silently (troff) or under protest (groff); table column width (also fixed some .L arguments to match actual game output); spacing in no-fill text; stray .FI, .in and .ce messing up indentation; stray .L; misspelled request and escape names; escaping of control and escape characters; properly ignore form-feed; argument quoting; extra arguments to .NF. Still broken: .L abused for headings, which triggers many groff warnings about negative indentation.
23 lines
873 B
Perl
23 lines
873 B
Perl
.TH Command NUKE
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.NA nuke "List all nuclear \*Qdevices\*U in a given area"
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.LV Expert
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.SY "nuke <SECTS>"
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For each sector in <SECTS>, this command prints the number of each
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type of nuclear device in that sector. If the sector is a nuclear
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plant whose efficiency is at least 60% (i.e. a sector where you can
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build nuclear warheads), then you will be given additional information
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about the sector relevant to the building of nukes.
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.s1
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.EX nuke #1
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.NF
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sect eff num nuke-type lcm hcm oil rad avail
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21,-3 n 100% 2 5mt fusion 499 499 1498 783 549
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21 100kt fission
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1 250kt fusion
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19,-3 + 100% 12 5mt fusion
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3 50kt neutron
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.FI
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Note that the sector information is printed only once, and all nukes
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in that sector are listed below it.
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.s1
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.SA "build, launch, transport, Planes"
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