empserver/src/lib/commands/edit.c
Markus Armbruster e42053d928 Break inclusion cycle: prototypes.h and commands.h included each
other.  Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special).  New header types.h to
help avoid inclusion cycles.  Sort include directives.  Remove some
superflous includes.
2006-07-10 06:37:23 +00:00

1097 lines
27 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* edit.c: Edit things (sectors, ships, planes, units, nukes, countries)
*
* Known contributors to this file:
* David Muir Sharnoff
* Chad Zabel, 1994
* Steve McClure, 1998-2000
* Ron Koenderink, 2003-2004
* Markus Armbruster, 2003-2006
*/
#include <config.h>
#include <ctype.h>
#include <limits.h>
#include "commands.h"
#include "item.h"
#include "land.h"
#include "lost.h"
#include "news.h"
#include "optlist.h"
#include "plague.h"
#include "plane.h"
#include "ship.h"
#define END -1
static void benefit(natid, int);
static int docountry(char, int, char *, struct natstr *);
static int doland(char, int, char *, struct sctstr *);
static int doplane(char, int, char *, struct plnstr *);
static int doship(char, int, char *, struct shpstr *);
static int dounit(char, int, char *, struct lndstr *);
static int getin(char *, char **);
static void noise(struct sctstr *, char *, int, int);
static void pr_land(struct lndstr *);
static void pr_plane(struct plnstr *);
static void pr_ship(struct shpstr *);
static void prnat(struct natstr *);
static void prsect(struct sctstr *);
int
edit(void)
{
struct sctstr sect;
struct plnstr plane;
struct shpstr ship;
struct lndstr land;
char *what;
char *ptr;
char thing;
int num;
int arg;
int err;
int arg_index = 3;
coord x, y;
struct natstr *np;
char buf[1024];
char ewhat;
if ((what = getstarg(player->argp[1],
"Edit What (country, land, ship, plane, nuke, unit)? ",
buf)) == 0)
return RET_SYN;
ewhat = what[0];
switch (ewhat) {
case 'l':
if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
return RET_FAIL;
if (!sarg_xy(ptr, &x, &y))
return RET_FAIL;
if (!getsect(x, y, &sect))
return RET_FAIL;
break;
case 'c':
np = natargp(player->argp[2], "Country? ");
if (!np)
return RET_SYN;
break;
case 'p':
if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
return RET_SYN;
if (!getplane(num, &plane))
return RET_SYN;
break;
case 's':
if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
return RET_SYN;
if (!getship(num, &ship))
return RET_SYN;
break;
case 'u':
if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
return RET_SYN;
if (!getland(num, &land))
return RET_SYN;
break;
case 'n':
pr("Not implemented yet.\n");
break;
default:
pr("huh?\n");
return RET_SYN;
}
if (player->argp[3] == 0) {
switch (ewhat) {
case 'l':
prsect(&sect);
break;
case 'c':
prnat(np);
break;
case 'p':
pr_plane(&plane);
break;
case 's':
pr_ship(&ship);
break;
case 'u':
pr_land(&land);
break;
}
}
for (;;) {
if (player->argp[arg_index] != 0) {
if (player->argp[arg_index+1] != 0) {
thing = player->argp[arg_index++][0];
ptr = player->argp[arg_index++];
arg = atoi(ptr);
} else
return RET_SYN;
} else if (arg_index == 3) {
err = getin(buf, &ptr);
if (err < 0)
return RET_SYN;
if (err == 0) {
switch (ewhat) {
case 'c':
prnat(np);
break;
case 'l':
prsect(&sect);
break;
case 's':
pr_ship(&ship);
break;
case 'u':
pr_land(&land);
break;
case 'p':
pr_plane(&plane);
break;
}
return RET_OK;
}
thing = err;
arg = atoi(ptr);
} else
return RET_OK;
switch (ewhat) {
case 'c':
if ((err = docountry(thing, arg, ptr, np)) != RET_OK)
return err;
break;
case 'l':
if ((err = doland(thing, arg, ptr, &sect)) != RET_OK)
return err;
if (!putsect(&sect))
return RET_FAIL;
break;
case 's':
if ((err = doship(thing, arg, ptr, &ship)) != RET_OK)
return err;
if (!ef_ensure_space(EF_SHIP, ship.shp_uid, 50))
return RET_FAIL;
if (!putship(ship.shp_uid, &ship))
return RET_FAIL;
break;
case 'u':
if ((err = dounit(thing, arg, ptr, &land)) != RET_OK)
return err;
if (!ef_ensure_space(EF_LAND, land.lnd_uid, 50))
return RET_FAIL;
if (!putland(land.lnd_uid, &land))
return RET_FAIL;
break;
case 'p':
if ((err = doplane(thing, arg, ptr, &plane)) != RET_OK)
return err;
if (!ef_ensure_space(EF_PLANE, plane.pln_uid, 50))
return RET_FAIL;
if (!putplane(plane.pln_uid, &plane))
return RET_FAIL;
break;
}
}
}
static void
benefit(natid who, int good)
{
if (!opt_GODNEWS)
return;
if (good) {
if (who)
nreport(player->cnum, N_AIDS, who, 1);
} else {
if (who)
nreport(player->cnum, N_HURTS, who, 1);
}
}
static void
noise(struct sctstr *sptr, char *name, int old, int new)
{
pr("%s of %s changed from %d to %d\n",
name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
if (sptr->sct_own)
wu(player->cnum, sptr->sct_own,
"%s in %s was changed from %d to %d by an act of %s\n",
name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
old, new, cname(player->cnum));
benefit(sptr->sct_own, old < new);
}
static void
prsect(struct sctstr *sect)
{
pr("Location <L>: %s\t", xyas(sect->sct_x, sect->sct_y, player->cnum));
pr("Distribution sector <D>: %s\n",
xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum));
pr("Designation <s>: %c\tNew designation <S>: %c\n",
dchr[sect->sct_type].d_mnem, dchr[sect->sct_newtype].d_mnem);
pr("own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail\n");
pr(" o O e m i g f c u w l x X p t F a\n");
pr("%3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %5d %4d %5d\n",
sect->sct_own, sect->sct_oldown, sect->sct_effic, sect->sct_mobil,
sect->sct_min, sect->sct_gmin, sect->sct_fertil, sect->sct_oil,
sect->sct_uran, sect->sct_work, sect->sct_loyal,
sect->sct_che, sect->sct_che_target,
sect->sct_pstage, sect->sct_ptime,
sect->sct_fallout, sect->sct_avail);
pr("Mines <M>: %d\n", sect->sct_mines);
pr("Road %% <R>: %d\t", sect->sct_road);
pr("Rail %% <r>: %d\t", sect->sct_rail);
pr("Defense %% <d>: %d\n", sect->sct_defense);
}
static void
prnat(struct natstr *np)
{
int i;
pr("Country #: %2d\n", np->nat_cnum);
pr("Name <n>: %-20s\t", np->nat_cnam);
pr("Representative <r>: %-20s\n", np->nat_pnam);
pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
pr("Reserves <m>: %5ld\n", np->nat_reserve);
pr("Capital <c>: %s\t\t",
xyas(np->nat_xcap, np->nat_ycap, player->cnum));
pr("Origin <o>: %3s\n",
xyas(np->nat_xorg, np->nat_yorg, player->cnum));
pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
pr("Min Used <u>: %3d\n", np->nat_minused);
pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
pr("Money <M>: $%6ld\n", np->nat_money);
pr("Telegrams <t>: %6d\n", np->nat_tgms);
if (opt_DEMANDUPDATE)
pr("Updates missed <U>: %d\n", np->nat_missed);
if (opt_HIDDEN) {
pr("Countries contacted: ");
for (i = 0; i < MAXNOC; i++) {
if (getcontact(np, i))
pr("%d(%d) ", i, getcontact(np, i));
}
pr("\n");
}
}
static void
pr_plane(struct plnstr *plane)
{
pr("UID <U>: %d\t\t", plane->pln_uid);
pr("Owner <O>: %d\t\t", plane->pln_own);
pr("Location <l>: %s\n",
xyas(plane->pln_x, plane->pln_y, player->cnum));
pr("Efficiency <e>: %d\t", plane->pln_effic);
pr("Mobility <m>: %d\n", plane->pln_mobil);
pr("Tech <t>: %d\t\t", plane->pln_tech);
pr("Wing <w>: %.1s\n", &plane->pln_wing);
pr("Range <r>: %d\t\t", plane->pln_range);
pr("Flags <f>: %d\n", plane->pln_flags);
pr("Ship <s>: %d\t\t", plane->pln_ship);
pr("Land Unit <y>: %d\t", plane->pln_land);
pr("Nuke Type <n>: %d\n", plane->pln_nuketype);
}
static void
pr_land(struct lndstr *land)
{
pr("UID <U>: %d\n", land->lnd_uid);
pr("Owner <O>: %d\n", land->lnd_own);
pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
pr("Efficiency <e>: %d\t", land->lnd_effic);
pr("Mobility <M>: %d\n", land->lnd_mobil);
pr("Tech <t>: %d\t\t", land->lnd_tech);
pr("Army <a>: %.1s\n", &land->lnd_army);
pr("Fortification <F>: %d\t", land->lnd_harden);
pr("Fuel <B>: %d\n", land->lnd_fuel);
pr("Land unit <Y>: %d\n", land->lnd_land);
pr("Ship <S>: %d\t\t", land->lnd_ship);
pr("Radius <P>: %d\n", land->lnd_rad_max);
pr("Retreat percentage <Z>: %d\n", land->lnd_retreat);
pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
land->lnd_rpath, land->lnd_rflags);
pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
pr(" c m u f s g p i d o l h r\n");
pr("%3d", land->lnd_item[I_CIVIL]);
pr("%4d", land->lnd_item[I_MILIT]);
pr("%4d", land->lnd_item[I_UW]);
pr("%5d", land->lnd_item[I_FOOD]);
pr("%4d", land->lnd_item[I_SHELL]);
pr("%4d", land->lnd_item[I_GUN]);
pr("%5d", land->lnd_item[I_PETROL]);
pr("%5d", land->lnd_item[I_IRON]);
pr("%5d", land->lnd_item[I_DUST]);
pr("%5d", land->lnd_item[I_OIL]);
pr("%5d", land->lnd_item[I_LCM]);
pr("%5d", land->lnd_item[I_HCM]);
pr("%4d", land->lnd_item[I_RAD]);
pr("\n");
}
static void
pr_ship(struct shpstr *ship)
{
struct natstr *natp;
if ((natp = getnatp(ship->shp_own)) == 0)
return;
pr("%s (#%d) %s\n", natp->nat_cnam, ship->shp_own, prship(ship));
pr("UID <U>: %d\n", ship->shp_uid);
pr("Owner <O>: %d\t\t\t", ship->shp_own);
pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
pr("Tech <T>: %d\t\t\t", ship->shp_tech);
pr("Efficiency <E>: %d\n", ship->shp_effic);
pr("Mobility <M>: %d\t\t", ship->shp_mobil);
pr("Fleet <F>: %.1s\n", &ship->shp_fleet);
/* could depend on opt_FUEL - but a deity might want to set this
up before enabling the option */
pr("Fuel <B>: %d\n", ship->shp_fuel);
pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
ship->shp_rpath, ship->shp_rflags);
pr("Plague Stage <a>: %d\t\t",ship->shp_pstage);
pr("Plague Time <b>: %d\n", ship->shp_ptime);
pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
pr(" c m u f s g p i d o l h r\n");
pr("%3d", ship->shp_item[I_CIVIL]);
pr("%4d", ship->shp_item[I_MILIT]);
pr("%4d", ship->shp_item[I_UW]);
pr("%5d", ship->shp_item[I_FOOD]);
pr("%4d", ship->shp_item[I_SHELL]);
pr("%4d", ship->shp_item[I_GUN]);
pr("%5d", ship->shp_item[I_PETROL]);
pr("%5d", ship->shp_item[I_IRON]);
pr("%5d", ship->shp_item[I_DUST]);
pr("%5d", ship->shp_item[I_OIL]);
pr("%5d", ship->shp_item[I_LCM]);
pr("%5d", ship->shp_item[I_HCM]);
pr("%4d", ship->shp_item[I_RAD]);
pr("\n");
}
static int
errcheck(int num, int min, int max)
{
if (num < min)
return min;
else if (num > max)
return max;
return num;
}
static int
getin(char *buf, char **valp)
{
char *p;
unsigned char thing;
p = getstarg(NULL, "%c xxxxx -- thing value : ", buf);
if (!p)
return -1;
if (!*p)
return 0;
for (; isspace(*p); p++) ;
if (!*p)
return -1;
thing = *p;
for (; *p && !isspace(*p); p++) ;
for (; isspace(*p); p++) ;
if (!*p)
return -1;
*valp = p;
return thing;
}
static void
warn_deprecated(char key)
{
pr("Key <%c> is deprecated and will go away in a future release\n", key);
}
static int
doland(char op, int arg, char *p, struct sctstr *sect)
{
natid newown, oldown;
coord newx, newy;
int new, old;
int des;
switch (op) {
case 'C':
warn_deprecated(op);
if (arg < 0)
return RET_SYN;
sect->sct_coastal = (arg ? 1 : 0);
pr("Coastal flag of %s changed to %d\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
sect->sct_coastal);
break;
case 'o':
if (arg < 0)
return RET_SYN;
newown = (natid)errcheck(arg, 0, MAXNOC - 1);
pr("Owner of %s changed from %s (#%d) to %s (#%d).\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
cname(sect->sct_own), sect->sct_own, cname(newown), newown);
if (sect->sct_own) {
makelost(EF_SECTOR, sect->sct_own, 0,
sect->sct_x, sect->sct_y);
wu(player->cnum, sect->sct_own,
"Sector %s lost to deity intervention\n",
xyas(sect->sct_x, sect->sct_y, sect->sct_own));
}
benefit(sect->sct_own, 0);
sect->sct_own = newown;
if (newown) {
makenotlost(EF_SECTOR, newown, 0, sect->sct_x, sect->sct_y);
wu(player->cnum, newown,
"Sector %s gained from deity intervention\n",
xyas(sect->sct_x, sect->sct_y, sect->sct_own));
}
benefit(newown, 1);
break;
case 'O':
if (arg < 0)
return RET_SYN;
oldown = (natid)errcheck(arg, 0, MAXNOC - 1);
pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
cname(sect->sct_oldown),
sect->sct_oldown, cname(oldown), oldown);
sect->sct_oldown = oldown;
break;
case 'e':
new = errcheck(arg, 0, 100);
noise(sect, "Efficiency", sect->sct_effic, new);
sect->sct_effic = (unsigned char)new;
break;
case 'm':
new = errcheck(arg, -127, 255);
noise(sect, "Mobility", sect->sct_mobil, new);
sect->sct_mobil = new;
break;
case 'i':
new = errcheck(arg, 0, 127);
noise(sect, "Iron ore content", sect->sct_min, new);
sect->sct_min = (unsigned char)new;
break;
case 'g':
new = errcheck(arg, 0, 127);
noise(sect, "Gold content", sect->sct_gmin, new);
sect->sct_gmin = (unsigned char)new;
break;
case 'f':
new = errcheck(arg, 0, 127);
noise(sect, "Fertility", sect->sct_fertil, new);
sect->sct_fertil = (unsigned char)new;
break;
case 'c':
new = errcheck(arg, 0, 127);
noise(sect, "Oil content", sect->sct_oil, new);
sect->sct_oil = (unsigned char)new;
break;
case 'u':
new = errcheck(arg, 0, 127);
noise(sect, "Uranium content", sect->sct_uran, new);
sect->sct_uran = (unsigned char)new;
break;
case 'w':
new = errcheck(arg, 0, 100);
noise(sect, "Workforce percentage", sect->sct_work, new);
sect->sct_work = (unsigned char)new;
break;
case 'l':
new = errcheck(arg, 0, 127);
pr("Loyalty of %s changed from %d to %d%%\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
sect->sct_loyal, new);
sect->sct_loyal = (unsigned char)new;
break;
case 'x':
old = sect->sct_che;
new = errcheck(arg, 0, CHE_MAX);
pr("Guerillas in %s changed from %d to %d\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
sect->sct_che = new;
break;
case 'X':
old = sect->sct_che_target;
new = errcheck(arg, 0, MAXNOC - 1);
pr("Che target of %s changed from %s (#%d) to %s (#%d).\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
cname(old), old, cname(new), new);
sect->sct_che_target = new;
if (new == 0)
sect->sct_che = 0;
break;
case 'p':
old = sect->sct_pstage;
new = errcheck(arg, 0, PLG_EXPOSED);
pr("Plague stage of %s changed from %d to %d%%\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
sect->sct_pstage = new;
break;
case 't':
old = sect->sct_ptime;
new = errcheck(arg, 0, 255);
pr("Plague time of %s changed from %d to %d%%\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
sect->sct_ptime = new;
break;
case 'F':
old = sect->sct_fallout;
new = errcheck(arg, 0, FALLOUT_MAX);
pr("Fallout for sector %s changed from %d to %d\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
sect->sct_fallout = new;
break;
case 'a':
new = errcheck(arg, 0, 9999);
noise(sect, "Available workforce", sect->sct_avail, new);
sect->sct_avail = new;
break;
case 'M':
new = errcheck(arg, 0, MINES_MAX);
sect->sct_mines = new;
pr("Mines changed to %d\n", new);
break;
case 'L':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
sect->sct_x = newx;
sect->sct_y = newy;
break;
case 'D':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
pr("Distribution Location for sector %s changed from %s to %s\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
xyas(newx, newy, player->cnum));
sect->sct_dist_x = newx;
sect->sct_dist_y = newy;
break;
case 's':
des = sct_typematch(p);
if (des < 0)
return RET_SYN;
pr("Designation for sector %s changed from %c to %c\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
dchr[sect->sct_type].d_mnem, dchr[des].d_mnem);
set_coastal(sect, des);
sect->sct_type = des;
break;
case 'S':
des = sct_typematch(p);
if (des < 0)
return RET_SYN;
pr("New Designation for sector %s changed from %c to %c\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
dchr[sect->sct_newtype].d_mnem, dchr[des].d_mnem);
sect->sct_newtype = des;
break;
case 'R':
if (arg > 100)
arg = 100;
if (arg < 0)
arg = 0;
noise(sect, "Road percentage", sect->sct_road, arg);
sect->sct_road = arg;
break;
case 'r':
if (arg > 100)
arg = 100;
if (arg < 0)
arg = 0;
noise(sect, "Rail percentage", sect->sct_rail, arg);
sect->sct_rail = arg;
break;
case 'd':
if (arg > 100)
arg = 100;
if (arg < 0)
arg = 0;
noise(sect, "Defense percentage", sect->sct_defense, arg);
sect->sct_defense = arg;
break;
default:
pr("huh? (%c)\n", op);
return RET_SYN;
}
return RET_OK;
}
static int
docountry(char op, int arg, char *p, struct natstr *np)
{
coord newx, newy;
natid nat = np->nat_cnum;
float farg = (float)atof(p);
switch (op) {
case 'n':
pr("Country name changed from %s to %s\n", np->nat_cnam, p);
strncpy(np->nat_cnam, p, sizeof(np->nat_cnam) - 1);
break;
case 'r':
pr("Country representative changed from %s to %s\n",
np->nat_pnam, p);
strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
break;
case 't':
np->nat_tgms = arg;
break;
case 'b':
arg = errcheck(arg, 0, 1024);
pr("BTU's changed from %d to %d\n", np->nat_btu, arg);
np->nat_btu = arg;
break;
case 'm':
benefit(nat, np->nat_reserve < arg);
pr("Military Reserves changed from %ld to %d\n",
np->nat_reserve, arg);
wu(player->cnum, nat,
"Military Reserves changed from %ld to %d by divine intervention.\n",
np->nat_reserve, arg);
np->nat_reserve = arg;
break;
case 'c':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
pr("Capital coordinates changed from %s to %s\n",
xyas(np->nat_xcap, np->nat_ycap, player->cnum),
xyas(newx, newy, player->cnum));
np->nat_xcap = newx;
np->nat_ycap = newy;
break;
case 'o':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
pr("Origin coordinates changed from %s to %s\n",
xyas(np->nat_xorg, np->nat_yorg, player->cnum),
xyas(newx, newy, player->cnum));
np->nat_xorg = newx;
np->nat_yorg = newy;
break;
case 's':
np->nat_stat = (nat_status)errcheck(arg, STAT_UNUSED, STAT_GOD);
break;
case 'u':
arg = errcheck(arg, 0, m_m_p_d);
pr("Number of minutes used changed from %d to %d.\n",
np->nat_minused, arg);
np->nat_minused = arg;
break;
case 'M':
pr("Money changed from %ld to %d\n", np->nat_money, arg);
wu(player->cnum, nat,
"Money changed from %ld to %d by divine intervention.\n",
np->nat_money, arg);
np->nat_money = arg;
break;
case 'T':
pr("Tech changed from %.2f to %.2f.\n",
np->nat_level[NAT_TLEV], farg);
np->nat_level[NAT_TLEV] = farg;
break;
case 'R':
pr("Research changed from %.2f to %.2f.\n",
np->nat_level[NAT_RLEV], farg);
np->nat_level[NAT_RLEV] = farg;
break;
case 'E':
pr("Education changed from %.2f to %.2f.\n",
np->nat_level[NAT_ELEV], farg);
np->nat_level[NAT_ELEV] = farg;
break;
case 'H':
pr("Happiness changed from %.2f to %.2f.\n",
np->nat_level[NAT_HLEV], farg);
np->nat_level[NAT_HLEV] = farg;
break;
case 'U':
np->nat_missed = arg;
break;
default:
pr("huh? (%c)\n", op);
break;
}
putnat(np);
return RET_OK;
}
static int
doship(char op, int arg, char *p, struct shpstr *ship)
{
coord newx, newy;
newx = newy = 0;
switch (op) {
case 'a':
ship->shp_pstage = arg;
break;
case 'b':
ship->shp_ptime = arg;
break;
case 'R':
strncpy(ship->shp_rpath, p, sizeof(ship->shp_rpath) - 1);
break;
case 'W':
ship->shp_rflags = arg;
break;
case 'H':
warn_deprecated(op);
ship->shp_nchoppers = arg;
break;
case 'X':
warn_deprecated(op);
ship->shp_nxlight = arg;
break;
case 'U':
ship->shp_uid = arg;
break;
case 'O':
if (ship->shp_own)
wu(player->cnum, ship->shp_own,
"%s taken from you by deity intervention!\n", prship(ship));
if (arg && arg < MAXNOC) {
wu(player->cnum, (natid)arg,
"%s given to you by deity intervention!\n", prship(ship));
makelost(EF_SHIP, ship->shp_own, ship->shp_uid,
ship->shp_x, ship->shp_y);
ship->shp_own = (natid)arg;
makenotlost(EF_SHIP, ship->shp_own, ship->shp_uid,
ship->shp_x, ship->shp_y);
} else if (!arg)
ship->shp_effic = 0;
break;
case 'L':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
ship->shp_x = newx;
ship->shp_y = newy;
break;
case 'T':
shp_set_tech(ship,
errcheck(arg,
mchr[(int)ship->shp_type].m_tech, SHRT_MAX));
break;
case 'E':
ship->shp_effic = errcheck(arg, SHIP_MINEFF, 100);
break;
case 'M':
ship->shp_mobil = arg;
break;
case 'B':
ship->shp_fuel = errcheck(arg, 0, 255);
break;
case 'F':
if (p[0] == '~')
ship->shp_fleet = 0;
else if (isalpha(p[0]))
ship->shp_fleet = p[0];
else {
pr("%c: invalid fleet\n", p[0]);
return RET_FAIL;
}
break;
case 'Y':
warn_deprecated(op);
ship->shp_nland = errcheck(arg, 0, 100);
break;
case 'P':
warn_deprecated(op);
ship->shp_nplane = errcheck(arg, 0, 100);
break;
case 'c':
ship->shp_item[I_CIVIL] = arg;
break;
case 'm':
ship->shp_item[I_MILIT] = arg;
break;
case 'u':
ship->shp_item[I_UW] = arg;
break;
case 'f':
ship->shp_item[I_FOOD] = arg;
break;
case 's':
ship->shp_item[I_SHELL] = arg;
break;
case 'g':
ship->shp_item[I_GUN] = arg;
break;
case 'p':
ship->shp_item[I_PETROL] = arg;
break;
case 'i':
ship->shp_item[I_IRON] = arg;
break;
case 'd':
ship->shp_item[I_DUST] = arg;
break;
case 'o':
ship->shp_item[I_OIL] = arg;
break;
case 'l':
ship->shp_item[I_LCM] = arg;
break;
case 'h':
ship->shp_item[I_HCM] = arg;
break;
case 'r':
ship->shp_item[I_RAD] = arg;
break;
default:
pr("huh? (%c)\n", op);
return RET_FAIL;
}
return RET_OK;
}
static int
dounit(char op, int arg, char *p, struct lndstr *land)
{
coord newx, newy;
newx = newy = 0;
switch (op) {
case 'Y':
land->lnd_land = arg;
break;
case 'U':
land->lnd_uid = arg;
break;
case 'O':
if (land->lnd_own)
wu(player->cnum, land->lnd_own,
"%s taken from you by deity intervention!\n", prland(land));
if (arg && arg < MAXNOC) {
wu(player->cnum, (natid)arg,
"%s given to you by deity intervention!\n", prland(land));
makelost(EF_LAND, land->lnd_own, land->lnd_uid,
land->lnd_x, land->lnd_y);
land->lnd_own = (natid)arg;
makenotlost(EF_LAND, land->lnd_own, land->lnd_uid,
land->lnd_x, land->lnd_y);
} else if (!arg)
land->lnd_effic = 0;
break;
case 'L':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
land->lnd_x = newx;
land->lnd_y = newy;
break;
case 'e':
land->lnd_effic = errcheck(arg, LAND_MINEFF, 100);
break;
case 'M':
land->lnd_mobil = arg;
break;
case 't':
lnd_set_tech(land,
errcheck(arg,
lchr[(int)land->lnd_type].l_tech, SHRT_MAX));
break;
case 'a':
if (p[0] == '~')
land->lnd_army = 0;
else if (isalpha(p[0]))
land->lnd_army = p[0];
else {
pr("%c: invalid army\n", p[0]);
return RET_FAIL;
}
break;
case 'F':
land->lnd_harden = errcheck(arg, 0, 255);
break;
case 'B':
land->lnd_fuel = errcheck(arg, 0, 255);
break;
case 'X':
warn_deprecated(op);
land->lnd_nxlight = arg;
break;
case 'S':
land->lnd_ship = arg;
break;
case 'P':
land->lnd_rad_max = arg;
break;
case 'Z':
land->lnd_retreat = arg;
break;
case 'R':
strncpy(land->lnd_rpath, p, sizeof(land->lnd_rpath) - 1);
break;
case 'W':
land->lnd_rflags = arg;
break;
case 'c':
land->lnd_item[I_CIVIL] = arg;
break;
case 'm':
land->lnd_item[I_MILIT] = arg;
break;
case 'u':
land->lnd_item[I_UW] = arg;
break;
case 'f':
land->lnd_item[I_FOOD] = arg;
break;
case 's':
land->lnd_item[I_SHELL] = arg;
break;
case 'g':
land->lnd_item[I_GUN] = arg;
break;
case 'p':
land->lnd_item[I_PETROL] = arg;
break;
case 'i':
land->lnd_item[I_IRON] = arg;
break;
case 'd':
land->lnd_item[I_DUST] = arg;
break;
case 'o':
land->lnd_item[I_OIL] = arg;
break;
case 'l':
land->lnd_item[I_LCM] = arg;
break;
case 'h':
land->lnd_item[I_HCM] = arg;
break;
case 'r':
land->lnd_item[I_RAD] = arg;
break;
default:
pr("huh? (%c)\n", op);
return RET_FAIL;
}
return RET_OK;
}
int
doplane(char op, int arg, char *p, struct plnstr *plane)
{
coord newx, newy;
switch (op) {
case 'n':
plane->pln_nuketype = arg;
break;
case 'U':
plane->pln_uid = arg;
break;
case 'l':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
plane->pln_x = newx;
plane->pln_y = newy;
break;
case 'O':
if (plane->pln_own)
wu(player->cnum, plane->pln_own,
"%s taken from you by deity intervention!\n",
prplane(plane));
if (arg && arg < MAXNOC) {
makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
plane->pln_x, plane->pln_y);
plane->pln_own = (natid)arg;
makenotlost(EF_PLANE, plane->pln_own, plane->pln_uid,
plane->pln_x, plane->pln_y);
wu(player->cnum, plane->pln_own,
"%s given to you by deity intervention!\n", prplane(plane));
} else if (!arg)
plane->pln_effic = 0;
break;
case 'e':
plane->pln_effic = errcheck(arg, PLANE_MINEFF, 100);
break;
case 'm':
plane->pln_mobil = errcheck(arg, -127, 255);
break;
case 't':
pln_set_tech(plane,
errcheck(arg,
plchr[(int)plane->pln_type].pl_tech, SHRT_MAX));
break;
case 'w':
if (p[0] == '~')
plane->pln_wing = 0;
else if (isalpha(p[0]))
plane->pln_wing = p[0];
else {
pr("%c: invalid wing\n", p[0]);
return RET_FAIL;
}
break;
case 'a':
warn_deprecated(op);
plane->pln_att = arg;
break;
case 'd':
warn_deprecated(op);
plane->pln_def = arg;
break;
case 'r':
plane->pln_range = (unsigned char)arg;
break;
case 's':
plane->pln_ship = arg;
break;
case 'y':
plane->pln_land = arg;
break;
case 'f':
plane->pln_flags = arg;
break;
default:
pr("huh? (%c)\n", op);
return RET_FAIL;
}
return RET_OK;
}