empserver/src/lib/commands/mora.c

80 lines
2.3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* mora.c: Edit morale of a land unit
*
* Known contributors to this file:
* Jeff Bailey
*/
#include "misc.h"
#include "player.h"
#include "xy.h"
#include "land.h"
#include "nsc.h"
#include "file.h"
#include "nat.h"
#include "commands.h"
#include "optlist.h"
int
morale(void)
{
struct nstr_item np;
struct lndstr land;
struct natstr *natp;
int i, min;
s_char *p;
s_char mess[128];
s_char buf[1024];
if (!snxtitem(&np, EF_LAND, player->argp[1]))
return RET_SYN;
while (!player->aborted && nxtitem(&np, (s_char *)&land)) {
if (!player->owner || land.lnd_own == 0)
continue;
natp = getnatp(land.lnd_own);
min = morale_base - (int)natp->nat_level[NAT_HLEV];
sprintf(mess, "New retreat percentage for %s (min %d%%)? ",
prland(&land), min);
p = getstarg(player->argp[2], mess, buf);
if (!check_land_ok(&land))
continue;
if (player->aborted)
continue;
if (!p || (i = atoi(p)) < 0)
continue;
land.lnd_retreat = ((i < min) ? min : i);
if (land.lnd_retreat > 100)
land.lnd_retreat = 100;
pr("Unit %d retreat percentage changed to %d\n",
land.lnd_uid, land.lnd_retreat);
putland(land.lnd_uid, &land);
}
return RET_OK;
}