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int c_repay(void);
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int c_report(void);
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int c_reset(void);
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int c_resource(void);
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int c_retreat(void);
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int c_route(void);
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int c_sabotage(void);
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int c_satellite(void);
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int c_scrap(void);
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int c_scuttle(void);
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int c_sdump(void);
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int c_sect(void);
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int c_sell(void);
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int c_set(void);
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int c_setresource(void);
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int c_setsector(void);
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int c_sharebmap(void);
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int c_shark(void);
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int c_ship(void);
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int c_shoot(void);
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int c_show(void);
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int c_shutdown(void);
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int c_sinfrastructure(void);
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int c_skywatch(void);
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int c_sonar(void);
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int c_spy(void);
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int c_sstat(void);
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int c_start(void);
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int c_starvation(void);
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int c_stockpile(void);
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int c_stop(void);
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int c_strength(void);
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int c_supply(void);
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int c_survey(void);
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int c_swapsector(void);
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int c_telegram(void);
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int c_tend(void);
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int c_territory(void);
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int c_threshold(void);
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int c_toggle(void);
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int c_torpedo(void);
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int c_trade(void);
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int c_transport(void);
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int c_turn(void);
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int c_update(void);
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int c_upgrade(void);
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int c_version(void);
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int c_wall(void);
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int c_wingadd(void);
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int c_wipe(void);
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int c_work(void);
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int c_xdump(void);
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int c_zdone(void);
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/*
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* src/lib/common/ *.c
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*/
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/* conftab.c */
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extern int read_builtin_tables(void);
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extern int read_custom_tables(void);
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/* cnumb.c */
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extern int cnumb(char *);
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/* ef_verify.c */
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/* in file.h */
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/* emp_config.c */
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extern int emp_config(char *file);
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extern void print_config(FILE * fp);
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/* hap_fact.c */
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extern double hap_fact(struct natstr *, struct natstr *);
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extern double hap_req(struct natstr *np);
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/* hours.c */
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extern int is_wday_allowed(int, char *);
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extern int is_daytime_allowed(int, char *);
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extern int gamehours(time_t);
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/* mapdist.c */
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extern int mapdist(int, int, int, int);
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/* move.c */
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/* in path.h */
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/* nstreval.c */
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/* in nsc.h */
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/* rdsched.c */
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extern int read_schedule(char *, time_t[], int, time_t, time_t);
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/* res_pop.c */
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extern int max_population(float, int, int);
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extern int max_pop(float, struct sctstr *);
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extern int max_workers(float, struct sctstr *);
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/* stmtch.c */
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/* in match.h */
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/* type.c */
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extern int sct_typematch(char *);
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/* wantupd.c */
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extern int demand_update_want(int *, int *, int);
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extern int demand_check(void);
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extern int demandupdatecheck(void);
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/* xdump.c xundump.c */
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/* in xdump.h */
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/*
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* src/lib/gen/ *.c
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*/
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/* disassoc.c */
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extern int disassoc(void);
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/* fnameat.c */
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/* in fnameat.h */
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/* fsize.c */
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extern int fsize(int);
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extern int blksize(int);
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extern time_t fdate(int);
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/* ioqueue.c */
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/* in ioqueue.h */
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/* log.c */
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extern int loginit(char *);
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extern int logreopen(void);
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extern void logerror(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
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/* more in misc.h */
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/* in */
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/* numstr.c */
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extern char *effadv(int);
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extern char *numstr(char buf[], int n);
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/* parse.c */
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extern int parse(char *, char *, char **, char **, char **, char **);
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/* plur.c */
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extern char *esplur(int n);
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extern char *splur(int n);
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extern char *iesplur(int n);
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/* queue.c */
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/* in queue.h */
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/* round.c */
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extern int ldround(double, int);
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extern int roundintby(int, int);
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/* scthash.c */
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extern int scthash(int, int, int);
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/* tcp_listen.c */
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extern int tcp_listen(char *, char *, size_t *);
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/*
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* src/lib/global/ *.c
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*/
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extern void global_init(void);
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/*
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* src/lib/player/ *.c
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*/
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/* accept.c */
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extern void player_init(void);
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extern struct player *player_new(int);
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extern struct player *player_delete(struct player *);
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extern struct player *player_next(struct player *);
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extern struct player *player_prev(struct player *);
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extern struct player *getplayer(natid);
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extern void player_accept(void *);
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extern time_t player_io_deadline(struct player *, int);
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/* dispatch.c */
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extern int dispatch(char *, char *);
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/* empdis.c */
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extern int getcommand(char *);
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extern void init_player_commands(void);
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extern void log_last_commands(void);
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extern void update_timeused_login(time_t now);
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extern void update_timeused(time_t now);
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extern void enforce_minimum_session_time(void);
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extern int may_play_now(struct natstr *, time_t);
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/* more under Commands */
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/* empmod.c */
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/* in com.h */
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/* init_nats.c */
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extern int init_nats(void);
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extern int player_set_nstat(struct player *, struct natstr *);
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/* login.c */
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extern void player_login(void *);
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/* nat.c */
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extern int natbyname(char *, natid *);
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extern int natpass(natid, char *);
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/* player.c */
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extern struct player *player; /* current player's context */
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extern char *praddr(struct player *);
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extern void player_main(struct player *);
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extern void make_stale_if_command_arg(char *);
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/* more under Commands */
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/* recvclient.c */
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extern int recvclient(char *, int);
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/* service.c */
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extern void stop_service(void);
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/* more in service.h */
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/*
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* src/lib/subs/ *.c
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*/
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/* actofgod.c */
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/* in actofgod.h */
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/* askyn.c */
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extern int confirm(char *);
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extern int askyn(char *);
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/* bridgefall.c */
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extern int bridge_support_at(struct sctstr *, int);
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extern void bridge_damaged(struct sctstr *);
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extern void bridgefall(struct sctstr *);
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/* bsanct.c */
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extern void bsanct(void);
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/* caploss.c */
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extern void caploss(struct sctstr *, natid, char *);
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/* check.c */
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extern int check_obj_ok(struct empobj *);
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extern int check_sect_ok(struct sctstr *);
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extern int check_ship_ok(struct shpstr *);
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extern int check_land_ok(struct lndstr *);
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extern int check_nuke_ok(struct nukstr *);
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extern int check_plane_ok(struct plnstr *);
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extern int check_comm_ok(struct comstr *);
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extern int check_loan_ok(struct lonstr *);
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extern int check_trade_ok(struct trdstr *);
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/* coastal.c */
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extern void set_coastal(struct sctstr *, int, int);
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/* control.c */
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extern double security_strength(struct sctstr *, int *);
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extern int military_control(struct sctstr *);
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extern int abandon_askyn(struct sctstr *, i_type, int, struct ulist *);
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extern int would_abandon(struct sctstr *, i_type, int, struct ulist *);
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/* damage.c */
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extern void landdamage(struct lndstr *, int);
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extern void ship_damage(struct shpstr *, int);
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extern int damage(int, int);
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extern void shipdamage(struct shpstr *, int);
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extern void land_damage(struct lndstr *, int);
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extern void planedamage(struct plnstr *, int);
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extern int nukedamage(struct nchrstr *, int, int);
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extern int effdamage(int, int);
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extern void item_damage(int, short *);
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extern int commdamage(int, int, i_type);
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/* detonate.c */
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extern int detonate(struct nukstr *, coord, coord, int);
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/* disloan.c */
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extern int disloan(int, struct lonstr *);
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/* fileinit.c */
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extern void ef_init_srv(int);
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extern void ef_fin_srv(void);
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/* fortdef.c */
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extern int sd(natid, natid, coord, coord, int, int, int);
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extern int dd(natid, natid, coord, coord, int, int);
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extern int shipdef(natid, natid, coord, coord);
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extern int feels_like_helping(natid, natid, natid);
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/* getbit.c */
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extern int emp_getbit(int, int, unsigned char *);
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extern void emp_setbit(int, int, unsigned char *);
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extern void bitinit2(struct nstr_sect *, unsigned char *, int);
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/* getele.c */
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extern int getele(char *, char *);
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/* land.c */
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extern char *prland(struct lndstr *);
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extern void lnd_postread(int, void *);
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extern void lnd_prewrite(int, void *, void *);
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/* landgun.c */
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extern double torprange(struct shpstr *);
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extern double fortrange(struct sctstr *);
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extern int roundrange(double);
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/* list.c */
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extern int shipsatxy(coord, coord, int, int, int);
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extern int carriersatxy(coord, coord, natid);
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extern int unitsatxy(coord, coord, int, int);
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extern int planesatxy(coord, coord, int, int);
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extern int asw_shipsatxy(coord, coord, int, int, struct plnstr *,
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struct shiplist **);
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extern void print_shiplist(struct shiplist *);
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extern int has_units(coord, coord, natid);
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extern int adj_units(coord, coord, natid);
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/* maps.c */
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/* in map.h */
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/* mission.c */
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extern char *mission_name(int);
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extern int collateral_damage(coord, coord, int);
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extern int mission_pln_equip(struct plist *, struct ichrstr *, char);
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extern int ground_interdict(coord, coord, natid, char *);
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extern int unit_interdict(coord, coord, natid, char *, int, int);
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extern int off_support(coord, coord, natid, natid);
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extern int def_support(coord, coord, natid, natid);
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extern int oprange(struct empobj *);
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extern int in_oparea(struct empobj *, coord, coord);
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extern int cando(int, int);
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/* move.c */
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extern int check_lmines(coord, coord, double);
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extern int move_ground(struct sctstr *, struct sctstr *,
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double, char *,
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int (*)(coord, coord, char *, char *),
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int, int *);
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extern int fly_map(coord, coord);
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/* mslsub.c */
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extern int msl_launch(struct plnstr *, int, char *, coord, coord, natid,
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int *);
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extern int msl_hit(struct plnstr *, int, int, int, int, int, natid);
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extern void msl_sel(struct emp_qelem *, coord, coord, natid, int,
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int, int);
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extern int msl_abm_intercept(struct plnstr *, coord, coord, int);
|
|
extern int msl_asat_intercept(struct plnstr *, coord, coord);
|
|
/* mtch.c */
|
|
extern int comtch(char *, struct cmndstr *, int);
|
|
/* natarg.c */
|
|
extern struct natstr *natargp(char *, char *);
|
|
extern int natarg(char *, char *);
|
|
/* neigh.c */
|
|
extern int neigh(coord, coord, natid);
|
|
/* nreport.c */
|
|
extern void delete_old_news(void);
|
|
extern void init_nreport(void);
|
|
extern void nreport(natid, int, natid, int);
|
|
/* nuke.c */
|
|
extern char *prnuke(struct nukstr *);
|
|
extern void nuk_postread(int, void *);
|
|
extern void nuk_prewrite(int, void *, void *);
|
|
/* nxtitem.c */
|
|
/* nxtsct.c */
|
|
/* in nsc.h */
|
|
/* onearg.c */
|
|
extern int onearg(char *, char *);
|
|
/* plane.c */
|
|
extern char *prplane(struct plnstr *);
|
|
extern void pln_postread(int, void *);
|
|
extern void pln_prewrite(int, void *, void *);
|
|
/* plnsub.c */
|
|
extern int get_planes(struct nstr_item *, struct nstr_item *,
|
|
char *, char *);
|
|
extern struct sctstr *get_assembly_point(char *, struct sctstr *, char *);
|
|
extern int pln_where_to_land(coord, coord, union empobj_storage *, int *);
|
|
extern int pln_can_land_on_carrier(struct emp_qelem *, struct emp_qelem *,
|
|
struct shpstr *);
|
|
extern void pln_newlanding(struct emp_qelem *, coord, coord, int);
|
|
extern int could_be_on_ship(struct plnstr *, struct shpstr *);
|
|
extern int put_plane_on_ship(struct plnstr *, struct shpstr *);
|
|
extern void pln_dropoff(struct emp_qelem *, struct ichrstr *,
|
|
coord, coord, int);
|
|
extern void pln_mine(struct emp_qelem *, coord, coord);
|
|
extern int pln_capable(struct plnstr *, int, int);
|
|
extern int pln_caps(struct emp_qelem *);
|
|
extern int pln_airbase_ok(struct plnstr *, int, int);
|
|
extern int carrier_planes(struct shpstr *, int);
|
|
extern void pln_sel(struct nstr_item *, struct emp_qelem *,
|
|
struct sctstr *, int, int, int, int);
|
|
extern void pln_arm(struct emp_qelem *, int, char, struct ichrstr *);
|
|
extern int pln_equip(struct plist *, struct ichrstr *, char);
|
|
extern int pln_mobcost(int, struct plnstr *, char);
|
|
extern void pln_put(struct emp_qelem *);
|
|
extern void pln_put1(struct plist *);
|
|
extern void plane_sweep(struct emp_qelem *, coord, coord);
|
|
extern int put_plane_on_land(struct plnstr *, struct lndstr *);
|
|
extern int pln_hitchance(struct plnstr *, int, int);
|
|
extern int pln_damage(struct plnstr *, char, char *);
|
|
extern int pln_identchance(struct plnstr *, int, int);
|
|
extern int pln_is_in_orbit(struct plnstr *);
|
|
extern void pln_set_tech(struct plnstr *, int);
|
|
/* pr.c */
|
|
extern void pr(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
|
|
extern void uprnf(char *buf);
|
|
extern void pr_id(struct player *, int, char *, ...)
|
|
ATTRIBUTE((format (printf, 3, 4)));
|
|
extern void pr_flash(struct player *, char *, ...)
|
|
ATTRIBUTE((format (printf, 2, 3)));
|
|
extern void pr_inform(struct player *, char *, ...)
|
|
ATTRIBUTE((format (printf, 2, 3)));
|
|
extern void pr_wall(char *, ...)
|
|
ATTRIBUTE((format (printf, 1, 2)));
|
|
extern void prredir(char *redir);
|
|
extern void prexec(char *file);
|
|
extern void prprompt(int min, int btu);
|
|
extern int prmptrd(char *prompt, char *str, int size);
|
|
extern int uprmptrd(char *prompt, char *str, int size);
|
|
extern void prdate(void);
|
|
extern void prxy(char *, coord, coord);
|
|
extern void pr_beep(void);
|
|
extern void mpr(int, char *, ...) ATTRIBUTE((format (printf, 2, 3)));
|
|
extern size_t copy_ascii_no_funny(char *, char *);
|
|
extern size_t copy_utf8_no_funny(char *, char *);
|
|
extern size_t copy_utf8_to_ascii_no_funny(char *, char *);
|
|
extern int ufindpfx(char *, int);
|
|
/* radmap.c */
|
|
extern int deltx(struct range *, coord);
|
|
extern int delty(struct range *, coord);
|
|
extern void radmap(int, int, int, double, int, double);
|
|
extern void rad_map_set(natid, int, int, int, double, int);
|
|
/* rej.c */
|
|
/* in nat.h */
|
|
/* retreat.c */
|
|
/* in retreat.h */
|
|
/* sarg.c */
|
|
/* in nsc.h */
|
|
/* satmap.c */
|
|
extern void satdisp_sect(struct sctstr *, int);
|
|
extern void satdisp_units(coord, coord);
|
|
extern int satmap(int, int, int, int, int, int);
|
|
extern void sathead(void);
|
|
/* sect.c */
|
|
extern void sct_postread(int, void *);
|
|
extern void sct_prewrite(int, void *, void *);
|
|
extern void item_prewrite(short *);
|
|
extern int issector(char *);
|
|
/* sectdamage.c */
|
|
extern int sect_damage(struct sctstr *, int);
|
|
extern int sectdamage(struct sctstr *, int);
|
|
/* ship.c */
|
|
extern char *prship(struct shpstr *);
|
|
extern void shp_postread(int, void *);
|
|
extern void shp_prewrite(int, void *, void *);
|
|
/* show.c */
|
|
extern void show_bridge(int);
|
|
extern void show_tower(int);
|
|
extern void show_nuke_stats(int);
|
|
extern void show_nuke_capab(int);
|
|
extern void show_nuke_build(int);
|
|
extern void show_ship_build(int);
|
|
extern void show_ship_stats(int);
|
|
extern void show_ship_capab(int);
|
|
extern void show_plane_stats(int);
|
|
extern void show_plane_capab(int);
|
|
extern void show_plane_build(int);
|
|
extern void show_land_build(int);
|
|
extern void show_land_capab(int);
|
|
extern void show_land_stats(int);
|
|
extern void show_sect_build(int);
|
|
extern void show_sect_stats(int);
|
|
extern void show_sect_capab(int);
|
|
extern void show_item(int);
|
|
extern void show_news(int);
|
|
extern void show_product(int);
|
|
extern void show_updates(int);
|
|
/* shpsub.c */
|
|
/* in ship.h */
|
|
/* snxtitem.c */
|
|
/* snxtsct.c */
|
|
/* in nsc.h */
|
|
/* supply.c */
|
|
extern int sct_supply(struct sctstr *, i_type, int);
|
|
extern int shp_supply(struct shpstr *, i_type, int);
|
|
extern int lnd_supply(struct lndstr *, i_type, int);
|
|
extern int lnd_supply_all(struct lndstr *);
|
|
extern int lnd_in_supply(struct lndstr *);
|
|
extern int lnd_could_be_supplied(struct lndstr *);
|
|
/* takeover.c */
|
|
extern void takeover_land(struct lndstr *, natid);
|
|
extern void takeover(struct sctstr *, natid);
|
|
extern void takeover_ship(struct shpstr *, natid);
|
|
extern void takeover_plane(struct plnstr *, natid);
|
|
/* trdsub.c */
|
|
/* in trade.h */
|
|
/* whatitem.c */
|
|
/* in item.h */
|
|
/* wu.c */
|
|
extern void clear_telegram_is_new(natid);
|
|
extern int typed_wu(natid, natid, char *, int);
|
|
extern int wu(natid, natid, char *, ...) ATTRIBUTE((format (printf, 3, 4)));
|
|
|
|
/*
|
|
* src/lib/update/ *.c
|
|
*/
|
|
/* in update.h */
|
|
|
|
/*
|
|
* src/server
|
|
*/
|
|
/* shutdown.c */
|
|
/* in server.h */
|
|
|
|
#endif
|