empserver/src/lib/empthread/pthread.c
Markus Armbruster eea9e76bf8 Don't log out player when update aborts a command with pthreads
pthread.c's empth_select() returned -1 when empth_wakeup() interrupted
select().  The failure then got propagated all the way up, and the
player got logged out.  Fix by returning 0 in that case.  While there,
retry on EINTR, to match LWP.  Also clarify comments.
2009-03-01 13:04:48 +01:00

438 lines
9.4 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* pthread.c: Interface from Empire threads to POSIX threads
*
* Known contributors to this file:
* Sasha Mikheev
* Steve McClure, 1998
* Markus Armbruster, 2005-2009
* Ron Koenderink, 2007-2009
*/
/* Required for PTHREAD_STACK_MIN on some systems, e.g. Solaris: */
#define _XOPEN_SOURCE 500
#include <config.h>
#include <errno.h>
#include <limits.h>
#include <pthread.h>
#include <signal.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/time.h>
#include <unistd.h>
#include "misc.h"
#include "empthread.h"
#include "prototypes.h"
struct empth_t {
char *name; /* thread name */
void *ud; /* user data */
int wakeup;
void (*ep)(void *); /* entry point */
pthread_t id; /* thread id */
};
struct empth_rwlock_t {
char *name;
pthread_rwlock_t lock;
};
/* Thread-specific data key */
static pthread_key_t ctx_key;
/* Flags that were passed to empth_init() */
static int empth_flags;
/* Pointer to thread context variable */
static void **udata;
/*
* Non-preemption mutex.
* Empire code outside this file is only executed while holding this
* mutex. This makes sure Empire code is never preempted by Empire
* code.
*/
static pthread_mutex_t mtx_ctxsw;
static void empth_status(char *format, ...)
ATTRIBUTE((format (printf, 1, 2)));
static void empth_alarm(int sig);
static void *
empth_start(void *arg)
{
empth_t *ctx = arg;
ctx->id = pthread_self();
pthread_setspecific(ctx_key, ctx);
pthread_mutex_lock(&mtx_ctxsw);
*udata = ctx->ud;
ctx->ep(ctx->ud);
empth_exit();
return NULL;
}
static void
empth_status(char *format, ...)
{
va_list ap;
static struct timeval startTime;
struct timeval tv;
char buf[1024];
int sec, msec;
empth_t *a;
va_start(ap, format);
if (empth_flags & EMPTH_PRINT) {
if (startTime.tv_sec == 0)
gettimeofday(&startTime, 0);
gettimeofday(&tv, 0);
sec = tv.tv_sec - startTime.tv_sec;
msec = (tv.tv_usec - startTime.tv_usec) / 1000;
if (msec < 0) {
sec++;
msec += 1000;
}
vsprintf(buf, format, ap);
a = empth_self();
printf("%d:%02d.%03d %17s: %s\n", sec / 60, sec % 60, msec / 10,
a->name, buf);
}
va_end(ap);
}
int
empth_init(void **ctx_ptr, int flags)
{
empth_t *ctx;
sigset_t set;
struct sigaction act;
empth_flags = flags;
udata = ctx_ptr;
empth_init_signals();
sigemptyset(&set);
sigaddset(&set, SIGHUP);
sigaddset(&set, SIGINT);
sigaddset(&set, SIGTERM);
pthread_sigmask(SIG_BLOCK, &set, NULL);
act.sa_flags = 0;
sigemptyset(&act.sa_mask);
act.sa_handler = empth_alarm;
sigaction(SIGALRM, &act, NULL);
pthread_key_create(&ctx_key, NULL);
pthread_mutex_init(&mtx_ctxsw, NULL);
ctx = malloc(sizeof(empth_t));
if (!ctx) {
logerror("pthread init failed: not enough memory");
exit(1);
}
ctx->name = "Main";
ctx->ep = 0;
ctx->ud = 0;
ctx->id = pthread_self();
ctx->wakeup = 0;
pthread_setspecific(ctx_key, ctx);
pthread_mutex_lock(&mtx_ctxsw);
logerror("pthreads initialized");
return 0;
}
empth_t *
empth_create(void (*entry)(void *), int size, int flags,
char *name, void *ud)
{
pthread_t t;
pthread_attr_t attr;
empth_t *ctx;
int eno;
empth_status("creating new thread %s", name);
ctx = malloc(sizeof(empth_t));
if (!ctx) {
logerror("not enough memory to create thread %s", name);
return NULL;
}
ctx->name = strdup(name);
ctx->ud = ud;
ctx->wakeup = 0;
ctx->ep = entry;
eno = pthread_attr_init(&attr);
if (eno) {
logerror("can not create thread attribute %s: %s",
name, strerror(eno));
goto bad;
}
if (size < PTHREAD_STACK_MIN)
size = PTHREAD_STACK_MIN;
pthread_attr_setstacksize(&attr, size);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
eno = pthread_create(&t, &attr, empth_start, ctx);
if (eno) {
logerror("can not create thread: %s: %s", name, strerror(eno));
goto bad;
}
empth_status("new thread id is %ld", (long)t);
empth_yield();
return ctx;
bad:
pthread_attr_destroy(&attr);
free(ctx);
return NULL;
}
static void
empth_restorectx(void)
{
empth_t *ctx_ptr;
ctx_ptr = pthread_getspecific(ctx_key);
*udata = ctx_ptr->ud;
ctx_ptr->wakeup = 0;
empth_status("context restored");
}
empth_t *
empth_self(void)
{
return pthread_getspecific(ctx_key);
}
char *
empth_name(empth_t *thread)
{
return thread->name;
}
void
empth_set_name(empth_t *thread, char *name)
{
if (thread->name)
free(thread->name);
thread->name = strdup(name);
}
void
empth_exit(void)
{
empth_t *ctx = pthread_getspecific(ctx_key);
empth_status("empth_exit");
pthread_mutex_unlock(&mtx_ctxsw);
free(ctx->name);
free(ctx);
pthread_exit(0);
}
void
empth_yield(void)
{
pthread_mutex_unlock(&mtx_ctxsw);
pthread_mutex_lock(&mtx_ctxsw);
empth_restorectx();
}
int
empth_select(int fd, int flags, struct timeval *timeout)
{
fd_set readmask;
fd_set writemask;
struct timeval tv;
int n;
empth_t *ctx;
int res = 0;
pthread_mutex_unlock(&mtx_ctxsw);
empth_status("select on %d for %d", fd, flags);
again:
FD_ZERO(&readmask);
FD_ZERO(&writemask);
if (flags & EMPTH_FD_READ)
FD_SET(fd, &readmask);
if (flags & EMPTH_FD_WRITE)
FD_SET(fd, &writemask);
if (timeout)
tv = *timeout;
n = select(fd + 1, &readmask, &writemask, NULL, timeout ? &tv : NULL);
if (n < 0) {
ctx = pthread_getspecific(ctx_key);
if (ctx->wakeup) {
empth_status("select woken up");
res = 0;
} else if (errno == EINTR) {
empth_status("select broken by signal");
goto again;
} else {
empth_status("select failed (%s)", strerror(errno));
res = -1;
}
} else if (n == 0) {
empth_status("select timed out");
res = 0;
} else if (flags == EMPTH_FD_READ && FD_ISSET(fd, &readmask)) {
empth_status("input ready");
res = 1;
} else if (flags == EMPTH_FD_WRITE && FD_ISSET(fd, &writemask)) {
empth_status("output ready");
res = 1;
}
pthread_mutex_lock(&mtx_ctxsw);
empth_restorectx();
return res;
}
static void
empth_alarm(int sig)
{
/*
* Nothing to do --- we handle this signal just to let
* empth_wakeup() interrupt system calls.
*/
}
void
empth_wakeup(empth_t *a)
{
empth_status("waking up thread %s", a->name);
a->wakeup = 1;
pthread_kill(a->id, SIGALRM);
}
int
empth_sleep(time_t until)
{
empth_t *ctx = pthread_getspecific(ctx_key);
struct timeval tv;
int res;
empth_status("going to sleep %ld sec", until - time(0));
pthread_mutex_unlock(&mtx_ctxsw);
do {
tv.tv_sec = until - time(NULL);
tv.tv_usec = 0;
res = select(0, NULL, NULL, NULL, &tv);
} while (res < 0 && !ctx->wakeup);
empth_status("sleep done. Waiting for lock");
pthread_mutex_lock(&mtx_ctxsw);
empth_restorectx();
return res;
}
int
empth_wait_for_signal(void)
{
sigset_t set;
int sig, err;
sigemptyset(&set);
sigaddset(&set, SIGHUP);
sigaddset(&set, SIGINT);
sigaddset(&set, SIGTERM);
pthread_mutex_unlock(&mtx_ctxsw);
for (;;) {
empth_status("waiting for signals");
err = sigwait(&set, &sig);
if (CANT_HAPPEN(err)) {
sleep(60);
continue;
}
empth_status("got awaited signal %d", sig);
pthread_mutex_lock(&mtx_ctxsw);
empth_restorectx();
return sig;
}
}
empth_rwlock_t *
empth_rwlock_create(char *name)
{
empth_rwlock_t *rwlock;
rwlock = malloc(sizeof(*rwlock));
if (!rwlock)
return NULL;
if (pthread_rwlock_init(&rwlock->lock, NULL) != 0) {
free(rwlock);
return NULL;
}
rwlock->name = strdup(name);
return rwlock;
}
void
empth_rwlock_destroy(empth_rwlock_t *rwlock)
{
pthread_rwlock_destroy(&rwlock->lock);
free(rwlock->name);
free(rwlock);
}
void
empth_rwlock_wrlock(empth_rwlock_t *rwlock)
{
pthread_mutex_unlock(&mtx_ctxsw);
pthread_rwlock_wrlock(&rwlock->lock);
pthread_mutex_lock(&mtx_ctxsw);
empth_restorectx();
}
void
empth_rwlock_rdlock(empth_rwlock_t *rwlock)
{
pthread_mutex_unlock(&mtx_ctxsw);
pthread_rwlock_rdlock(&rwlock->lock);
pthread_mutex_lock(&mtx_ctxsw);
empth_restorectx();
}
void
empth_rwlock_unlock(empth_rwlock_t *rwlock)
{
pthread_rwlock_unlock(&rwlock->lock);
}