empserver/include/empio.h
Markus Armbruster ed1cbc97e6 Base idle timeout on player->curup again, not current time
Idle timeout used to expire max_idle minutes after the last
player->curup update.  When we got rid of the idle thread in commit
08b94556 (v4.3.20), this got changed to "wait no more than max_idle
minutes for input".  Time spent computing and time spent blocked on
output no longer counts.  In particular, a connection can block
indefinitely on output since then.  Let's fix that.

Start with basing the input timeout on player->curup again.  The
missing output timeout will be added shortly.

Aside: since status() updates player->curup, the idle timer gets reset
when the update aborts a command.  Left for another day.
2012-03-27 17:23:18 +02:00

64 lines
2.2 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* empio.h: Describes io pointers used in Empire
*
* Known contributors to this file:
* Markus Armbruster, 2004-2012
*/
#ifndef EMPIO_H
#define EMPIO_H
#include <sys/time.h>
#define IO_READ 0x1
#define IO_WRITE 0x2
#define IO_EOF 0x10
#define IO_ERROR 0x40
#define IO_BUFSIZE 4096
extern struct iop *io_open(int, int, int);
extern void io_init(void);
extern void io_close(struct iop *, struct timeval *);
extern void io_timeout(struct timeval *, time_t);
extern int io_input(struct iop *, struct timeval *);
extern int io_inputwaiting(struct iop *);
extern int io_outputwaiting(struct iop *);
extern int io_output(struct iop *, int);
extern int io_output_if_queue_long(struct iop *, int);
extern int io_peek(struct iop *, char *, int);
extern int io_read(struct iop *, char *, int);
extern int io_write(struct iop *, char *, int);
extern int io_gets(struct iop *, char *, int);
extern int io_puts(struct iop *, char *);
extern int io_shutdown(struct iop *, int);
extern int io_error(struct iop *);
extern int io_eof(struct iop *);
extern void io_set_eof(struct iop *);
extern int io_fileno(struct iop *);
#endif