27 lines
1.2 KiB
Perl
27 lines
1.2 KiB
Perl
.TH Concept "Railroad"
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.NA Railroad "How railroads work"
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.LV Expert
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Trains are land units with capability \*Qtrain\*U. They can't be
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loaded on land units, but they can be loaded on ships, subject to the
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usual restrictions for non-light and heavy land units.
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.s1
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Unlike other units, trains can enter a sector only if it has
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(operational) railroad track.
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.s1
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If option RAILWAYS is disabled, a sector has railroad track as long as
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its rail infrastructure efficiency is non-zero. Train mobility cost
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depends on rail infrastructure efficiency (see \*Qinfo Mobility\*U).
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Spy and satellite reports show approximate rail infrastructure
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efficiency in column \*Qrl eff\*U.
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.s1
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If option RAILWAYS is enabled, all highway-like sectors are railways,
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and the track is operational as long as the sector is at least 5%
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efficient. A sector is highway-like if its mobility cost at 100% is
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zero (column mob cost in \*Qshow sect s\*u). Operational railways
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additionally extend track into adjacent sectors that are at least 60%
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efficient. Sector selector track gives the number of operational
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railways within one sector range. Spy and satellite reports show the
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presence of track in column \*Qrl eff\*U. To visualize your railway
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network, try \*Qsect # ?track#0\*U.
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.s1
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.SA "LandUnits"
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