empserver/src/lib/commands/edit.c
Markus Armbruster e7d75b2279 Use gcc function attribute `format' to catch bad format strings. Fix
them.  From Marc Olzheim.
Type modifier 'l' was missing in many places, probably rendering the
server useless on 64-bit hosts.
(ef_flush, ef_write, ef_extend, lwpCreate, lwpDestroy): Use conversion
specifier 'p' to print pointers.
(check_market): Fix display of loan amount.
(doland): Fix unescaped '%' (undefined behavior).
(ldump, ndump, pdump, sdump): Don't use flag '0' with conversion
specifier 's' (undefined behavior).
(dump, ldump, lost, ndump, pdump, sdump, empth_create, update_sched):
Cast time_t and pthread_t to long for printing.
(lwpStackCheck, lwpStackCheckUsed, finish_sects): Insert cast to fix
argument type on all platforms.
(prod): Remove extra argument.
(perform_mission, airdamage, retreat_land1, lwpReschedule): Format
string missed arguments.
2004-03-09 12:27:40 +00:00

1161 lines
30 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* edit.c: Edit things (sectors, ships, planes, units, nukes, countries)
*
* Known contributors to this file:
* David Muir Sharnoff
* Chad Zabel, 1994
* Steve McClure, 1998-2000
* Ron Koenderink, 2003-2004
*/
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nat.h"
#include "news.h"
#include "nsc.h"
#include "item.h"
#include "file.h"
#include "plane.h"
#include "ship.h"
#include "land.h"
#include "optlist.h"
#include "commands.h"
#define END -1
static void benefit(natid who, int good);
static int docountry(s_char op, int arg, s_char *p, float farg, natid nat,
struct natstr *np);
static int doland(s_char op, int arg, s_char *p, struct sctstr *sect);
static int doplane(s_char op, int arg, s_char *p, struct plnstr *plane);
static int doship(s_char op, int arg, s_char *p, struct shpstr *ship);
static int dounit(s_char op, int arg, s_char *p, float farg, struct lndstr *land);
static int getin(s_char **, s_char **, int *, s_char *);
static void noise(struct sctstr *sptr, int public_amt, s_char *name,
int old, int new);
static void pr_land(struct lndstr *land);
static void pr_plane(struct plnstr *plane);
static void pr_ship(struct shpstr *ship);
static void prnat(natid n);
static void prsect(struct sctstr *sect);
int
edit(void)
{
struct sctstr sect;
struct plnstr plane;
struct shpstr ship;
struct lndstr land;
s_char *what;
s_char *ptr;
s_char *thing;
int num;
int arg;
int err;
int arg_index = 3;
coord x, y;
float farg;
natid nat;
struct natstr *np;
s_char buf[1024];
s_char ewhat; /* saves information from the command line
for use later on. */
if ((what = getstarg(player->argp[1],
"Edit What (country, land, ship, plane, nuke, unit)? ",
buf)) == 0)
return RET_SYN;
ewhat = what[0];
switch (ewhat) {
case 'l':
if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
return RET_FAIL;
if (!sarg_xy(ptr, &x, &y))
return RET_FAIL;
if (!getsect(x, y, &sect))
return RET_FAIL;
break;
case 'c':
if ((num = natarg(player->argp[2], "Country number? ")) < 0)
return RET_SYN;
nat = (natid)num;
np = getnatp(nat);
break;
case 'p':
if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
return RET_SYN;
if (!getplane(num, &plane))
return RET_SYN;
break;
case 's':
if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
return RET_SYN;
if (!getship(num, &ship))
return RET_SYN;
break;
case 'u':
if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
return RET_SYN;
if (!getland(num, &land))
return RET_SYN;
break;
case 'n':
pr("Not implemented yet.\n");
break;
default:
pr("huh?\n");
return RET_SYN;
}
if (player->argp[3] == 0) {
switch (ewhat) {
case 'l':
prsect(&sect);
break;
case 'c':
prnat(nat);
break;
case 'p':
pr_plane(&plane);
break;
case 's':
pr_ship(&ship);
break;
case 'u':
pr_land(&land);
break;
}
}
ptr = &buf[0];
*ptr = 0;
for (;;) {
if (player->argp[arg_index] != 0) {
if (player->argp[arg_index+1] != 0) {
thing = player->argp[arg_index++];
ptr = player->argp[arg_index++];
arg = atoi(ptr);
} else
return RET_SYN;
} else if (arg_index == 3) {
if ((err = getin(&thing, &ptr, &arg, buf)) != RET_OK) {
if (err == END) {
switch (ewhat) {
case 'c':
prnat(nat);
break;
case 'l':
prsect(&sect);
break;
case 's':
pr_ship(&ship);
break;
case 'u':
pr_land(&land);
break;
case 'p':
pr_plane(&plane);
break;
}
break;
} else
return err;
}
} else
break;
switch (ewhat) {
case 'c':
farg = (float)atof(ptr);
if ((err = docountry(thing[0], arg, ptr, farg, nat, np))
!= RET_OK)
return err;
break;
case 'l':
if ((err = doland(thing[0], arg, ptr, &sect)) != RET_OK)
return err;
if (!putsect(&sect))
return RET_FAIL;
break;
case 's':
if ((err = doship(thing[0], arg, ptr, &ship)) != RET_OK)
return err;
if (!ef_ensure_space(EF_SHIP, ship.shp_uid, 50))
return RET_FAIL;
if (!putship(ship.shp_uid, &ship))
return RET_FAIL;
break;
case 'u':
farg = (float)atof(ptr);
if ((err = dounit(thing[0], arg, ptr, farg, &land))
!= RET_OK)
return err;
if (!ef_ensure_space(EF_LAND, land.lnd_uid, 50))
return RET_FAIL;
if (!putland(land.lnd_uid, &land))
return RET_FAIL;
break;
case 'p':
if ((err = doplane(thing[0], arg, ptr, &plane))
!= RET_OK)
return err;
if (!ef_ensure_space(EF_PLANE, plane.pln_uid, 50))
return RET_FAIL;
if (!putplane(plane.pln_uid, &plane))
return RET_FAIL;
break;
}
if (err != RET_OK)
break;
else
ptr = 0;
}
return RET_OK;
}
static void
benefit(natid who, int good)
{
if (!opt_GODNEWS)
return;
if (good) {
if (who)
nreport(player->cnum, N_AIDS, who, 1);
} else {
if (who)
nreport(player->cnum, N_HURTS, who, 1);
}
}
static void
noise(struct sctstr *sptr, int public_amt, s_char *name, int old, int new)
{
s_char p[100];
pr("%s of %s changed from %d to %d\n",
name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
if (public_amt)
(void)sprintf(p, "changed from %d to %d", old, new);
else
(void)sprintf(p, "%s", (old < new ? "increased" : "decreased"));
if (sptr->sct_own)
wu(player->cnum, sptr->sct_own,
"%s in %s was %s by an act of %s\n",
name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
p, cname(player->cnum));
benefit(sptr->sct_own, (old < new));
}
static void
prsect(struct sctstr *sect)
{
pr("Location <L>: %s\t", xyas(sect->sct_x, sect->sct_y, player->cnum));
pr("Distribution sector <D>: %s\n",
xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum));
pr("Designation <s>: %c\t New designation <S>: %c\n",
dchr[sect->sct_type].d_mnem, dchr[sect->sct_newtype].d_mnem);
pr("own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail\n");
pr(" o O e m i g f c u w l x X p t F a\n");
pr("%3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %5d %4d %5d\n",
sect->sct_own, sect->sct_oldown, sect->sct_effic, sect->sct_mobil,
sect->sct_min, sect->sct_gmin, sect->sct_fertil, sect->sct_oil,
sect->sct_uran, sect->sct_work, sect->sct_loyal,
sect->sct_che, sect->sct_che_target,
sect->sct_pstage, sect->sct_ptime,
sect->sct_fallout, sect->sct_avail);
pr("Mines <M>: %d\t", sect->sct_mines);
pr("Coastal <C>: %d\n", sect->sct_coastal);
pr("Road %% <R>: %d\t", sect->sct_road);
pr("Rail %% <r>: %d\t", sect->sct_rail);
pr("Defense %% <d>: %d\n", sect->sct_defense);
}
static void
prnat(natid n)
{
struct natstr *np;
int i;
if ((np = getnatp(n)) == 0)
return;
pr("Country #: %2d\n", n);
pr("Name <n>: %-20s\t", np->nat_cnam);
pr("Connected: %d\n", np->nat_connected);
pr("Representative <r>: %-20s\n", np->nat_pnam);
pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
pr("Reserves <m>: %5ld\n", np->nat_reserve);
pr("Capital <c>: %s\t\t",
xyas(np->nat_xcap, np->nat_ycap, player->cnum));
pr("Origin <o>: %3s\n",
xyas(np->nat_xorg, np->nat_yorg, player->cnum));
pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
pr("Min Used <u>: %3d\n", np->nat_minused);
pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
pr("Money <M>: $%6ld\n", np->nat_money);
pr("Telegrams <t>: %6d\n", np->nat_tgms);
if (opt_DEMANDUPDATE)
pr("Updates missed <U>: %d\n", np->nat_missed);
if (opt_HIDDEN) {
pr("Countries contacted: ");
for (i = 0; i < MAXNOC; i++) {
if (getcontact(np, i))
pr("%d(%d) ", i, getcontact(np, i));
}
pr("\n");
}
}
static void
pr_plane(struct plnstr *plane)
{
pr("UID <U>: %d\t\t", (int)plane->pln_uid);
pr("Owner <O>: %d\t\t", (int)plane->pln_own);
pr("Location <l>: %s\n",
xyas(plane->pln_x, plane->pln_y, player->cnum));
pr("Efficiency <e>: %d\t", (int)plane->pln_effic);
pr("Mobility <m>: %d\n", (int)plane->pln_mobil);
pr("Tech <t>: %d\t\t", plane->pln_tech);
pr("Wing <w>: %c\n", plane->pln_wing);
pr("Attack <a>: %d\t\t", plane->pln_att);
pr("Defense <d>: %d\n", plane->pln_def);
pr("Range <r>: %d\t\t", plane->pln_range);
pr("Flags <f>: %d\n", plane->pln_flags);
pr("Ship <s>: %d\t\t", plane->pln_ship);
pr("Land Unit <y>: %d\t", plane->pln_land);
pr("Nuke Type <n>: %d\n", plane->pln_nuketype);
}
static void
pr_land(struct lndstr *land)
{
pr("UID <U>: %d\n", (int)land->lnd_uid);
pr("Owner <O>: %d\n", (int)land->lnd_own);
pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
pr("Efficiency <e>: %d\t", (int)land->lnd_effic);
pr("Mobility <M>: %d\n", (int)land->lnd_mobil);
pr("Tech <t>: %d\t\t", land->lnd_tech);
pr("Army <a>: %c\n", land->lnd_army);
pr("Attack <A>: %1.2f\t", land->lnd_att);
pr("Defense <D>: %1.2f\n", land->lnd_def);
pr("Fortification <F>: %d\t", land->lnd_harden);
pr("Fuel <B>: %d\n", land->lnd_fuel);
count_land_planes(land);
pr("Xlight planes <X>: %d\n", land->lnd_nxlight);
pr("Land unit <Y>: %d\n", land->lnd_land);
pr("Ship <S>: %d\t\t", land->lnd_ship);
pr("Radius <P>: %d\n", land->lnd_rad_max);
pr("Retreat percentage <Z>: %d\n", (int)land->lnd_retreat);
pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
land->lnd_rpath, (int)land->lnd_rflags);
pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
pr(" c m u f s g p i d o l h r\n");
pr("%3d", land->lnd_item[I_CIVIL]);
pr("%4d", land->lnd_item[I_MILIT]);
pr("%4d", land->lnd_item[I_UW]);
pr("%5d", land->lnd_item[I_FOOD]);
pr("%4d", land->lnd_item[I_SHELL]);
pr("%4d", land->lnd_item[I_GUN]);
pr("%5d", land->lnd_item[I_PETROL]);
pr("%5d", land->lnd_item[I_IRON]);
pr("%5d", land->lnd_item[I_DUST]);
pr("%5d", land->lnd_item[I_OIL]);
pr("%5d", land->lnd_item[I_LCM]);
pr("%5d", land->lnd_item[I_HCM]);
pr("%4d", land->lnd_item[I_RAD]);
pr("\n");
}
static void
pr_ship(struct shpstr *ship)
{
struct natstr *natp;
if ((natp = getnatp(ship->shp_own)) == 0)
return;
pr("%s (#%d) %s\n", natp->nat_cnam, (int)ship->shp_own, prship(ship));
pr("UID <U>: %d\n", (int)ship->shp_uid);
pr("Owner <O>: %d\t\t\t", (int)ship->shp_own);
pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
pr("Tech <T>: %d\t\t\t", ship->shp_tech);
pr("Efficiency <E>: %d\n", (int)ship->shp_effic);
pr("Mobility <M>: %d\t\t", (int)ship->shp_mobil);
pr("Fleet <F>: %c\n", ship->shp_fleet);
count_planes(ship);
pr("Xlight planes <X>: %d\t\t", (int)ship->shp_nxlight);
pr("Planes <P>: %d\n", (int)ship->shp_nplane);
pr("Helos <H>: %d\t\t\t", (int)ship->shp_nchoppers);
count_units(ship);
pr("Units <Y>: %d\n", (int)ship->shp_nland);
/* could depend on opt_FUEL - but a deity might want to set this
up before enabling the option */
pr("Fuel <B>: %d\t\t\t", (int)ship->shp_fuel);
pr("Defense <D>: %d\n", (int)ship->shp_armor);
pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
ship->shp_rpath, (int)ship->shp_rflags);
pr("Plague Stage <a>: %d\t\t",ship->shp_pstage);
pr("Plague Time <b>: %d\n", ship->shp_ptime);
pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
pr(" c m u f s g p i d o l h r\n");
pr("%3d", ship->shp_item[I_CIVIL]);
pr("%4d", ship->shp_item[I_MILIT]);
pr("%4d", ship->shp_item[I_UW]);
pr("%5d", ship->shp_item[I_FOOD]);
pr("%4d", ship->shp_item[I_SHELL]);
pr("%4d", ship->shp_item[I_GUN]);
pr("%5d", ship->shp_item[I_PETROL]);
pr("%5d", ship->shp_item[I_IRON]);
pr("%5d", ship->shp_item[I_DUST]);
pr("%5d", ship->shp_item[I_OIL]);
pr("%5d", ship->shp_item[I_LCM]);
pr("%5d", ship->shp_item[I_HCM]);
pr("%4d", ship->shp_item[I_RAD]);
pr("\n");
}
static int
errcheck(int num, int min, int max)
{
if (num < min)
return (min);
else if (num > max)
return (max);
return (num);
}
static int
getin(s_char **what, s_char **p, int *arg, s_char *buf)
{
if (!(*what = getstarg(*p, "%c xxxxx -- thing value : ", buf))) {
return RET_SYN;
}
if (**what == '\0')
return END;
while (**what && isspace(**what))
(*what)++;
if (**what == '\0')
return RET_SYN;
for (*p = *what; **p && !isspace(**p); (*p)++) /* skip non spaces */
continue;
while (**p && isspace(**p))
(*p)++;
if (**p == '\0')
return RET_SYN;
*arg = atoi(*p);
return RET_OK;
}
static int
doland(s_char op, int arg, s_char *p, struct sctstr *sect)
{
natid newown, oldown;
coord newx, newy;
int new, old;
int des;
switch (op) {
case 'C':
if (arg < 0)
return RET_SYN;
sect->sct_coastal = (arg ? 1 : 0);
pr("Coastal flag of %s changed to %d\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
sect->sct_coastal);
break;
case 'o':
if (arg < 0)
return RET_SYN;
newown = (natid)errcheck(arg, 0, MAXNOC - 1);
pr("Owner of %s changed from %s (#%d) to %s (#%d).\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
cname(sect->sct_own), sect->sct_own, cname(newown), newown);
if (sect->sct_own) {
makelost(EF_SECTOR, sect->sct_own, 0, sect->sct_x,
sect->sct_y);
wu(player->cnum, sect->sct_own,
"Sector %s lost to deity intervention\n", xyas(sect->sct_x,
sect->sct_y,
sect->
sct_own));
}
benefit(sect->sct_own, 0);
sect->sct_own = newown;
if (newown) {
makenotlost(EF_SECTOR, newown, 0, sect->sct_x, sect->sct_y);
wu(player->cnum, newown,
"Sector %s gained from deity intervention\n",
xyas(sect->sct_x, sect->sct_y, sect->sct_own));
}
benefit(newown, 1);
break;
case 'O':
if (arg < 0)
return RET_SYN;
oldown = (natid)errcheck(arg, 0, MAXNOC - 1);
pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
cname(sect->sct_oldown),
sect->sct_oldown, cname(oldown), oldown);
sect->sct_oldown = oldown;
break;
case 'e':
new = errcheck(arg, 0, 100);
noise(sect, 1, "Efficiency", (int)sect->sct_effic, new);
sect->sct_effic = (u_char)new;
break;
case 'm':
new = errcheck(arg, -127, 255);
noise(sect, 1, "Mobility", (int)sect->sct_mobil, new);
sect->sct_mobil = new;
break;
case 'i':
new = errcheck(arg, 0, 127);
noise(sect, 1, "Iron ore content", (int)sect->sct_min, new);
sect->sct_min = (u_char)new;
break;
case 'g':
new = errcheck(arg, 0, 127);
noise(sect, 1, "Gold content", (int)sect->sct_gmin, new);
sect->sct_gmin = (u_char)new;
break;
case 'f':
new = errcheck(arg, 0, 127);
noise(sect, 1, "Fertility", (int)sect->sct_fertil, new);
sect->sct_fertil = (u_char)new;
break;
case 'c':
new = errcheck(arg, 0, 127);
noise(sect, 1, "Oil content", (int)sect->sct_oil, new);
sect->sct_oil = (u_char)new;
break;
case 'u':
new = errcheck(arg, 0, 127);
noise(sect, 1, "Uranium content", (int)sect->sct_uran, new);
sect->sct_uran = (u_char)new;
break;
case 'w':
new = errcheck(arg, 0, 100);
noise(sect, 1, "Workforce percentage", (int)sect->sct_work, new);
sect->sct_work = (u_char)new;
break;
case 'l':
new = errcheck(arg, 0, 127);
pr("Loyalty of %s changed from %d to %d%%\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
sect->sct_loyal, new);
sect->sct_loyal = (u_char)new;
break;
case 'x':
old = sect->sct_che;
new = errcheck(arg, 0, CHE_MAX);
pr("Guerillas in %s changed from %d to %d\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
sect->sct_che = new;
break;
case 'X':
old = sect->sct_che_target;
new = errcheck(arg, 0, MAXNOC - 1);
pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
cname(old), old, cname(new), new);
sect->sct_che_target = new;
break;
case 'p':
old = sect->sct_pstage;
new = errcheck(arg, 0, PLG_EXPOSED);
pr("Plague stage of %s changed from %d to %d%%\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
sect->sct_pstage = new;
break;
case 't':
old = sect->sct_ptime;
new = errcheck(arg, 0, 255);
pr("Plague time of %s changed from %d to %d%%\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
sect->sct_ptime = new;
break;
case 'F':
old = sect->sct_fallout;
new = errcheck(arg, 0, FALLOUT_MAX);
pr("Fallout for sector %s changed from %d to %d\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
sect->sct_fallout = new;
break;
case 'a':
new = errcheck(arg, 0, 9999);
noise(sect, 1, "Available workforce", (int)sect->sct_avail, new);
sect->sct_avail = new;
break;
case 'M':
new = errcheck(arg, 0, MINES_MAX);
sect->sct_mines = new;
pr("Mines changed to %d\n", new);
break;
case 'L':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
sect->sct_x = newx;
sect->sct_y = newy;
break;
case 'D':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
pr("Distribtion Location for sector %s changed from %s to %s\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
xyas(newx, newy, player->cnum));
sect->sct_dist_x = newx;
sect->sct_dist_y = newy;
break;
case 's':
des = sct_typematch(p);
if (des < 0)
return RET_SYN;
pr("Designation for sector %s changed from %c to %c\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
dchr[sect->sct_type].d_mnem, dchr[des].d_mnem);
sect->sct_type = des;
break;
case 'S':
des = sct_typematch(p);
if (des < 0)
return RET_SYN;
pr("New Designation for sector %s changed from %c to %c\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
dchr[sect->sct_newtype].d_mnem, dchr[des].d_mnem);
sect->sct_newtype = des;
break;
case 'R':
if (arg > 100)
arg = 100;
if (arg < 0)
arg = 0;
noise(sect, 1, "Road percentage", (int)sect->sct_road, arg);
sect->sct_road = arg;
break;
case 'r':
if (arg > 100)
arg = 100;
if (arg < 0)
arg = 0;
noise(sect, 1, "Rail percentage", (int)sect->sct_rail, arg);
sect->sct_rail = arg;
break;
case 'd':
if (arg > 100)
arg = 100;
if (arg < 0)
arg = 0;
noise(sect, 1, "Defense percentage", (int)sect->sct_defense, arg);
sect->sct_defense = arg;
break;
default:
pr("huh? (%c)\n", op);
return RET_SYN;
}
return RET_OK;
}
static int
docountry(s_char op, int arg, s_char *p, float farg, natid nat,
struct natstr *np)
{
coord newx, newy;
switch (op) {
case 'n':
pr("Country name changed from %s to %s\n", np->nat_cnam, p);
strncpy(np->nat_cnam, p, sizeof(np->nat_cnam) - 1);
break;
case 'r':
pr("Country representative changed from %s to %s\n",
np->nat_pnam, p);
strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
break;
case 't':
np->nat_tgms = arg;
break;
case 'b':
arg = errcheck(arg, 0, 1024);
pr("BTU's changed from %d to %d\n", np->nat_btu, arg);
np->nat_btu = arg;
break;
case 'm':
benefit(nat, np->nat_reserve < arg);
pr("Military Reserves changed from %ld to %d\n",
np->nat_reserve, arg);
if (np->nat_stat == STAT_NORM)
wu(player->cnum, nat,
"Military Reserves changed from %ld to %d by divine intervention.\n",
np->nat_reserve, arg);
np->nat_reserve = arg;
break;
case 'c':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
pr("Capital coordinates changed from %s to %s\n",
xyas(np->nat_xcap, np->nat_ycap, player->cnum),
xyas(newx, newy, player->cnum));
np->nat_xcap = newx;
np->nat_ycap = newy;
break;
case 'o':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
pr("Origin coordinates changed from %s to %s\n",
xyas(np->nat_xorg, np->nat_yorg, player->cnum),
xyas(newx, newy, player->cnum));
np->nat_xorg = newx;
np->nat_yorg = newy;
break;
case 's':
np->nat_stat = (s_char)errcheck(arg, 0, STAT_NEW);
break;
case 'u':
arg = errcheck(arg, 0, m_m_p_d);
pr("Number of minutes used changed from %d to %d.\n",
np->nat_minused, arg);
np->nat_minused = arg;
break;
case 'M':
pr("Money changed from %ld to %d\n", np->nat_money, arg);
wu(player->cnum, nat,
"Money changed from %ld to %d by divine intervention.\n",
np->nat_money, arg);
np->nat_money = arg;
break;
case 'T':
pr("Tech changed from %.2f to %.2f.\n",
np->nat_level[NAT_TLEV], farg);
np->nat_level[NAT_TLEV] = farg;
break;
case 'R':
pr("Research changed from %.2f to %.2f.\n",
np->nat_level[NAT_RLEV], farg);
np->nat_level[NAT_RLEV] = farg;
break;
case 'E':
pr("Education changed from %.2f to %.2f.\n",
np->nat_level[NAT_ELEV], farg);
np->nat_level[NAT_ELEV] = farg;
break;
case 'H':
pr("Happiness changed from %.2f to %.2f.\n",
np->nat_level[NAT_HLEV], farg);
np->nat_level[NAT_HLEV] = farg;
break;
case 'U':
np->nat_missed = arg;
break;
default:
pr("huh? (%c)\n", op);
break;
}
putnat(np);
return RET_OK;
}
static int
doship(s_char op, int arg, s_char *p, struct shpstr *ship)
{
coord newx, newy;
newx = newy = 0;
switch (op) {
case 'a':
ship->shp_pstage = arg;
break;
case 'b':
ship->shp_ptime = arg;
break;
case 'R':
memcpy(ship->shp_rpath, p, sizeof(ship->shp_rpath));
break;
case 'W':
ship->shp_rflags = arg;
break;
case 'H':
ship->shp_nchoppers = arg;
break;
case 'X':
ship->shp_nxlight = arg;
break;
case 'U':
ship->shp_uid = arg;
break;
case 'O':
if (ship->shp_own)
wu(player->cnum, ship->shp_own,
"%s taken from you by deity intervention!\n", prship(ship));
if (arg && arg < MAXNOC) {
wu(player->cnum, (natid)arg,
"%s given to you by deity intervention!\n", prship(ship));
makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
ship->shp_y);
ship->shp_own = (natid)arg;
makenotlost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
ship->shp_y);
} else if (!arg) {
ship->shp_effic = 0;
makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
ship->shp_y);
ship->shp_own = (natid)0;
}
break;
case 'L':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
ship->shp_x = newx;
ship->shp_y = newy;
break;
case 'T':
ship->shp_tech = arg;
break;
case 'E':
ship->shp_effic = errcheck(arg, 0, 100);
if (arg < 10) {
ship->shp_effic = 0;
makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
ship->shp_y);
ship->shp_own = (natid)0;
}
break;
case 'M':
ship->shp_mobil = arg;
break;
case 'B':
ship->shp_fuel = errcheck(arg, 0, 255);
break;
case 'F':
if (p[0] == '~')
ship->shp_fleet = ' ';
else if (isalpha(p[0]))
ship->shp_fleet = p[0];
else {
pr("%c: invalid fleet\n", p[0]);
return RET_FAIL;
}
break;
case 'Y':
ship->shp_nland = errcheck(arg, 0, 100);
break;
case 'P':
ship->shp_nplane = errcheck(arg, 0, 100);
break;
case 'c':
ship->shp_item[I_CIVIL] = arg;
break;
case 'm':
ship->shp_item[I_MILIT] = arg;
break;
case 'u':
ship->shp_item[I_UW] = arg;
break;
case 'f':
ship->shp_item[I_FOOD] = arg;
break;
case 's':
ship->shp_item[I_SHELL] = arg;
break;
case 'g':
ship->shp_item[I_GUN] = arg;
break;
case 'p':
ship->shp_item[I_PETROL] = arg;
break;
case 'i':
ship->shp_item[I_IRON] = arg;
break;
case 'd':
ship->shp_item[I_DUST] = arg;
break;
case 'o':
ship->shp_item[I_OIL] = arg;
break;
case 'l':
ship->shp_item[I_LCM] = arg;
break;
case 'h':
ship->shp_item[I_HCM] = arg;
break;
case 'r':
ship->shp_item[I_RAD] = arg;
break;
case 'D':
ship->shp_armor = errcheck(arg, 0, 127);
break;
default:
pr("huh? (%c)\n", op);
return RET_FAIL;
}
return RET_OK;
}
static int
dounit(s_char op, int arg, s_char *p, float farg, struct lndstr *land)
{
coord newx, newy;
newx = newy = 0;
switch (op) {
case 'Y':
land->lnd_land = arg;
break;
case 'U':
land->lnd_uid = arg;
break;
case 'O':
if (land->lnd_own)
wu(player->cnum, land->lnd_own,
"%s taken from you by deity intervention!\n", prland(land));
if (arg && arg < MAXNOC) {
wu(player->cnum, (natid)arg,
"%s given to you by deity intervention!\n", prland(land));
makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
land->lnd_y);
land->lnd_own = (natid)arg;
makenotlost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
land->lnd_y);
} else if (!arg) {
makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
land->lnd_y);
land->lnd_effic = 0;
land->lnd_own = (natid)0;
}
break;
case 'L':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
land->lnd_x = newx;
land->lnd_y = newy;
break;
case 'e':
land->lnd_effic = errcheck(arg, 0, 100);
if (arg < 10) {
makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
land->lnd_y);
land->lnd_effic = 0;
land->lnd_own = (natid)0;
}
break;
case 'M':
land->lnd_mobil = arg;
break;
case 't':
land->lnd_tech = arg;
break;
case 'a':
if (p[0] == '~')
land->lnd_army = ' ';
else if (isalpha(p[0]))
land->lnd_army = p[0];
else {
pr("%c: invalid army\n", p[0]);
return RET_FAIL;
}
break;
case 'F':
land->lnd_harden = errcheck(arg, 0, 255);
break;
case 'B':
land->lnd_fuel = errcheck(arg, 0, 255);
break;
case 'X':
land->lnd_nxlight = arg;
break;
case 'S':
land->lnd_ship = arg;
break;
case 'P':
land->lnd_rad_max = arg;
break;
case 'Z':
land->lnd_retreat = arg;
break;
case 'R':
memcpy(land->lnd_rpath, p, sizeof(land->lnd_rpath));
break;
case 'W':
land->lnd_rflags = arg;
break;
case 'c':
land->lnd_item[I_CIVIL] = arg;
break;
case 'm':
land->lnd_item[I_MILIT] = arg;
break;
case 'u':
land->lnd_item[I_UW] = arg;
break;
case 'f':
land->lnd_item[I_FOOD] = arg;
break;
case 's':
land->lnd_item[I_SHELL] = arg;
break;
case 'g':
land->lnd_item[I_GUN] = arg;
break;
case 'p':
land->lnd_item[I_PETROL] = arg;
break;
case 'i':
land->lnd_item[I_IRON] = arg;
break;
case 'd':
land->lnd_item[I_DUST] = arg;
break;
case 'o':
land->lnd_item[I_OIL] = arg;
break;
case 'l':
land->lnd_item[I_LCM] = arg;
break;
case 'h':
land->lnd_item[I_HCM] = arg;
break;
case 'r':
land->lnd_item[I_RAD] = arg;
break;
case 'A':
pr("Attack changed from %1.2f to %1.2f.\n",
land->lnd_att, farg);
land->lnd_att = farg;
break;
case 'D':
pr("Defense changed from %1.2f to %1.2f.\n",
land->lnd_def, farg);
land->lnd_def = farg;
break;
default:
pr("huh? (%c)\n", op);
return RET_FAIL;
}
return RET_OK;
}
int
doplane(s_char op, int arg, s_char *p, struct plnstr *plane)
{
coord newx, newy;
switch (op) {
case 'n':
plane->pln_nuketype = arg;
break;
case 'U':
plane->pln_uid = arg;
break;
case 'l':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
plane->pln_x = newx;
plane->pln_y = newy;
break;
case 'O':
if (plane->pln_own)
wu(player->cnum, plane->pln_own,
"%s taken from you by deity intervention!\n",
prplane(plane));
if (arg && arg < MAXNOC) {
makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
plane->pln_x, plane->pln_y);
plane->pln_own = (natid)arg;
makenotlost(EF_PLANE, plane->pln_own, plane->pln_uid,
plane->pln_x, plane->pln_y);
wu(player->cnum, plane->pln_own,
"%s given to you by deity intervention!\n", prplane(plane));
} else if (!arg) {
plane->pln_effic = 0;
makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
plane->pln_x, plane->pln_y);
plane->pln_own = (natid)0;
}
break;
case 'e':
plane->pln_effic = errcheck(arg, 0, 100);
if (arg < 10) {
plane->pln_effic = 0;
makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
plane->pln_x, plane->pln_y);
plane->pln_own = (natid)0;
}
break;
case 'm':
plane->pln_mobil = errcheck(arg, -127, 255);
break;
case 't':
plane->pln_tech = arg;
break;
case 'w':
if (p[0] == '~')
plane->pln_wing = ' ';
else if (isalpha(p[0]))
plane->pln_wing = p[0];
else {
pr("%c: invalid wing\n", p[0]);
return RET_FAIL;
}
break;
case 'a':
plane->pln_att = (s_char)errcheck(arg, 0, 127);
break;
case 'd':
plane->pln_def = (s_char)arg;
break;
case 'r':
plane->pln_range = (u_char)arg;
break;
case 's':
plane->pln_ship = arg;
break;
case 'y':
plane->pln_land = arg;
break;
case 'f':
plane->pln_flags = arg;
break;
default:
pr("huh? (%c)\n", op);
return RET_FAIL;
}
return RET_OK;
}