type. Make it abstract because that's possible. Change data layout so that the slots belonging to a sector are together in memory, it's nicer to the cache. (bp): The new type. Users changed. (get_wp): Update accordingly. (alloc_bp): New. (update_main, calc_all): Use it. Before, calc_all() allocated 1/7 more than necessary.
56 lines
1.8 KiB
C
56 lines
1.8 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* budg.h: Budget related definitions
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*
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* Known contributors to this file:
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* Ville Virrankoski, 1995
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*/
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#ifndef BUDG_H
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#define BUDG_H
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#include "types.h"
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#include "item.h"
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#define SCT_EFFIC (SCT_TYPE_MAX + 1)
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struct bp *alloc_bp(void);
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void fill_update_array(struct bp *, struct sctstr *);
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int gt_bg_nmbr(struct bp *, struct sctstr *, i_type);
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void pt_bg_nmbr(struct bp *, struct sctstr *, i_type, int);
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int get_materials(struct sctstr *, struct bp *, int *, int);
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extern long money[MAXNOC];
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extern long pops[MAXNOC];
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extern long sea_money[MAXNOC];
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extern long lnd_money[MAXNOC];
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extern long air_money[MAXNOC];
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extern long tpops[MAXNOC];
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extern float levels[MAXNOC][4];
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#endif
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