
w32_writev_socket, w32_close_socket, getpass, w32_openfd, w32_openhandle, w32_readv_handle, w32_close_handle, sysdep_init, sysdep_stdin_init, w32_select, w32_signal_handler, sigaction, stdin_read_thread, w32_ring_from_file_to_bounce_buf) [_WIN32]: New w32 equivalent functions for POSIX functions. (recvline, sendcmd, tcp_connect, hostconnect, getpass, main, intr, play, ring_to_file, ring_from_file, doexecute, doredir) [_WIN32]: Use new WIN32 equivalent functions. (main) [_WIN32]: Add sysdep_init() to support system dependent initialization for equivalence functions. (play) [_WIN32]: Add sysdef_stdin_init() to support system dependent initialization for reading stdin. (recv_input, play) [_WIN32]: Replace the calls to ring_to_file() and select() with WIN32 specific enhanced versions. Makefile.in: update dependencies with new files. Make.mk: Add using of getopt.c and getopt.h from src/lib/w32 directory. Add getopt.c and getopt.h to tar for client.
176 lines
4.2 KiB
C
176 lines
4.2 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* host.c: make stream connection to empire
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*
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* Known contributors to this file:
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* Dave Pare, 1989
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* Steve McClure, 1998
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* Markus Armbruster, 2005
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*/
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#include <config.h>
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#include <ctype.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifndef _WIN32
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <unistd.h>
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#else
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#define close(fd) w32_close_socket((fd))
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#endif
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#include "misc.h"
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#ifdef HAVE_GETADDRINFO
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/*
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* Inspired by example code from W. Richard Stevens: UNIX Network
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* Programming, Vol. 1
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*/
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int
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tcp_connect(char *host, char *serv)
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{
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int sockfd, n;
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struct addrinfo hints, *res, *ressave;
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memset(&hints, 0, sizeof(struct addrinfo));
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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if ((n = getaddrinfo(host, serv, &hints, &res)) != 0) {
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fprintf(stderr, "Can't connect to %s:%s: %s\n",
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host, serv, gai_strerror(n));
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exit(1);
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}
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ressave = res;
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do {
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sockfd = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
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if (sockfd < 0)
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continue; /* ignore this one */
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if (connect(sockfd, res->ai_addr, res->ai_addrlen) == 0)
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break; /* success */
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close(sockfd); /* ignore this one */
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} while ((res = res->ai_next) != NULL);
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if (res == NULL) { /* errno set from final connect() */
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fprintf(stderr, "Can't connect to %s:%s: %s\n",
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host, serv, strerror(errno));
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exit(1);
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}
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freeaddrinfo(ressave);
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return sockfd;
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}
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#else /* !HAVE_GETADDRINFO */
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static int
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hostaddr(char *name, struct sockaddr_in *addr)
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{
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struct hostent *hp;
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if (name == NULL || *name == 0)
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return 0;
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if (isdigit(*name)) {
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addr->sin_addr.s_addr = inet_addr(name);
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} else {
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hp = gethostbyname(name);
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if (hp == NULL)
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return 0;
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memcpy(&addr->sin_addr, hp->h_addr, sizeof(addr->sin_addr));
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}
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return 1;
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}
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static int
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hostport(char *name, struct sockaddr_in *addr)
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{
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struct servent *sp;
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if (name == NULL || *name == 0)
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return 0;
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if (isdigit(*name)) {
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addr->sin_port = htons(atoi(name));
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} else {
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sp = getservbyname(name, "tcp");
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if (sp == NULL)
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return 0;
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addr->sin_port = sp->s_port;
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}
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return 1;
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}
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static int
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hostconnect(struct sockaddr_in *addr)
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{
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/* FIXME should attempt connect to all addresses of multi-homed host, not just 1st */
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int s;
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s = socket(AF_INET, SOCK_STREAM, 0);
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if (s < 0) {
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return -1;
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}
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addr->sin_family = AF_INET;
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if (connect(s, (struct sockaddr *)addr, sizeof(*addr)) < 0) {
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(void)close(s);
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return -1;
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}
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return s;
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}
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int
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tcp_connect(char *host, char *serv)
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{
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struct sockaddr_in sin;
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int sock;
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if (!hostport(serv, &sin)) {
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fprintf(stderr, "Can't resolve Empire port %s\n", serv);
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exit(1);
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}
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if (!hostaddr(host, &sin)) {
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fprintf(stderr, "Can't resolve Empire host %s\n", host);
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exit(1);
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}
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if ((sock = hostconnect(&sin)) < 0) {
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fprintf(stderr, "Can't connect to %s:%s: %s\n",
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serv, host, strerror(errno));
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exit(1);
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}
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return sock;
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}
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#endif
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