empserver/include/budg.h
Markus Armbruster 5f46ced826 Use int instead of long for money
Code dealing with money mixes int and long pretty haphazardly.
Harmless, because practical amounts of money fit into int on any
machine capable of running the server.  Clean up anyway.
2013-05-08 06:57:54 +02:00

62 lines
2 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* budg.h: Budget related definitions
*
* Known contributors to this file:
* Ville Virrankoski, 1995
* Markus Armbruster, 2004-2013
*/
#ifndef BUDG_H
#define BUDG_H
#include "types.h"
#include "item.h"
#define SCT_EFFIC (SCT_TYPE_MAX + 1)
#define SCT_MAINT (SCT_TYPE_MAX + 2)
#define SCT_BUDG_MAX SCT_MAINT
struct bp *bp_alloc(void);
void bp_set_from_sect(struct bp *, struct sctstr *);
int bp_get_item(struct bp *, struct sctstr *, i_type);
void bp_put_item(struct bp *, struct sctstr *, i_type, int);
void bp_put_items(struct bp *, struct sctstr *, short *);
int bp_get_avail(struct bp *, struct sctstr *);
void bp_put_avail(struct bp *, struct sctstr *, int);
int get_materials(struct sctstr *, struct bp *, int *, int);
extern int money[MAXNOC];
extern int pops[MAXNOC];
extern int sea_money[MAXNOC];
extern int lnd_money[MAXNOC];
extern int air_money[MAXNOC];
extern int tpops[MAXNOC];
extern float levels[MAXNOC][4];
#endif