empserver/tests
Markus Armbruster ef2e2d08a2 edit: Teleport planes and land units to carrier on load
Edit lets deities load units onto remote carriers, resulting in a
carriers having cargo in another sector.  Not good.  Cargo gets
teleported to its carrier belatedly when the carrier moves.

Better let edit take care of the teleport.

Also tell the deity that he just caused a teleport.  Necessary to give
the deity a chance to catch unexpected changes, e.g. a player moving a
plane right before the deity edits it.  Watching out for such changes
is especially important with non-interactive edit.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2013-06-06 19:55:02 +02:00
..
actofgod edit: Teleport planes and land units to carrier on load 2013-06-06 19:55:02 +02:00
fairland Change fairland island size probability distribution 2013-05-08 06:57:55 +02:00
files Use int instead of signed char for pln_flags 2013-05-08 06:57:54 +02:00
smoke tests: Capture player output via journal instead of client 2013-05-31 10:52:50 +02:00
actofgod-test tests/actofgod: New, disabled for now because it oopses 2013-06-06 19:52:20 +02:00
fairland-test Switch PRNG from BSD random() to Mersenne Twister 2013-05-08 06:55:21 +02:00
files-test Add files test to make check 2013-05-08 06:55:18 +02:00
normalize.pl tests: Cut off log file timestamp instead of normalizing it 2013-05-31 09:54:50 +02:00
smoke-test tests: Capture player output via journal instead of client 2013-05-31 10:52:50 +02:00
test-common.sh tests: Capture player output via journal instead of client 2013-05-31 10:52:50 +02:00