empserver/tests/load-tend/journal.log
Markus Armbruster f3e093e915 tend: Fail more nicely when ships can't tend
Target ships that can't be tended at all are silently ignored.  This
may leave the player guessing why the command did nothing.  Report
them, but only when explicitly named.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2021-01-05 07:25:17 +01:00

3558 lines
212 KiB
Text

Main startup
Main prng MT19937 1
Conn0 output Conn0 2 Empire server ready
Conn0 input user tester
Conn0 output Conn0 0 hello tester
Conn0 input coun red
Conn0 output Conn0 10 country red does not exist
Conn0 output Conn0 3 so long...
Conn1 output Conn1 2 Empire server ready
Conn1 input user tester
Conn1 output Conn1 0 hello tester
Conn1 input coun 1
Conn1 output Conn1 0 country name 1
Conn1 input pass 1
Conn1 output Conn1 0 password ok
Conn1 input play
Conn1 login 1 127.0.0.1 tester
Play#1 output Play#1 2 2
Play#1 output Play#1 1
Play#1 output Play#1 1 *** Server configured for testing ***
Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
Play#1 output Play#1 6 0 640
Play#1 input load x
Play#1 command load
Play#1 output Play#1 1 Can't load 'x'
Play#1 output Play#1 1 Usage: load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 640
Play#1 input lload x
Play#1 command lload
Play#1 output Play#1 1 Can't load 'x'
Play#1 output Play#1 1 Usage: lload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 640
Play#1 input unload x
Play#1 command unload
Play#1 output Play#1 1 Can't load 'x'
Play#1 output Play#1 1 Usage: unload <COMM|"land"|"plane"> <SHIPS> <NUM|UNIT|PLANE>
Play#1 output Play#1 6 0 640
Play#1 input lunload x
Play#1 command lunload
Play#1 output Play#1 1 Can't load 'x'
Play#1 output Play#1 1 Usage: lunload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 640
Play#1 input load f -1
Play#1 command load
Play#1 output Play#1 1 Usage: load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 640
Play#1 input unload f -1
Play#1 command unload
Play#1 output Play#1 1 Usage: unload <COMM|"land"|"plane"> <SHIPS> <NUM|UNIT|PLANE>
Play#1 output Play#1 6 0 640
Play#1 input lload f -1
Play#1 command lload
Play#1 output Play#1 1 Usage: lload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 640
Play#1 input lunload f -1
Play#1 command lunload
Play#1 output Play#1 1 Usage: lunload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 640
Play#1 input load f n
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 639
Play#1 input unload f n
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 638
Play#1 input lload f n
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 637
Play#1 input lunload f n
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 636
Play#1 input load f 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 0
Play#1 command load
Play#1 output Play#1 1 You don't own 2,0
Play#1 output Play#1 1 You don't own 4,0
Play#1 output Play#1 1 You don't own 6,0
Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,1
Play#1 output Play#1 1 You don't own 5,1
Play#1 output Play#1 1 You don't own 7,1
Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal.
Play#1 output Play#1 1 You don't own 2,4
Play#1 output Play#1 1 You don't own 4,4
Play#1 output Play#1 1 You don't own 6,4
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,5
Play#1 output Play#1 1 You don't own 5,5
Play#1 output Play#1 1 You don't own 7,5
Play#1 output Play#1 1 You don't own 2,4
Play#1 output Play#1 1 You don't own 4,4
Play#1 output Play#1 1 You don't own 6,4
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,5
Play#1 output Play#1 1 You don't own 5,5
Play#1 output Play#1 1 You don't own 7,5
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 635
Play#1 input load f 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 1
Play#1 command load
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0
Play#1 output Play#1 1 You don't own 2,0
Play#1 output Play#1 1 You don't own 4,0
Play#1 output Play#1 1 You don't own 6,0
Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,1
Play#1 output Play#1 1 You don't own 5,1
Play#1 output Play#1 1 You don't own 7,1
Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal.
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4
Play#1 output Play#1 1 You don't own 2,4
Play#1 output Play#1 1 You don't own 4,4
Play#1 output Play#1 1 You don't own 6,4
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,5
Play#1 output Play#1 1 You don't own 5,5
Play#1 output Play#1 1 You don't own 7,5
Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 You don't own 2,4
Play#1 output Play#1 1 You don't own 4,4
Play#1 output Play#1 1 You don't own 6,4
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,5
Play#1 output Play#1 1 You don't own 5,5
Play#1 output Play#1 1 You don't own 7,5
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#92) at 0,0
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#93) at 0,0
Play#1 output Play#1 1 5 ships loaded
Play#1 output Play#1 6 0 634
Play#1 input load f a 1
Play#1 command load
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4
Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 3 ships loaded
Play#1 output Play#1 6 0 633
Play#1 input load f b 1
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 632
Play#1 input realm 1 0:9,0:5
Play#1 command realm
Play#1 output Play#1 1 Realm #1 is 0:9,0:5
Play#1 output Play#1 6 0 632
Play#1 input load f #1 1
Play#1 command load
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4
Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 3 ships loaded
Play#1 output Play#1 6 0 631
Play#1 input load f 0:9,0:5 1
Play#1 command load
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0
Play#1 output Play#1 1 You don't own 2,0
Play#1 output Play#1 1 You don't own 4,0
Play#1 output Play#1 1 You don't own 6,0
Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,1
Play#1 output Play#1 1 You don't own 5,1
Play#1 output Play#1 1 You don't own 7,1
Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal.
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4
Play#1 output Play#1 1 You don't own 2,4
Play#1 output Play#1 1 You don't own 4,4
Play#1 output Play#1 1 You don't own 6,4
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,5
Play#1 output Play#1 1 You don't own 5,5
Play#1 output Play#1 1 You don't own 7,5
Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 You don't own 2,4
Play#1 output Play#1 1 You don't own 4,4
Play#1 output Play#1 1 You don't own 6,4
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,5
Play#1 output Play#1 1 You don't own 5,5
Play#1 output Play#1 1 You don't own 7,5
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#92) at 0,0
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#93) at 0,0
Play#1 output Play#1 1 5 ships loaded
Play#1 output Play#1 6 0 630
Play#1 input load f -1:9,0:5 1
Play#1 command load
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4
Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 3 ships loaded
Play#1 output Play#1 6 0 629
Play#1 input load f 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 -6
Play#1 command load
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0
Play#1 output Play#1 1 You don't own 2,0
Play#1 output Play#1 1 You don't own 4,0
Play#1 output Play#1 1 You don't own 6,0
Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,1
Play#1 output Play#1 1 You don't own 5,1
Play#1 output Play#1 1 You don't own 7,1
Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal.
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4
Play#1 output Play#1 1 You don't own 2,4
Play#1 output Play#1 1 You don't own 4,4
Play#1 output Play#1 1 You don't own 6,4
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,5
Play#1 output Play#1 1 You don't own 5,5
Play#1 output Play#1 1 You don't own 7,5
Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 You don't own 2,4
Play#1 output Play#1 1 You don't own 4,4
Play#1 output Play#1 1 You don't own 6,4
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,5
Play#1 output Play#1 1 You don't own 5,5
Play#1 output Play#1 1 You don't own 7,5
Play#1 output Play#1 1 4 food loaded onto ls landing ship (#92) at 0,0
Play#1 output Play#1 1 4 food loaded onto ls landing ship (#93) at 0,0
Play#1 output Play#1 1 5 ships loaded
Play#1 output Play#1 6 0 628
Play#1 input load f a -7
Play#1 command load
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4
Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 3 ships loaded
Play#1 output Play#1 6 0 627
Play#1 input load f b -7
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 626
Play#1 input load c 80/81/85/86/87 1
Play#1 command load
Play#1 output Play#1 1 Foreign civilians refuse to board at -2,0!
Play#1 output Play#1 1 1 civilians loaded onto cs cargo ship (#81) at -4,0
Play#1 output Play#1 1 1 civilians loaded onto cs cargo ship (#85) at -2,0
Play#1 output Play#1 1 Your civilians refuse to board at -4,0!
Play#1 output Play#1 1 You don't own -3,-1
Play#1 output Play#1 1 2 ships loaded
Play#1 output Play#1 6 0 625
Play#1 input unload f 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 -8
Play#1 command unload
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0
Play#1 output Play#1 1 You can't unload into an unfriendly harbor
Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet.
Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet.
Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly harbor
Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal.
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 3 ships unloaded
Play#1 output Play#1 6 0 624
Play#1 input unload f a -9
Play#1 command unload
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0
Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4
Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 3 ships unloaded
Play#1 output Play#1 6 0 623
Play#1 input unload f b -9
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 622
Play#1 input unload c 80/81/85/86/87 -12
Play#1 command unload
Play#1 output Play#1 1 Foreign civilians refuse to board at -2,0!
Play#1 output Play#1 1 1 civilians loaded onto cs cargo ship (#81) at -4,0
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 621
Play#1 input lload f 50/51/52/53/54/90/92/93/94 0
Play#1 command lload
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 620
Play#1 input lload f 50/51/52/53/54/90/92/93/94 1
Play#1 command lload
Play#1 output Play#1 1 1 food loaded onto tra train #50 at 0,0
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 food loaded onto tra train #92 at 0,0
Play#1 output Play#1 1 2 units loaded
Play#1 output Play#1 6 0 619
Play#1 input lload f a 1
Play#1 command lload
Play#1 output Play#1 1 1 food loaded onto tra train #50 at 0,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 618
Play#1 input lload f b 1
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 617
Play#1 input lload f 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 0
Play#1 command lload
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 Sector 3,1 is not yours.
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 Sector 3,3 is not yours.
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 Sector 2,4 is not yours.
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 Sector 3,5 is not yours.
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 616
Play#1 input lload f 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 1
Play#1 command lload
Play#1 output Play#1 1 1 food loaded onto linf light infantry #180 at 0,0
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #185 at 1,1
Play#1 output Play#1 1 Sector 3,1 is not yours.
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #190 at 1,3
Play#1 output Play#1 1 Sector 3,3 is not yours.
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #195 at 0,4
Play#1 output Play#1 1 Sector 2,4 is not yours.
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #200 at 1,5
Play#1 output Play#1 1 Sector 3,5 is not yours.
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #230 at 0,0
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #222 at 0,0
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #252 at 0,0
Play#1 output Play#1 1 8 units loaded
Play#1 output Play#1 6 0 615
Play#1 input lload f B 1
Play#1 command lload
Play#1 output Play#1 1 1 food loaded onto linf light infantry #180 at 0,0
Play#1 output Play#1 1 1 food loaded onto linf light infantry #185 at 1,1
Play#1 output Play#1 1 1 food loaded onto linf light infantry #190 at 1,3
Play#1 output Play#1 1 1 food loaded onto linf light infantry #195 at 0,4
Play#1 output Play#1 1 1 food loaded onto linf light infantry #200 at 1,5
Play#1 output Play#1 1 5 units loaded
Play#1 output Play#1 6 0 614
Play#1 input lload f D 1
Play#1 command lload
Play#1 output Play#1 1 1 food loaded onto linf light infantry #230 at 0,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 613
Play#1 input lload f #1 1 ?army=b
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 612
Play#1 input lload f 0:9,0:5 1 ?army=b
Play#1 command lload
Play#1 output Play#1 1 1 food loaded onto tra train #92 at 0,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 611
Play#1 input lload f -0:9,0:5 1 ?army=b
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 610
Play#1 input lload f 50/51/52/53/54/90/92/93/94 -6
Play#1 command lload
Play#1 output Play#1 1 4 food loaded onto tra train #50 at 0,0
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 4 food loaded onto tra train #92 at 0,0
Play#1 output Play#1 1 2 units loaded
Play#1 output Play#1 6 0 609
Play#1 input lload f a -7
Play#1 command lload
Play#1 output Play#1 1 1 food loaded onto tra train #50 at 0,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 608
Play#1 input lload f b -7
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 607
Play#1 input lload f 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 -6
Play#1 command lload
Play#1 output Play#1 1 4 food loaded onto linf light infantry #180 at 0,0
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 4 food loaded onto linf light infantry #185 at 1,1
Play#1 output Play#1 1 Sector 3,1 is not yours.
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 4 food loaded onto linf light infantry #190 at 1,3
Play#1 output Play#1 1 Sector 3,3 is not yours.
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 4 food loaded onto linf light infantry #195 at 0,4
Play#1 output Play#1 1 Sector 2,4 is not yours.
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 4 food loaded onto linf light infantry #200 at 1,5
Play#1 output Play#1 1 Sector 3,5 is not yours.
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 4 food loaded onto linf light infantry #230 at 0,0
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 5 food loaded onto linf light infantry #222 at 0,0
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 5 food loaded onto linf light infantry #252 at 0,0
Play#1 output Play#1 1 8 units loaded
Play#1 output Play#1 6 0 606
Play#1 input lload f B -7
Play#1 command lload
Play#1 output Play#1 1 1 food loaded onto linf light infantry #180 at 0,0
Play#1 output Play#1 1 1 food loaded onto linf light infantry #185 at 1,1
Play#1 output Play#1 1 1 food loaded onto linf light infantry #190 at 1,3
Play#1 output Play#1 1 1 food loaded onto linf light infantry #195 at 0,4
Play#1 output Play#1 1 1 food loaded onto linf light infantry #200 at 1,5
Play#1 output Play#1 1 5 units loaded
Play#1 output Play#1 6 0 605
Play#1 input lload f D -7
Play#1 command lload
Play#1 output Play#1 1 1 food loaded onto linf light infantry #230 at 0,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 604
Play#1 input lunload f 50/51/52/53/54/90/92/93/94 -8
Play#1 command lunload
Play#1 output Play#1 1 1 food loaded onto tra train #50 at 0,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 603
Play#1 input lunload f a -9
Play#1 command lunload
Play#1 output Play#1 1 1 food loaded onto tra train #50 at 0,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 602
Play#1 input lunload f b -9
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 601
Play#1 input lunload f 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 -8
Play#1 command lunload
Play#1 output Play#1 1 1 food loaded onto linf light infantry #180 at 0,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #185 at 1,1
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #190 at 1,3
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #195 at 0,4
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #200 at 1,5
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #230 at 0,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 6 units unloaded
Play#1 output Play#1 6 0 600
Play#1 input lunload f B -9
Play#1 command lunload
Play#1 output Play#1 1 1 food loaded onto linf light infantry #180 at 0,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #185 at 1,1
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #190 at 1,3
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #195 at 0,4
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 1 food loaded onto linf light infantry #200 at 1,5
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 5 units unloaded
Play#1 output Play#1 6 0 599
Play#1 input lunload f D -9
Play#1 command lunload
Play#1 output Play#1 1 1 food loaded onto linf light infantry #230 at 0,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 598
Play#1 input load m 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 -5
Play#1 command load
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0
Play#1 output Play#1 1 You don't own 2,0
Play#1 output Play#1 1 You don't own 4,0
Play#1 output Play#1 1 You don't own 6,0
Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,1
Play#1 output Play#1 1 You don't own 5,1
Play#1 output Play#1 1 You don't own 7,1
Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal.
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4
Play#1 output Play#1 1 You don't own 2,4
Play#1 output Play#1 1 You don't own 4,4
Play#1 output Play#1 1 You don't own 6,4
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,5
Play#1 output Play#1 1 You don't own 5,5
Play#1 output Play#1 1 You don't own 7,5
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 You don't own 2,4
Play#1 output Play#1 1 You don't own 4,4
Play#1 output Play#1 1 You don't own 6,4
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 You don't own 3,5
Play#1 output Play#1 1 You don't own 5,5
Play#1 output Play#1 1 You don't own 7,5
Play#1 output Play#1 1 3 ships loaded
Play#1 output Play#1 6 0 597
Play#1 input load m a -4
Play#1 command load
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 3 ships loaded
Play#1 output Play#1 6 0 596
Play#1 input load m b -4
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 595
Play#1 input load c 80/81/85/86/87 -1
Play#1 command load
Play#1 output Play#1 1 Your civilians refuse to disembark at -2,0!
Play#1 output Play#1 1 11 civilians unloaded from cs cargo ship (#81) at -4,0
Play#1 output Play#1 1 You don't own -3,-1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 594
Play#1 input unload m 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 -3
Play#1 command unload
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0
Play#1 output Play#1 1 3 military unloaded from ls landing ship (#1) at 2,0
Play#1 output Play#1 1 3 military unloaded from ls landing ship (#2) at 4,0
Play#1 output Play#1 1 You can't unload into an unfriendly harbor
Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet.
Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet.
Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly harbor
Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal.
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4
Play#1 output Play#1 1 3 military unloaded from ls landing ship (#16) at 2,4
Play#1 output Play#1 1 3 military unloaded from ls landing ship (#17) at 4,4
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 3 military unloaded from fb fishing boat (#26) at 2,4
Play#1 output Play#1 1 3 military unloaded from fb fishing boat (#27) at 4,4
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 9 ships unloaded
Play#1 output Play#1 6 0 593
Play#1 input unload m a -2
Play#1 command unload
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#1) at 2,0
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#2) at 4,0
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#16) at 2,4
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#17) at 4,4
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#26) at 2,4
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#27) at 4,4
Play#1 output Play#1 1 9 ships unloaded
Play#1 output Play#1 6 0 592
Play#1 input unload m b -2
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 591
Play#1 input unload m 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 0
Play#1 command unload
Play#1 output Play#1 1 You can't unload into an unfriendly harbor
Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet.
Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet.
Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly harbor
Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal.
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 590
Play#1 input unload m 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 1
Play#1 command unload
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#1) at 2,0
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#2) at 4,0
Play#1 output Play#1 1 You can't unload into an unfriendly harbor
Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet.
Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet.
Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly harbor
Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal.
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#16) at 2,4
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#17) at 4,4
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#26) at 2,4
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#27) at 4,4
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet.
Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet.
Play#1 output Play#1 1 You can't unload into an unfriendly city
Play#1 output Play#1 1 9 ships unloaded
Play#1 output Play#1 6 0 589
Play#1 input unload m a 1
Play#1 command unload
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#1) at 2,0
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#2) at 4,0
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#16) at 2,4
Play#1 output Play#1 1 1 military unloaded from ls landing ship (#17) at 4,4
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#26) at 2,4
Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#27) at 4,4
Play#1 output Play#1 1 9 ships unloaded
Play#1 output Play#1 6 0 588
Play#1 input unload m b 1
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 587
Play#1 input unload c 80/81/85/86/87 1
Play#1 command unload
Play#1 output Play#1 1 Your civilians refuse to disembark at -2,0!
Play#1 output Play#1 1 1 civilians unloaded from cs cargo ship (#81) at -4,0
Play#1 output Play#1 1 1 civilians unloaded from cs cargo ship (#87) at -3,-1
Play#1 output Play#1 1 2 ships unloaded
Play#1 output Play#1 6 0 586
Play#1 input lload m 50/51/52/53/54/90/92/93/94 -5
Play#1 command lload
Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 585
Play#1 input lload m a -4
Play#1 command lload
Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 584
Play#1 input lload m b -4
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 583
Play#1 input lload m 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 -5
Play#1 command lload
Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1
Play#1 output Play#1 1 Sector 3,1 is not yours.
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3
Play#1 output Play#1 1 Sector 3,3 is not yours.
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4
Play#1 output Play#1 1 Sector 2,4 is not yours.
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5
Play#1 output Play#1 1 Sector 3,5 is not yours.
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0
Play#1 output Play#1 1 Sector 2,0 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 6 units loaded
Play#1 output Play#1 6 0 582
Play#1 input lload m B -4
Play#1 command lload
Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0
Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1
Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3
Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4
Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5
Play#1 output Play#1 1 5 units loaded
Play#1 output Play#1 6 0 581
Play#1 input lload m D -4
Play#1 command lload
Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 580
Play#1 input lunload m 50/51/52/53/54/90/92/93/94 -3
Play#1 command lunload
Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0
Play#1 output Play#1 1 3 military unloaded from tra train #51 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 2 units unloaded
Play#1 output Play#1 6 0 579
Play#1 input lunload m a -2
Play#1 command lunload
Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0
Play#1 output Play#1 1 1 military unloaded from tra train #51 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 2 units unloaded
Play#1 output Play#1 6 0 578
Play#1 input lunload m b -2
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 577
Play#1 input lunload m 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 -3
Play#1 command lunload
Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0
Play#1 output Play#1 1 3 military unloaded from linf light infantry #181 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1
Play#1 output Play#1 1 3 military unloaded from linf light infantry #186 at 3,1
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3
Play#1 output Play#1 1 3 military unloaded from linf light infantry #191 at 3,3
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4
Play#1 output Play#1 1 3 military unloaded from linf light infantry #196 at 2,4
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5
Play#1 output Play#1 1 3 military unloaded from linf light infantry #201 at 3,5
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0
Play#1 output Play#1 1 3 military unloaded from linf light infantry #231 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 12 units unloaded
Play#1 output Play#1 6 0 576
Play#1 input lunload m B -2
Play#1 command lunload
Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0
Play#1 output Play#1 1 1 military unloaded from linf light infantry #181 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1
Play#1 output Play#1 1 1 military unloaded from linf light infantry #186 at 3,1
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3
Play#1 output Play#1 1 1 military unloaded from linf light infantry #191 at 3,3
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4
Play#1 output Play#1 1 1 military unloaded from linf light infantry #196 at 2,4
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5
Play#1 output Play#1 1 1 military unloaded from linf light infantry #201 at 3,5
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 10 units unloaded
Play#1 output Play#1 6 0 575
Play#1 input lunload m D -2
Play#1 command lunload
Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0
Play#1 output Play#1 1 1 military unloaded from linf light infantry #231 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 2 units unloaded
Play#1 output Play#1 6 0 574
Play#1 input lunload m 50/51/52/53/54/90/92/93/94 0
Play#1 command lunload
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 573
Play#1 input lunload m 50/51/52/53/54/90/92/93/94 1
Play#1 command lunload
Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0
Play#1 output Play#1 1 1 military unloaded from tra train #51 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 2 units unloaded
Play#1 output Play#1 6 0 572
Play#1 input lunload m a 1
Play#1 command lunload
Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0
Play#1 output Play#1 1 1 military unloaded from tra train #51 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 2 units unloaded
Play#1 output Play#1 6 0 571
Play#1 input lunload m b 1
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 570
Play#1 input lunload m 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 0
Play#1 command lunload
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 569
Play#1 input lunload m 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 1
Play#1 command lunload
Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0
Play#1 output Play#1 1 1 military unloaded from linf light infantry #181 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1
Play#1 output Play#1 1 1 military unloaded from linf light infantry #186 at 3,1
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3
Play#1 output Play#1 1 1 military unloaded from linf light infantry #191 at 3,3
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4
Play#1 output Play#1 1 1 military unloaded from linf light infantry #196 at 2,4
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5
Play#1 output Play#1 1 1 military unloaded from linf light infantry #201 at 3,5
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0
Play#1 output Play#1 1 1 military unloaded from linf light infantry #231 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 12 units unloaded
Play#1 output Play#1 6 0 568
Play#1 input lunload m B 1
Play#1 command lunload
Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0
Play#1 output Play#1 1 1 military unloaded from linf light infantry #181 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1
Play#1 output Play#1 1 1 military unloaded from linf light infantry #186 at 3,1
Play#1 output Play#1 1 Sector 5,1 is not yours.
Play#1 output Play#1 1 Sector 7,1 is not yours.
Play#1 output Play#1 1 Sector 9,1 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3
Play#1 output Play#1 1 1 military unloaded from linf light infantry #191 at 3,3
Play#1 output Play#1 1 Sector 5,3 is not yours.
Play#1 output Play#1 1 Sector 7,3 is not yours.
Play#1 output Play#1 1 Sector 9,3 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4
Play#1 output Play#1 1 1 military unloaded from linf light infantry #196 at 2,4
Play#1 output Play#1 1 Sector 4,4 is not yours.
Play#1 output Play#1 1 Sector 6,4 is not yours.
Play#1 output Play#1 1 Sector 8,4 is not yours.
Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5
Play#1 output Play#1 1 1 military unloaded from linf light infantry #201 at 3,5
Play#1 output Play#1 1 Sector 5,5 is not yours.
Play#1 output Play#1 1 Sector 7,5 is not yours.
Play#1 output Play#1 1 Sector 9,5 is not yours.
Play#1 output Play#1 1 Sector 1,-1 is not yours.
Play#1 output Play#1 1 10 units unloaded
Play#1 output Play#1 6 0 567
Play#1 input lunload m D 1
Play#1 command lunload
Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0
Play#1 output Play#1 1 1 military unloaded from linf light infantry #231 at 2,0
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 2 units unloaded
Play#1 output Play#1 6 0 566
Play#1 input load i 80 1
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 565
Play#1 input unload i 80 1
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 564
Play#1 input lload c 81 1
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 563
Play#1 input lunload c 81 1
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 562
Play#1 input load s 80 10
Play#1 command load
Play#1 output Play#1 1 1 shells loaded onto cs cargo ship (#80) at -2,0
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 561
Play#1 input load s 80 10
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 560
Play#1 input load s 81 -10
Play#1 command load
Play#1 output Play#1 1 1 shells loaded onto cs cargo ship (#81) at -4,0
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 559
Play#1 input load s 81 -10
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 558
Play#1 input unload s 82 -10
Play#1 command unload
Play#1 output Play#1 1 1 shells loaded onto cs cargo ship (#82) at -6,0
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 557
Play#1 input unload s 82 -10
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 556
Play#1 input lload g 80 10
Play#1 command lload
Play#1 output Play#1 1 1 guns loaded onto sup supply #80 at -2,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 555
Play#1 input lload g 80 10
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 554
Play#1 input lload g 81 -10
Play#1 command lload
Play#1 output Play#1 1 1 guns loaded onto sup supply #81 at -4,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 553
Play#1 input lload g 81 -10
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 552
Play#1 input lunload g 82 -10
Play#1 command lunload
Play#1 output Play#1 1 1 guns loaded onto sup supply #82 at -6,0
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 551
Play#1 input lunload g 82 -10
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 550
Play#1 input unload s 80 10
Play#1 command unload
Play#1 output Play#1 1 1 shells unloaded from cs cargo ship (#80) at -2,0
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 549
Play#1 input unload s 80 10
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 548
Play#1 input lunload g 80 10
Play#1 command lunload
Play#1 output Play#1 1 1 guns unloaded from sup supply #80 at -2,0
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 547
Play#1 input lunload g 80 10
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 546
Play#1 input load m 80 100
Play#1 command load
Play#1 output Play#1 1 50 military loaded onto cs cargo ship (#80) at -2,0
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 545
Play#1 input load m 80 100
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 544
Play#1 input load m 81 -100
Play#1 command load
Play#1 output Play#1 1 50 military loaded onto cs cargo ship (#81) at -4,0
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 543
Play#1 input load m 81 -100
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 542
Play#1 input unload m 82 -100
Play#1 command unload
Play#1 output Play#1 1 50 military loaded onto cs cargo ship (#82) at -6,0
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 541
Play#1 input unload m 82 -100
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 540
Play#1 input lload b 80 20
Play#1 command lload
Play#1 output Play#1 1 10 bars of gold loaded onto sup supply #80 at -2,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 539
Play#1 input lload b 80 20
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 538
Play#1 input lload b 81 -20
Play#1 command lload
Play#1 output Play#1 1 10 bars of gold loaded onto sup supply #81 at -4,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 537
Play#1 input lload b 81 -20
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 536
Play#1 input lunload b 82 -20
Play#1 command lunload
Play#1 output Play#1 1 10 bars of gold loaded onto sup supply #82 at -6,0
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 535
Play#1 input lunload b 82 -20
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 534
Play#1 input load l 80 -1
Play#1 command load
Play#1 output Play#1 1 49 light products unloaded from cs cargo ship (#80) at -2,0
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 533
Play#1 input load l 80 -1
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 532
Play#1 input unload l 81 -1
Play#1 command unload
Play#1 output Play#1 1 49 light products unloaded from cs cargo ship (#81) at -4,0
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 531
Play#1 input unload l 81 -1
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 530
Play#1 input unload l 82 100
Play#1 command unload
Play#1 output Play#1 1 49 light products unloaded from cs cargo ship (#82) at -6,0
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 529
Play#1 input unload l 82 100
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 528
Play#1 input lload i 80 -1
Play#1 command lload
Play#1 output Play#1 1 49 iron ore unloaded from sup supply #80 at -2,0
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 527
Play#1 input lload i 80 -1
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 526
Play#1 input lunload i 81 -1
Play#1 command lunload
Play#1 output Play#1 1 49 iron ore unloaded from sup supply #81 at -4,0
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 525
Play#1 input lunload i 81 -1
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 524
Play#1 input lunload i 82 100
Play#1 command lunload
Play#1 output Play#1 1 49 iron ore unloaded from sup supply #82 at -6,0
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 523
Play#1 input lunload i 82 100
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 522
Play#1 input load
Play#1 command load
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input x
Play#1 output Play#1 1 Can't load 'x'
Play#1 output Play#1 1 Usage: load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 522
Play#1 input load
Play#1 command load
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input f
Play#1 output Play#1 4 Ship(s):
Play#1 input -1
Play#1 output Play#1 1 Usage: load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 522
Play#1 input load
Play#1 command load
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input f
Play#1 output Play#1 4 Ship(s):
Play#1 input 80/81
Play#1 output Play#1 4 Number of food to load onto cs cargo ship (#80) at -2,0?
Play#1 input x
Play#1 output Play#1 4 Number of food to load onto cs cargo ship (#81) at -4,0?
Play#1 input 1
Play#1 output Play#1 1 1 food loaded onto cs cargo ship (#81) at -4,0
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 521
Play#1 input lunload
Play#1 command lunload
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input h
Play#1 output Play#1 4 Unit(s):
Play#1 input 80/81/82
Play#1 output Play#1 4 Number of heavy products to unload from sup supply #80 at -2,0?
Play#1 input x
Play#1 output Play#1 4 Number of heavy products to unload from sup supply #81 at -4,0?
Play#1 input 0
Play#1 output Play#1 4 Number of heavy products to unload from sup supply #82 at -6,0?
Play#1 input 1
Play#1 output Play#1 1 1 heavy products unloaded from sup supply #82 at -6,0
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 520
Play#1 input load plane -1
Play#1 command load
Play#1 output Play#1 1 Usage: load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 520
Play#1 input unload plane -1
Play#1 command unload
Play#1 output Play#1 1 Usage: unload <COMM|"land"|"plane"> <SHIPS> <NUM|UNIT|PLANE>
Play#1 output Play#1 6 0 520
Play#1 input lload plane -1
Play#1 command lload
Play#1 output Play#1 1 Usage: lload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 520
Play#1 input lunload plane -1
Play#1 command lunload
Play#1 output Play#1 1 Usage: lunload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 520
Play#1 input load plane 100 -1
Play#1 command load
Play#1 output Play#1 1 Usage: load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 520
Play#1 input unload plane 100 -1
Play#1 command unload
Play#1 output Play#1 1 Usage: unload <COMM|"land"|"plane"> <SHIPS> <NUM|UNIT|PLANE>
Play#1 output Play#1 6 0 520
Play#1 input lload plane 100 -1
Play#1 command lload
Play#1 output Play#1 1 Usage: lload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 520
Play#1 input lunload plane 100 -1
Play#1 command lunload
Play#1 output Play#1 1 Usage: lunload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 520
Play#1 input load plane n
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 519
Play#1 input unload plane n
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 518
Play#1 input lload plane n
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 517
Play#1 input lunload plane n
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 516
Play#1 input load plane a A
Play#1 command load
Play#1 output Play#1 1 sam Sea Sparrow #0 loaded onto ls landing ship (#0) at 0,0.
Play#1 output Play#1 1 sam Sea Sparrow #15 loaded onto ls landing ship (#15) at 0,4.
Play#1 output Play#1 1 2 ships loaded
Play#1 output Play#1 6 0 515
Play#1 input load plane 90 180
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 514
Play#1 input load plane 92 182
Play#1 command load
Play#1 output Play#1 1 sam Sea Sparrow #182 loaded onto ls landing ship (#92) at 0,0.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 513
Play#1 input load plane 93 183
Play#1 command load
Play#1 output Play#1 1 sam Sea Sparrow #183 loaded onto ls landing ship (#93) at 0,0.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 512
Play#1 input load plane 94 184
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 511
Play#1 input unload plane a B
Play#1 command unload
Play#1 output Play#1 1 sam Sea Sparrow #150 unloaded from ls landing ship (#0) at 0,0.
Play#1 output Play#1 1 sam Sea Sparrow #151 unloaded from ls landing ship (#1) at 2,0.
Play#1 output Play#1 1 sam Sea Sparrow #152 unloaded from ls landing ship (#2) at 4,0.
Play#1 output Play#1 1 sam Sea Sparrow #165 unloaded from ls landing ship (#15) at 0,4.
Play#1 output Play#1 1 sam Sea Sparrow #166 unloaded from ls landing ship (#16) at 2,4.
Play#1 output Play#1 1 sam Sea Sparrow #167 unloaded from ls landing ship (#17) at 4,4.
Play#1 output Play#1 1 6 ships unloaded
Play#1 output Play#1 6 0 510
Play#1 input unload plane b B
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 509
Play#1 input load plane 25
Play#1 command load
Play#1 output Play#1 1 fb fishing boat (#25) cannot carry planes
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 508
Play#1 input unload plane 25
Play#1 command unload
Play#1 output Play#1 1 fb fishing boat (#25) cannot carry planes
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 507
Play#1 input load plane 105
Play#1 command load
Play#1 output Play#1 1 cs cargo ship (#105) doesn't have room for any more planes
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 506
Play#1 input load plane 100 n
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 505
Play#1 input load plane 100 140
Play#1 command load
Play#1 output Play#1 1 You can only load light planes, helos, xtra-light, or missiles onto ships.
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 504
Play#1 input load plane 100 57/58
Play#1 command load
Play#1 output Play#1 1 sam Sea Sparrow #57 is already on ship #105!
Play#1 output Play#1 1 sam Sea Sparrow #58 is already on land unit #105!
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 503
Play#1 input load plane 101 59
Play#1 command load
Play#1 output Play#1 1 sam Sea Sparrow #59 has been hardened and can't be loaded
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 502
Play#1 input load plane 101 60
Play#1 command load
Play#1 output Play#1 1 mb missile boat (#101) cannot carry choppers.
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 501
Play#1 input load plane 80 90
Play#1 command load
Play#1 output Play#1 1 cs cargo ship (#80) cannot carry missiles.
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 500
Play#1 input load plane 101 110
Play#1 command load
Play#1 output Play#1 1 mb missile boat (#101) cannot carry planes.
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 499
Play#1 input load plane 100 F
Play#1 command load
Play#1 output Play#1 1 f2 P-51 Mustang #110 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #111 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #112 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #113 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #114 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #115 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #116 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #117 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #118 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #119 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #120 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #121 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #122 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #123 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #124 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #125 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #126 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #127 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #128 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 f2 P-51 Mustang #129 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 498
Play#1 input load plane 100 K
Play#1 command load
Play#1 output Play#1 1 nc AH-1 Cobra #60 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #61 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #62 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #63 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #64 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #65 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #66 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #67 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #68 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #69 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #70 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #71 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #72 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #73 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #74 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #75 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #76 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #77 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #78 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 nc AH-1 Cobra #79 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 497
Play#1 input load plane 100 E
Play#1 command load
Play#1 output Play#1 1 sam Sea Sparrow #40 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 sam Sea Sparrow #41 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 sam Sea Sparrow #42 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 sam Sea Sparrow #43 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 496
Play#1 input load plane 101 M
Play#1 command load
Play#1 output Play#1 1 mi Harpoon #90 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 mi Harpoon #91 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 mi Harpoon #92 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 mi Harpoon #93 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 mi Harpoon #94 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 mi Harpoon #95 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 mi Harpoon #96 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 mi Harpoon #97 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 mi Harpoon #98 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 mi Harpoon #99 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 495
Play#1 input unload plane 100 110
Play#1 command unload
Play#1 output Play#1 1 f2 P-51 Mustang #110 unloaded from cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 494
Play#1 input load plane 100 80/81
Play#1 command load
Play#1 output Play#1 1 nc AH-1 Cobra #80 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 Can't put plane 81 on this ship!
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 493
Play#1 input unload plane 101 90
Play#1 command unload
Play#1 output Play#1 1 mi Harpoon #90 unloaded from mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 492
Play#1 input load plane 101 44/45
Play#1 command load
Play#1 output Play#1 1 sam Sea Sparrow #44 loaded onto mb missile boat (#101) at -2,0.
Play#1 output Play#1 1 Can't put plane 45 on this ship!
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 491
Play#1 input unload plane 100 111
Play#1 command unload
Play#1 output Play#1 1 f2 P-51 Mustang #111 unloaded from cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 490
Play#1 input load plane 100 100/101
Play#1 command load
Play#1 output Play#1 1 mi Harpoon #100 loaded onto cal light carrier (#100) at -2,0.
Play#1 output Play#1 1 Can't put plane 101 on this ship!
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 489
Play#1 input lload plane a C
Play#1 command lload
Play#1 output Play#1 1 sam Sea Sparrow #30 loaded onto tra train #50 at 0,0.
Play#1 output Play#1 1 sam Sea Sparrow #35 loaded onto tra train #50 at 0,0.
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 488
Play#1 input lload plane 90 210
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 487
Play#1 input lload plane 92 212
Play#1 command lload
Play#1 output Play#1 1 sam Sea Sparrow #212 loaded onto tra train #92 at 0,0.
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 486
Play#1 input lload plane 93 213
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 485
Play#1 input lload plane 94 214
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 484
Play#1 input lload plane 121/123 231/233
Play#1 command lload
Play#1 output Play#1 1 sam Sea Sparrow #231 loaded onto rad radar unit #121 at -2,0.
Play#1 output Play#1 1 Can't put plane 233 on this unit!
Play#1 output Play#1 1 sam Sea Sparrow #231 is already on unit #121!
Play#1 output Play#1 1 sam Sea Sparrow #233 loaded onto rad radar unit #123 at -2,0.
Play#1 output Play#1 1 2 units loaded
Play#1 output Play#1 6 0 483
Play#1 input lunload plane a D
Play#1 command lunload
Play#1 output Play#1 1 sam Sea Sparrow #200 unloaded from tra train #50 at 0,0.
Play#1 output Play#1 1 sam Sea Sparrow #201 unloaded from tra train #51 at 2,0.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 2 units unloaded
Play#1 output Play#1 6 0 482
Play#1 input lunload plane b D
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 481
Play#1 input lunload plane 120/122 230/232
Play#1 command lunload
Play#1 output Play#1 1 sam Sea Sparrow #230 unloaded from rad radar unit #120 at -2,0.
Play#1 output Play#1 1 sam Sea Sparrow #232 unloaded from rad radar unit #122 at -2,0.
Play#1 output Play#1 1 2 units unloaded
Play#1 output Play#1 6 0 480
Play#1 input lload plane 0
Play#1 command lload
Play#1 output Play#1 1 linf light infantry #0 cannot carry extra-light planes.
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 479
Play#1 input lunload plane 0
Play#1 command lunload
Play#1 output Play#1 1 linf light infantry #0 cannot carry extra-light planes.
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 478
Play#1 input lload plane 105
Play#1 command lload
Play#1 output Play#1 1 rad radar unit #105 doesn't have room for any more extra-light planes
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 477
Play#1 input lload plane 100 n
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 476
Play#1 input lload plane 100 99
Play#1 command lload
Play#1 output Play#1 1 You can only load xlight planes onto units.
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 475
Play#1 input lload plane 100 57/58
Play#1 command lload
Play#1 output Play#1 1 sam Sea Sparrow #57 is already on ship #105!
Play#1 output Play#1 1 sam Sea Sparrow #58 is already on unit #105!
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 474
Play#1 input lload plane 100 59
Play#1 command lload
Play#1 output Play#1 1 sam Sea Sparrow #59 has been hardened and can't be loaded
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 473
Play#1 input lload plane 100 E
Play#1 command lload
Play#1 output Play#1 1 sam Sea Sparrow #45 loaded onto rad radar unit #100 at -2,0.
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 472
Play#1 input load
Play#1 command load
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input plane
Play#1 output Play#1 4 Ship(s):
Play#1 input !
Play#1 output Play#1 1 Usage: load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 472
Play#1 input load
Play#1 command load
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input plane
Play#1 output Play#1 4 Ship(s):
Play#1 input 80/81
Play#1 output Play#1 4 Plane(s) to load onto cs cargo ship (#80)?
Play#1 input *
Play#1 output Play#1 1 sam Sea Sparrow #46 loaded onto cs cargo ship (#80) at -2,0.
Play#1 output Play#1 4 Plane(s) to load onto cs cargo ship (#81)?
Play#1 input *
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 471
Play#1 input unload
Play#1 command unload
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input plane
Play#1 output Play#1 4 Ship(s):
Play#1 input 80
Play#1 output Play#1 4 Plane(s) to unload from cs cargo ship (#80)?
Play#1 input *
Play#1 output Play#1 1 sam Sea Sparrow #46 unloaded from cs cargo ship (#80) at -2,0.
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 470
Play#1 input lunload
Play#1 command lunload
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input plane
Play#1 output Play#1 4 Unit(s):
Play#1 input 100/105
Play#1 output Play#1 4 Plane(s) to unload from rad radar unit #100?
Play#1 input x
Play#1 output Play#1 4 Plane(s) to unload from rad radar unit #105?
Play#1 input *
Play#1 output Play#1 1 sam Sea Sparrow #58 unloaded from rad radar unit #105 at -2,0.
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 469
Play#1 input lload
Play#1 command lload
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input plane
Play#1 output Play#1 4 Unit(s):
Play#1 input 105
Play#1 output Play#1 4 Plane(s) to load onto rad radar unit #105?
Play#1 input *
Play#1 output Play#1 1 sam Sea Sparrow #46 loaded onto rad radar unit #105 at -2,0.
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 468
Play#1 input load land -1
Play#1 command load
Play#1 output Play#1 1 Usage: load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 468
Play#1 input unload land -1
Play#1 command unload
Play#1 output Play#1 1 Usage: unload <COMM|"land"|"plane"> <SHIPS> <NUM|UNIT|PLANE>
Play#1 output Play#1 6 0 468
Play#1 input lload land -1
Play#1 command lload
Play#1 output Play#1 1 Usage: lload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 468
Play#1 input lunload land -1
Play#1 command lunload
Play#1 output Play#1 1 Usage: lunload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 468
Play#1 input load land 110 -1
Play#1 command load
Play#1 output Play#1 1 Usage: load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 468
Play#1 input unload land 110 -1
Play#1 command unload
Play#1 output Play#1 1 Usage: unload <COMM|"land"|"plane"> <SHIPS> <NUM|UNIT|PLANE>
Play#1 output Play#1 6 0 468
Play#1 input lload land 110 -1
Play#1 command lload
Play#1 output Play#1 1 Usage: lload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 468
Play#1 input lunload land 110 -1
Play#1 command lunload
Play#1 output Play#1 1 Usage: lunload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 468
Play#1 input load land n
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 467
Play#1 input unload land n
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 466
Play#1 input lload land n
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 465
Play#1 input lunload land n
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 464
Play#1 input load land a A
Play#1 command load
Play#1 output Play#1 1 WARNING: linf light infantry #0 is out of supply!
Play#1 output Play#1 1 linf light infantry #0 loaded onto ls landing ship (#0) at 0,0.
Play#1 output Play#1 1 WARNING: linf light infantry #25 is out of supply!
Play#1 output Play#1 1 linf light infantry #25 loaded onto ls landing ship (#0) at 0,0.
Play#1 output Play#1 1 WARNING: linf light infantry #15 is out of supply!
Play#1 output Play#1 1 linf light infantry #15 loaded onto ls landing ship (#15) at 0,4.
Play#1 output Play#1 1 2 ships loaded
Play#1 output Play#1 6 0 463
Play#1 input load land 90 210
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 462
Play#1 input load land 92 212
Play#1 command load
Play#1 output Play#1 1 WARNING: linf light infantry #212 is out of supply!
Play#1 output Play#1 1 linf light infantry #212 loaded onto ls landing ship (#92) at 0,0.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 461
Play#1 input load land 93 213
Play#1 command load
Play#1 output Play#1 1 WARNING: linf light infantry #213 is out of supply!
Play#1 output Play#1 1 linf light infantry #213 loaded onto ls landing ship (#93) at 0,0.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 460
Play#1 input load land 94 214
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 459
Play#1 input unload land a B
Play#1 command unload
Play#1 output Play#1 1 linf light infantry #180 unloaded from ls landing ship (#0) at 0,0.
Play#1 output Play#1 1 linf light infantry #181 unloaded from ls landing ship (#1) at 2,0.
Play#1 output Play#1 1 linf light infantry #182 unloaded from ls landing ship (#2) at 4,0.
Play#1 output Play#1 1 linf light infantry #195 unloaded from ls landing ship (#15) at 0,4.
Play#1 output Play#1 1 linf light infantry #196 unloaded from ls landing ship (#16) at 2,4.
Play#1 output Play#1 1 linf light infantry #197 unloaded from ls landing ship (#17) at 4,4.
Play#1 output Play#1 1 6 ships unloaded
Play#1 output Play#1 6 0 458
Play#1 input unload land b B
Play#1 command unload
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 457
Play#1 input load land 25
Play#1 command load
Play#1 output Play#1 1 fb fishing boat (#25) cannot carry land units!
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 456
Play#1 input unload land 25
Play#1 command unload
Play#1 output Play#1 4 Land unit(s) to unload from fb fishing boat (#25)?
Play#1 input *
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 455
Play#1 input load land 115
Play#1 command load
Play#1 output Play#1 1 cs cargo ship (#115) doesn't have room for any more land units!
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 454
Play#1 input load land 110 n
Play#1 command load
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 453
Play#1 input load land 110 160
Play#1 command load
Play#1 output Play#1 1 tra train #160 is too heavy to load.
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 452
Play#1 input load land 110 120/122
Play#1 command load
Play#1 output Play#1 1 rad radar unit #120 is already on ship #115!
Play#1 output Play#1 1 rad radar unit #122 is already on land #115!
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 451
Play#1 input load land 110/113 150
Play#1 command load
Play#1 output Play#1 1 You can only load light units onto ships,
Play#1 output Play#1 1 unless the ship is a non-sub supply ship
Play#1 output Play#1 1 hat hvy artillery #150 not loaded
Play#1 output Play#1 1 Subs can only carry spy units.
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 450
Play#1 input load land 111/113 140
Play#1 command load
Play#1 output Play#1 1 Subs can only carry spy units.
Play#1 output Play#1 1 Subs can only carry spy units.
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 449
Play#1 input load land 112 150/151/152
Play#1 command load
Play#1 output Play#1 1 WARNING: hat hvy artillery #150 is out of supply!
Play#1 output Play#1 1 hat hvy artillery #150 loaded onto cs cargo ship (#112) at -2,0.
Play#1 output Play#1 1 WARNING: hat hvy artillery #151 is out of supply!
Play#1 output Play#1 1 hat hvy artillery #151 loaded onto cs cargo ship (#112) at -2,0.
Play#1 output Play#1 1 cs cargo ship (#112) doesn't have room for any more land units!
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 448
Play#1 input load land 110 140/141/142
Play#1 command load
Play#1 output Play#1 1 WARNING: linf light infantry #140 is out of supply!
Play#1 output Play#1 1 linf light infantry #140 loaded onto frg frigate (#110) at -2,0.
Play#1 output Play#1 1 WARNING: linf light infantry #141 is out of supply!
Play#1 output Play#1 1 linf light infantry #141 loaded onto frg frigate (#110) at -2,0.
Play#1 output Play#1 1 frg frigate (#110) doesn't have room for any more land units!
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 447
Play#1 input load land 111/113 170/171/172
Play#1 command load
Play#1 output Play#1 1 spy infiltrator #170 loaded onto sb submarine (#111) at -2,0.
Play#1 output Play#1 1 spy infiltrator #171 loaded onto sb submarine (#111) at -2,0.
Play#1 output Play#1 1 Non-land unit carrying subs can only carry up to two spy units.
Play#1 output Play#1 1 spy infiltrator #170 is already on ship #111!
Play#1 output Play#1 1 spy infiltrator #171 is already on ship #111!
Play#1 output Play#1 1 spy infiltrator #172 loaded onto sbc cargo submarine (#113) at -2,0.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 446
Play#1 input unload land 112 150
Play#1 command unload
Play#1 output Play#1 1 hat hvy artillery #150 unloaded from cs cargo ship (#112) at -2,0.
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 445
Play#1 input load land 112 142/143
Play#1 command load
Play#1 output Play#1 1 WARNING: linf light infantry #142 is out of supply!
Play#1 output Play#1 1 linf light infantry #142 loaded onto cs cargo ship (#112) at -2,0.
Play#1 output Play#1 1 cs cargo ship (#112) doesn't have room for any more land units!
Play#1 output Play#1 1 No ships affected
Play#1 output Play#1 6 0 444
Play#1 input unload land 110/112 140/142
Play#1 command unload
Play#1 output Play#1 1 linf light infantry #140 unloaded from frg frigate (#110) at -2,0.
Play#1 output Play#1 1 linf light infantry #142 unloaded from cs cargo ship (#112) at -2,0.
Play#1 output Play#1 1 2 ships unloaded
Play#1 output Play#1 6 0 443
Play#1 input load land 110/112 173/174
Play#1 command load
Play#1 output Play#1 1 spy infiltrator #173 loaded onto frg frigate (#110) at -2,0.
Play#1 output Play#1 1 frg frigate (#110) doesn't have room for any more land units!
Play#1 output Play#1 1 spy infiltrator #173 is already on ship #110!
Play#1 output Play#1 1 spy infiltrator #174 loaded onto cs cargo ship (#112) at -2,0.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 442
Play#1 input lload land a C
Play#1 command lload
Play#1 output Play#1 1 WARNING: linf light infantry #30 is out of supply!
Play#1 output Play#1 1 linf light infantry #30 loaded onto tra train #50 at 0,0.
Play#1 output Play#1 1 WARNING: linf light infantry #35 is out of supply!
Play#1 output Play#1 1 linf light infantry #35 loaded onto tra train #50 at 0,0.
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 441
Play#1 input lload land 90 240
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 440
Play#1 input lload land 92 242
Play#1 command lload
Play#1 output Play#1 1 WARNING: linf light infantry #242 is out of supply!
Play#1 output Play#1 1 linf light infantry #242 loaded onto tra train #92 at 0,0.
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 439
Play#1 input lload land 93 243
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 438
Play#1 input lload land 94 244
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 437
Play#1 input lunload land a D
Play#1 command lunload
Play#1 output Play#1 1 linf light infantry #230 unloaded from tra train #50 at 0,0.
Play#1 output Play#1 1 linf light infantry #231 unloaded from tra train #51 at 2,0.
Play#1 output Play#1 1 Sector 4,0 is not yours.
Play#1 output Play#1 1 Sector 6,0 is not yours.
Play#1 output Play#1 1 Sector 8,0 is not yours.
Play#1 output Play#1 1 2 units unloaded
Play#1 output Play#1 6 0 436
Play#1 input lunload land b D
Play#1 command lunload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 435
Play#1 input lload land 0
Play#1 command lload
Play#1 output Play#1 1 linf light infantry #0 cannot carry land units!
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 434
Play#1 input lunload land 0
Play#1 command lunload
Play#1 output Play#1 4 Land unit(s) to unload from linf light infantry #0?
Play#1 input *
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 433
Play#1 input lload land 115
Play#1 command lload
Play#1 output Play#1 1 tra train #115 doesn't have room for any more land units!
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 432
Play#1 input lload land 110 n
Play#1 command lload
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 431
Play#1 input lload land 110 115/160
Play#1 command lload
Play#1 output Play#1 1 tra train #115 cannot be loaded since it is carrying units
Play#1 output Play#1 1 tra train #160 is too heavy to load.
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 430
Play#1 input lload land 110 120/122
Play#1 command lload
Play#1 output Play#1 1 rad radar unit #120 is already on ship #115!
Play#1 output Play#1 1 rad radar unit #122 is already on land #115!
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 429
Play#1 input lload land 110 110
Play#1 command lload
Play#1 output Play#1 1 tra train #110 can't be loaded onto itself!
Play#1 output Play#1 1 No units affected
Play#1 output Play#1 6 0 428
Play#1 input lunload land 115 130
Play#1 command lunload
Play#1 output Play#1 1 rad radar unit #130 unloaded from tra train #115 at -2,0.
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 427
Play#1 input lload land 115 143/130
Play#1 command lload
Play#1 output Play#1 1 WARNING: linf light infantry #143 is out of supply!
Play#1 output Play#1 1 linf light infantry #143 loaded onto tra train #115 at -2,0.
Play#1 output Play#1 1 tra train #115 doesn't have room for any more land units!
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 426
Play#1 input lload
Play#1 command lload
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input land
Play#1 output Play#1 4 Unit(s):
Play#1 input !
Play#1 output Play#1 1 Usage: lload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
Play#1 output Play#1 6 0 426
Play#1 input lunload
Play#1 command lunload
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input land
Play#1 output Play#1 4 Unit(s):
Play#1 input 115
Play#1 output Play#1 4 Land unit(s) to unload from tra train #115?
Play#1 input 131/132
Play#1 output Play#1 1 rad radar unit #131 unloaded from tra train #115 at -2,0.
Play#1 output Play#1 1 rad radar unit #132 unloaded from tra train #115 at -2,0.
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 425
Play#1 input lload
Play#1 command lload
Play#1 output Play#1 4 What commodity (or 'plane' or 'land')?
Play#1 input land
Play#1 output Play#1 4 Unit(s):
Play#1 input 50/110/115
Play#1 output Play#1 4 Land unit(s) to load onto tra train #50?
Play#1 input 132/131
Play#1 output Play#1 4 Land unit(s) to load onto tra train #110?
Play#1 input 132/131
Play#1 output Play#1 1 rad radar unit #132 loaded onto tra train #110 at -2,0.
Play#1 output Play#1 1 rad radar unit #131 loaded onto tra train #110 at -2,0.
Play#1 output Play#1 4 Land unit(s) to load onto tra train #115?
Play#1 input x
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 424
Play#1 input ctld
Play#1 output Play#1 1 Bye-bye
Play#1 logout 1
Play#1 output Play#1 3 so long...
Conn2 output Conn2 2 Empire server ready
Conn2 input user tester
Conn2 output Conn2 0 hello tester
Conn2 input coun POGO
Conn2 output Conn2 0 country name POGO
Conn2 input pass peter
Conn2 output Conn2 0 password ok
Conn2 input play
Conn2 login 0 127.0.0.1 tester
Play#0 output Play#0 2 2
Play#0 output Play#0 1
Play#0 output Play#0 1 *** Server configured for testing ***
Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
Play#0 output Play#0 6 0 640
Play#0 input load f 94/4/5/90 1
Play#0 command load
Play#0 output Play#0 1 1 food loaded onto ls landing ship (#94) at 0,0
Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet.
Play#0 output Play#0 1 1 ship loaded
Play#0 output Play#0 6 0 639
Play#0 input unload m 94/4/5/90 1
Play#0 command unload
Play#0 output Play#0 1 1 military unloaded from ls landing ship (#94) at 0,0
Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet.
Play#0 output Play#0 1 1 ship unloaded
Play#0 output Play#0 6 0 638
Play#0 input load c 80 1
Play#0 command load
Play#0 output Play#0 1 Foreign civilians refuse to board at -2,0!
Play#0 output Play#0 1 No ships affected
Play#0 output Play#0 6 0 637
Play#0 input unload c 80 1
Play#0 command unload
Play#0 output Play#0 1 Foreign civilians refuse to disembark at -2,0!
Play#0 output Play#0 1 No ships affected
Play#0 output Play#0 6 0 636
Play#0 input lload f 94/54/90 1
Play#0 command lload
Play#0 output Play#0 1 1 food loaded onto tra train #94 at 0,0
Play#0 output Play#0 1 1 food loaded onto tra train #54 at 8,0
Play#0 output Play#0 1 2 units loaded
Play#0 output Play#0 6 0 635
Play#0 input lunload m 94/54/90 1
Play#0 command lunload
Play#0 output Play#0 1 1 military unloaded from tra train #94 at 0,0
Play#0 output Play#0 1 1 military unloaded from tra train #54 at 8,0
Play#0 output Play#0 1 2 units unloaded
Play#0 output Play#0 6 0 634
Play#0 input load plane 94 184
Play#0 command load
Play#0 output Play#0 1 sam Sea Sparrow #184 loaded onto ls landing ship (#94) at 0,0.
Play#0 output Play#0 1 1 ship loaded
Play#0 output Play#0 6 0 633
Play#0 input load plane 4/5/90 4/5/180
Play#0 command load
Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet.
Play#0 output Play#0 1 No ships affected
Play#0 output Play#0 6 0 632
Play#0 input unload plane 94/4/5/90 194/154/155/190
Play#0 command unload
Play#0 output Play#0 1 sam Sea Sparrow #194 unloaded from ls landing ship (#94) at 0,0.
Play#0 output Play#0 1 You can only load light planes, helos, xtra-light, or missiles onto ships.
Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet.
Play#0 output Play#0 1 1 ship unloaded
Play#0 output Play#0 6 0 631
Play#0 input lload plane 94 214
Play#0 command lload
Play#0 output Play#0 1 sam Sea Sparrow #214 loaded onto tra train #94 at 0,0.
Play#0 output Play#0 1 1 unit loaded
Play#0 output Play#0 6 0 630
Play#0 input lload plane 90/54 210/34
Play#0 command lload
Play#0 output Play#0 1 sam Sea Sparrow #34 loaded onto tra train #54 at 8,0.
Play#0 output Play#0 1 1 unit loaded
Play#0 output Play#0 6 0 629
Play#0 input lunload plane 94/54/90 224/204/220
Play#0 command lunload
Play#0 output Play#0 1 sam Sea Sparrow #224 unloaded from tra train #94 at 0,0.
Play#0 output Play#0 1 You can only load xlight planes onto units.
Play#0 output Play#0 1 sam Sea Sparrow #204 unloaded from tra train #54 at 8,0.
Play#0 output Play#0 1 You can only load xlight planes onto units.
Play#0 output Play#0 1 2 units unloaded
Play#0 output Play#0 6 0 628
Play#0 input load land 94 214
Play#0 command load
Play#0 output Play#0 1 WARNING: linf light infantry #214 is out of supply!
Play#0 output Play#0 1 linf light infantry #214 loaded onto ls landing ship (#94) at 0,0.
Play#0 output Play#0 1 1 ship loaded
Play#0 output Play#0 6 0 627
Play#0 input load land 4/5/90 4/5/210
Play#0 command load
Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet.
Play#0 output Play#0 1 No ships affected
Play#0 output Play#0 6 0 626
Play#0 input unload land 94/4/5/90 224/184/185/220
Play#0 command unload
Play#0 output Play#0 1 linf light infantry #224 unloaded from ls landing ship (#94) at 0,0.
Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet.
Play#0 output Play#0 1 1 ship unloaded
Play#0 output Play#0 6 0 625
Play#0 input lload land 94 244
Play#0 command lload
Play#0 output Play#0 1 WARNING: linf light infantry #244 is out of supply!
Play#0 output Play#0 1 linf light infantry #244 loaded onto tra train #94 at 0,0.
Play#0 output Play#0 1 1 unit loaded
Play#0 output Play#0 6 0 624
Play#0 input lload land 90/54 240/34
Play#0 command lload
Play#0 output Play#0 1 WARNING: linf light infantry #34 is out of supply!
Play#0 output Play#0 1 linf light infantry #34 loaded onto tra train #54 at 8,0.
Play#0 output Play#0 1 1 unit loaded
Play#0 output Play#0 6 0 623
Play#0 input lunload land 94/54/90 254/234/250
Play#0 command lunload
Play#0 output Play#0 1 linf light infantry #254 unloaded from tra train #94 at 0,0.
Play#0 output Play#0 1 linf light infantry #234 unloaded from tra train #54 at 8,0.
Play#0 output Play#0 1 2 units unloaded
Play#0 output Play#0 6 0 622
Play#0 input ctld
Play#0 output Play#0 1 Bye-bye
Play#0 logout 0
Play#0 output Play#0 3 so long...
Conn3 output Conn3 2 Empire server ready
Conn3 input user tester
Conn3 output Conn3 0 hello tester
Conn3 input coun 1
Conn3 output Conn3 0 country name 1
Conn3 input pass 1
Conn3 output Conn3 0 password ok
Conn3 input play
Conn3 login 1 127.0.0.1 tester
Play#1 output Play#1 2 2
Play#1 output Play#1 1
Play#1 output Play#1 1 *** Server configured for testing ***
Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
Play#1 output Play#1 1 You have a new telegram waiting ...
Play#1 output Play#1 6 0 424
Play#1 input tend x
Play#1 command tend
Play#1 output Play#1 1 Can't tend 'x'
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 424
Play#1 input tend f -1
Play#1 command tend
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 424
Play#1 input tend f n
Play#1 command tend
Play#1 output Play#1 6 0 423
Play#1 input tend f 160/162/163/164
Play#1 command tend
Play#1 output Play#1 1 You don't own ship #160!
Play#1 output Play#1 1 You don't own ship #162!
Play#1 output Play#1 1 You don't own ship #163!
Play#1 output Play#1 1 You don't own ship #164!
Play#1 output Play#1 6 0 422
Play#1 input tend f 150 1 -1
Play#1 command tend
Play#1 output Play#1 1 command failed
Play#1 output Play#1 6 0 421
Play#1 input tend f 150 1 n
Play#1 command tend
Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#150)
Play#1 output Play#1 6 0 420
Play#1 input tend f 150 1 150
Play#1 command tend
Play#1 output Play#1 1 cs cargo ship (#150) won't tend to itself
Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#150)
Play#1 output Play#1 6 0 419
Play#1 input tend f 150 1 0
Play#1 command tend
Play#1 output Play#1 1 ls landing ship (#0) is not in the same sector as cs cargo ship (#150)
Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#150)
Play#1 output Play#1 6 0 418
Play#1 input tend m 150/151 1 t
Play#1 command tend
Play#1 output Play#1 1 4 total military transferred off of cs cargo ship (#150)
Play#1 output Play#1 1 4 total military transferred off of cs cargo ship (#151)
Play#1 output Play#1 6 0 417
Play#1 input tend c 150/151 1 t
Play#1 command tend
Play#1 output Play#1 1 4 total civilians transferred off of cs cargo ship (#150)
Play#1 output Play#1 1 4 total civilians transferred off of cs cargo ship (#151)
Play#1 output Play#1 6 0 416
Play#1 input tend m 150/151 0 t
Play#1 command tend
Play#1 output Play#1 1 Amount must be non-zero!
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 416
Play#1 input tend u 150/151 -1 t
Play#1 command tend
Play#1 output Play#1 1 4 total uncompensated workers transferred to cs cargo ship (#150)
Play#1 output Play#1 1 4 total uncompensated workers transferred to cs cargo ship (#151)
Play#1 output Play#1 6 0 415
Play#1 input tend f 166 1 160/162/163/164
Play#1 command tend
Play#1 output Play#1 1 You don't own ship #160!
Play#1 output Play#1 1 You are not on friendly terms with the owner of ship #164!
Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#166)
Play#1 output Play#1 6 0 414
Play#1 input tend f 166 1 u
Play#1 command tend
Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#166)
Play#1 output Play#1 6 0 413
Play#1 input realm 2 0,-2
Play#1 command realm
Play#1 output Play#1 1 Realm #2 is 0:0,-2:-2
Play#1 output Play#1 6 0 413
Play#1 input tend f 166 1 #2
Play#1 command tend
Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#166)
Play#1 output Play#1 6 0 412
Play#1 input tend f 166 1 0,-2
Play#1 command tend
Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#166)
Play#1 output Play#1 6 0 411
Play#1 input tend f 166 1 -1:1,-2
Play#1 command tend
Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#166)
Play#1 output Play#1 6 0 410
Play#1 input tend c 166 1 160/162/163/164
Play#1 command tend
Play#1 output Play#1 1 You don't own ship #160!
Play#1 output Play#1 1 You are not on friendly terms with the owner of ship #164!
Play#1 output Play#1 1 0 total civilians transferred off of cs cargo ship (#166)
Play#1 output Play#1 6 0 409
Play#1 input tend f 160/162/163/164 -1 166
Play#1 command tend
Play#1 output Play#1 1 You don't own ship #160!
Play#1 output Play#1 1 You don't own ship #162!
Play#1 output Play#1 1 You don't own ship #163!
Play#1 output Play#1 1 You don't own ship #164!
Play#1 output Play#1 6 0 408
Play#1 input tend f 166 -1 160/162/163/164
Play#1 command tend
Play#1 output Play#1 1 You don't own ship #160!
Play#1 output Play#1 1 You don't own ship #162!
Play#1 output Play#1 1 You don't own ship #163!
Play#1 output Play#1 1 You don't own ship #164!
Play#1 output Play#1 1 0 total food transferred to cs cargo ship (#166)
Play#1 output Play#1 6 0 407
Play#1 input tend h 170/171 1 150
Play#1 command tend
Play#1 output Play#1 1 No heavy products on frg frigate (#170)
Play#1 output Play#1 1 No heavy products on sb submarine (#171)
Play#1 output Play#1 6 0 406
Play#1 input tend h 150 -1 170/171
Play#1 command tend
Play#1 output Play#1 1 No heavy products on frg frigate (#170)
Play#1 output Play#1 1 No heavy products on sb submarine (#171)
Play#1 output Play#1 1 0 total heavy products transferred to cs cargo ship (#150)
Play#1 output Play#1 6 0 405
Play#1 input tend h 150/152 1 151
Play#1 command tend
Play#1 output Play#1 1 No heavy products on cs cargo ship (#150)
Play#1 output Play#1 1 No heavy products on cs cargo ship (#152)
Play#1 output Play#1 6 0 404
Play#1 input tend h 151 -1 150/152
Play#1 command tend
Play#1 output Play#1 1 No heavy products on cs cargo ship (#150)
Play#1 output Play#1 1 No heavy products on cs cargo ship (#152)
Play#1 output Play#1 1 0 total heavy products transferred to cs cargo ship (#151)
Play#1 output Play#1 6 0 403
Play#1 input tend u 150 1 170/171
Play#1 command tend
Play#1 output Play#1 1 0 total uncompensated workers transferred off of cs cargo ship (#150)
Play#1 output Play#1 6 0 402
Play#1 input tend u 170/171 -1 150
Play#1 command tend
Play#1 output Play#1 1 frg frigate (#170) cannot hold any uncompensated workers
Play#1 output Play#1 1 sb submarine (#171) cannot hold any uncompensated workers
Play#1 output Play#1 6 0 401
Play#1 input tend s 150/152 5 t
Play#1 command tend
Play#1 output Play#1 1 cs cargo ship (#150) out of shells
Play#1 output Play#1 1 7 total shells transferred off of cs cargo ship (#150)
Play#1 output Play#1 1 cs cargo ship (#152) out of shells
Play#1 output Play#1 1 9 total shells transferred off of cs cargo ship (#152)
Play#1 output Play#1 6 0 400
Play#1 input tend s t -5 153/154
Play#1 command tend
Play#1 output Play#1 1 10 total shells transferred to cs cargo ship (#150)
Play#1 output Play#1 1 4 total shells transferred to cs cargo ship (#151)
Play#1 output Play#1 1 No shells on cs cargo ship (#153)
Play#1 output Play#1 1 No shells on cs cargo ship (#154)
Play#1 output Play#1 1 0 total shells transferred to cs cargo ship (#152)
Play#1 output Play#1 1 No shells on cs cargo ship (#154)
Play#1 output Play#1 1 0 total shells transferred to cs cargo ship (#153)
Play#1 output Play#1 1 No shells on cs cargo ship (#153)
Play#1 output Play#1 1 0 total shells transferred to cs cargo ship (#154)
Play#1 output Play#1 6 0 399
Play#1 input tend g t 5 150
Play#1 command tend
Play#1 output Play#1 1 0 total guns transferred off of cs cargo ship (#150)
Play#1 output Play#1 1 5 total guns transferred off of cs cargo ship (#151)
Play#1 output Play#1 1 3 total guns transferred off of cs cargo ship (#152)
Play#1 output Play#1 1 0 total guns transferred off of cs cargo ship (#153)
Play#1 output Play#1 1 0 total guns transferred off of cs cargo ship (#154)
Play#1 output Play#1 6 0 398
Play#1 input tend g 153 -40 t
Play#1 command tend
Play#1 output Play#1 1 8 total guns transferred to cs cargo ship (#153)
Play#1 output Play#1 6 0 397
Play#1 input tend
Play#1 command tend
Play#1 output Play#1 4 Tend what commodity (or 'land')?
Play#1 input x
Play#1 output Play#1 1 Can't tend 'x'
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 397
Play#1 input tend
Play#1 command tend
Play#1 output Play#1 4 Tend what commodity (or 'land')?
Play#1 input f
Play#1 output Play#1 4 Tender(s)?
Play#1 input -1
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 397
Play#1 input tend
Play#1 command tend
Play#1 output Play#1 4 Tend what commodity (or 'land')?
Play#1 input f
Play#1 output Play#1 4 Tender(s)?
Play#1 input 150
Play#1 output Play#1 4 Number of food to tend from cs cargo ship (#150)?
Play#1 input x
Play#1 output Play#1 1 Amount must be non-zero!
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 397
Play#1 input tend
Play#1 command tend
Play#1 output Play#1 4 Tend what commodity (or 'land')?
Play#1 input f
Play#1 output Play#1 4 Tender(s)?
Play#1 input 150/151
Play#1 output Play#1 4 Number of food to tend from cs cargo ship (#150)?
Play#1 input 1
Play#1 output Play#1 4 Ships to be tended?
Play#1 input 153
Play#1 output Play#1 1 1 total food transferred off of cs cargo ship (#150)
Play#1 output Play#1 4 Number of food to tend from cs cargo ship (#151)?
Play#1 input -1
Play#1 output Play#1 4 Ships to be tended?
Play#1 input 154
Play#1 output Play#1 1 1 total food transferred to cs cargo ship (#151)
Play#1 output Play#1 6 0 396
Play#1 input tend land -1
Play#1 command tend
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 396
Play#1 input tend land 160/162/163/164
Play#1 command tend
Play#1 output Play#1 1 You don't own ship #160!
Play#1 output Play#1 1 You don't own ship #162!
Play#1 output Play#1 1 You don't own ship #163!
Play#1 output Play#1 1 You don't own ship #164!
Play#1 output Play#1 6 0 395
Play#1 input tend land 150 -1
Play#1 command tend
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 395
Play#1 input tend land 151 301 -1
Play#1 command tend
Play#1 output Play#1 1 command failed
Play#1 output Play#1 6 0 394
Play#1 input tend land n
Play#1 command tend
Play#1 output Play#1 6 0 393
Play#1 input tend land 151 301 n
Play#1 command tend
Play#1 output Play#1 6 0 392
Play#1 input tend land 151 301 151
Play#1 command tend
Play#1 output Play#1 1 cs cargo ship (#151) won't tend to itself
Play#1 output Play#1 6 0 391
Play#1 input tend land 166 330 164
Play#1 command tend
Play#1 output Play#1 1 You are not on friendly terms with the owner of ship #164!
Play#1 output Play#1 6 0 390
Play#1 input tend land 151 301 0
Play#1 command tend
Play#1 output Play#1 1 ls landing ship (#0) is not in the same sector as cs cargo ship (#151)
Play#1 output Play#1 6 0 389
Play#1 input tend land 150 n 151
Play#1 command tend
Play#1 output Play#1 6 0 388
Play#1 input tend land 150 * 151
Play#1 command tend
Play#1 output Play#1 1 sup supply #300 does not have "assault" capability and can't be tended
Play#1 output Play#1 6 0 387
Play#1 input tend land 150 301 150
Play#1 command tend
Play#1 output Play#1 1 linf light infantry #301 is not on cs cargo ship (#150)!
Play#1 output Play#1 6 0 386
Play#1 input tend land 151 301 171/173
Play#1 command tend
Play#1 output Play#1 1 sb submarine (#171) doesn't carry land units!
Play#1 output Play#1 1 sbc cargo submarine (#173) doesn't carry land units!
Play#1 output Play#1 6 0 385
Play#1 input tend land t 301/302/303 170
Play#1 command tend
Play#1 output Play#1 1 linf light infantry #301 is not on cs cargo ship (#150)!
Play#1 output Play#1 1 linf light infantry #302 is not on cs cargo ship (#150)!
Play#1 output Play#1 1 linf light infantry #303 is not on cs cargo ship (#150)!
Play#1 output Play#1 1 linf light infantry #301 transferred from cs cargo ship (#151) to frg frigate (#170)
Play#1 output Play#1 1 linf light infantry #302 is not on cs cargo ship (#151)!
Play#1 output Play#1 1 linf light infantry #303 is not on cs cargo ship (#151)!
Play#1 output Play#1 1 linf light infantry #301 is not on cs cargo ship (#152)!
Play#1 output Play#1 1 linf light infantry #302 transferred from cs cargo ship (#152) to frg frigate (#170)
Play#1 output Play#1 1 linf light infantry #303 is not on cs cargo ship (#152)!
Play#1 output Play#1 1 linf light infantry #301 is not on cs cargo ship (#153)!
Play#1 output Play#1 1 linf light infantry #302 is not on cs cargo ship (#153)!
Play#1 output Play#1 1 frg frigate (#170) doesn't have room for any more land units!
Play#1 output Play#1 1 linf light infantry #301 is not on cs cargo ship (#154)!
Play#1 output Play#1 1 linf light infantry #302 is not on cs cargo ship (#154)!
Play#1 output Play#1 1 linf light infantry #303 is not on cs cargo ship (#154)!
Play#1 output Play#1 6 0 384
Play#1 input tend land 165 320/321/322 171
Play#1 command tend
Play#1 output Play#1 1 spy infiltrator #320 transferred from ls landing ship (#165) to sb submarine (#171)
Play#1 output Play#1 1 spy infiltrator #321 transferred from ls landing ship (#165) to sb submarine (#171)
Play#1 output Play#1 1 sb submarine (#171) doesn't have room for more than two spy units!
Play#1 output Play#1 6 0 383
Play#1 input tend land 165/171 s 173
Play#1 command tend
Play#1 output Play#1 1 spy infiltrator #322 transferred from ls landing ship (#165) to sbc cargo submarine (#173)
Play#1 output Play#1 1 spy infiltrator #320 transferred from sb submarine (#171) to sbc cargo submarine (#173)
Play#1 output Play#1 1 sbc cargo submarine (#173) doesn't have room for more than two spy units!
Play#1 output Play#1 6 0 382
Play#1 input tend land 173 s 150/165
Play#1 command tend
Play#1 output Play#1 1 spy infiltrator #320 transferred from sbc cargo submarine (#173) to cs cargo ship (#150)
Play#1 output Play#1 1 cs cargo ship (#150) doesn't have room for any more land units!
Play#1 output Play#1 1 spy infiltrator #322 transferred from sbc cargo submarine (#173) to ls landing ship (#165)
Play#1 output Play#1 6 0 381
Play#1 input tend land 166 330 162
Play#1 command tend
Play#1 output Play#1 1 linf light infantry #330 transferred from cs cargo ship (#166) to cs cargo ship (#162)
Play#1 output Play#1 6 0 380
Play#1 input tend land 166 331 163
Play#1 command tend
Play#1 output Play#1 1 linf light infantry #331 transferred from cs cargo ship (#166) to cs cargo ship (#163)
Play#1 output Play#1 6 0 379
Play#1 input tend
Play#1 command tend
Play#1 output Play#1 4 Tend what commodity (or 'land')?
Play#1 input land
Play#1 output Play#1 4 Tender(s)?
Play#1 input !
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 379
Play#1 input tend
Play#1 command tend
Play#1 output Play#1 4 Tend what commodity (or 'land')?
Play#1 input land
Play#1 output Play#1 4 Tender(s)?
Play#1 input -1
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 379
Play#1 input tend
Play#1 command tend
Play#1 output Play#1 4 Tend what commodity (or 'land')?
Play#1 input land
Play#1 output Play#1 4 Tender(s)?
Play#1 input 165
Play#1 output Play#1 4 Land unit(s) to tend from ls landing ship (#165)?
Play#1 input -1
Play#1 output Play#1 1 Usage: tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
Play#1 output Play#1 6 0 379
Play#1 input tend
Play#1 command tend
Play#1 output Play#1 4 Tend what commodity (or 'land')?
Play#1 input land
Play#1 output Play#1 4 Tender(s)?
Play#1 input 165
Play#1 output Play#1 4 Land unit(s) to tend from ls landing ship (#165)?
Play#1 input 322
Play#1 output Play#1 4 Ship to be tended?
Play#1 input -1
Play#1 output Play#1 1 command failed
Play#1 output Play#1 6 0 378
Play#1 input tend
Play#1 command tend
Play#1 output Play#1 4 Tend what commodity (or 'land')?
Play#1 input land
Play#1 output Play#1 4 Tender(s)?
Play#1 input 165
Play#1 output Play#1 4 Land unit(s) to tend from ls landing ship (#165)?
Play#1 input 322
Play#1 output Play#1 4 Ship to be tended?
Play#1 input 172
Play#1 output Play#1 1 spy infiltrator #322 transferred from ls landing ship (#165) to cs cargo ship (#172)
Play#1 output Play#1 6 0 377
Play#1 input ctld
Play#1 output Play#1 1 Bye-bye
Play#1 logout 1
Play#1 output Play#1 3 so long...
Conn4 output Conn4 2 Empire server ready
Conn4 input user tester
Conn4 output Conn4 0 hello tester
Conn4 input coun POGO
Conn4 output Conn4 0 country name POGO
Conn4 input pass peter
Conn4 output Conn4 0 password ok
Conn4 input play
Conn4 login 0 127.0.0.1 tester
Play#0 output Play#0 2 2
Play#0 output Play#0 1
Play#0 output Play#0 1 *** Server configured for testing ***
Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
Play#0 output Play#0 6 0 640
Play#0 input tend m 160/164 1 166
Play#0 command tend
Play#0 output Play#0 1 You don't own ship #160!
Play#0 output Play#0 1 1 total military transferred off of cs cargo ship (#164)
Play#0 output Play#0 6 0 639
Play#0 input tend f 166 1 160/164
Play#0 command tend
Play#0 output Play#0 1 You don't own ship #160!
Play#0 output Play#0 1 1 total food transferred off of cs cargo ship (#166)
Play#0 output Play#0 6 0 638
Play#0 input tend c 160/164 1 166
Play#0 command tend
Play#0 output Play#0 1 You don't own ship #160!
Play#0 output Play#0 1 0 total civilians transferred off of cs cargo ship (#164)
Play#0 output Play#0 6 0 637
Play#0 input tend c 166 1 160/164
Play#0 command tend
Play#0 output Play#0 1 You don't own ship #160!
Play#0 output Play#0 1 0 total civilians transferred off of cs cargo ship (#166)
Play#0 output Play#0 6 0 636
Play#0 input tend land 163/164 313/314 166
Play#0 command tend
Play#0 output Play#0 1 linf light infantry #313 transferred from cs cargo ship (#163) to cs cargo ship (#166)
Play#0 output Play#0 1 linf light infantry #314 is not on cs cargo ship (#163)!
Play#0 output Play#0 1 linf light infantry #313 is not on cs cargo ship (#164)!
Play#0 output Play#0 1 linf light infantry #314 transferred from cs cargo ship (#164) to cs cargo ship (#166)
Play#0 output Play#0 6 0 635
Play#0 input tend land 162 312 160
Play#0 command tend
Play#0 output Play#0 1 You don't own ship #160!
Play#0 output Play#0 6 0 634
Play#0 input ctld
Play#0 output Play#0 1 Bye-bye
Play#0 logout 0
Play#0 output Play#0 3 so long...
Conn5 output Conn5 2 Empire server ready
Conn5 input user tester
Conn5 output Conn5 0 hello tester
Conn5 input coun 1
Conn5 output Conn5 0 country name 1
Conn5 input pass 1
Conn5 output Conn5 0 password ok
Conn5 input play
Conn5 login 1 127.0.0.1 tester
Play#1 output Play#1 2 2
Play#1 output Play#1 1
Play#1 output Play#1 1 *** Server configured for testing ***
Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
Play#1 output Play#1 1 You have a new telegram waiting ...
Play#1 output Play#1 6 0 377
Play#1 input ltend x
Play#1 command ltend
Play#1 output Play#1 1 Unrecognized item "x"
Play#1 output Play#1 1 Usage: ltend <COMM> <tender-SHIPS> <NUM> <UNITS>
Play#1 output Play#1 6 0 377
Play#1 input ltend f -1
Play#1 command ltend
Play#1 output Play#1 1 Usage: ltend <COMM> <tender-SHIPS> <NUM> <UNITS>
Play#1 output Play#1 6 0 377
Play#1 input ltend f n
Play#1 command ltend
Play#1 output Play#1 6 0 376
Play#1 input ltend f 212
Play#1 command ltend
Play#1 output Play#1 1 You don't own ship #212!
Play#1 output Play#1 6 0 375
Play#1 input tend f 200 1 -1
Play#1 command tend
Play#1 output Play#1 1 command failed
Play#1 output Play#1 6 0 374
Play#1 input ltend f 200 1 n
Play#1 command ltend
Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#200)
Play#1 output Play#1 6 0 373
Play#1 input ltend f 200 1 26
Play#1 command ltend
Play#1 output Play#1 1 You don't own land unit #26!
Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#200)
Play#1 output Play#1 6 0 372
Play#1 input ltend f 200 1 0
Play#1 command ltend
Play#1 output Play#1 1 linf light infantry #0 is not on cs cargo ship (#200)!
Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#200)
Play#1 output Play#1 6 0 371
Play#1 input ltend i 200/201 1 350/352
Play#1 command ltend
Play#1 output Play#1 1 No iron ore on cs cargo ship (#200)
Play#1 output Play#1 1 No iron ore on cs cargo ship (#201)
Play#1 output Play#1 6 0 370
Play#1 input ltend c 200/201 1 350/352
Play#1 command ltend
Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)!
Play#1 output Play#1 1 0 total civilians transferred off of cs cargo ship (#200)
Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)!
Play#1 output Play#1 1 0 total civilians transferred off of cs cargo ship (#201)
Play#1 output Play#1 6 0 369
Play#1 input ltend h 200/201 1 350/352
Play#1 command ltend
Play#1 output Play#1 1 No heavy products on cs cargo ship (#200)
Play#1 output Play#1 1 No heavy products on cs cargo ship (#201)
Play#1 output Play#1 6 0 368
Play#1 input ltend f 200/201 0 350/351//352
Play#1 command ltend
Play#1 output Play#1 6 0 367
Play#1 input ltend s 200/201 5 350/351/352
Play#1 command ltend
Play#1 output Play#1 1 cs cargo ship (#200) out of shells
Play#1 output Play#1 1 7 total shells transferred off of cs cargo ship (#200)
Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)!
Play#1 output Play#1 1 sup supply #351 is not on cs cargo ship (#201)!
Play#1 output Play#1 1 5 total shells transferred off of cs cargo ship (#201)
Play#1 output Play#1 6 0 366
Play#1 input ltend g 200/201 21 350/352
Play#1 command ltend
Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)!
Play#1 output Play#1 1 10 total guns transferred off of cs cargo ship (#200)
Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)!
Play#1 output Play#1 1 10 total guns transferred off of cs cargo ship (#201)
Play#1 output Play#1 6 0 365
Play#1 input ltend i 200/201 -1 350/352
Play#1 command ltend
Play#1 output Play#1 1 cs cargo ship (#200) cannot hold any iron ore
Play#1 output Play#1 1 cs cargo ship (#201) cannot hold any iron ore
Play#1 output Play#1 6 0 364
Play#1 input ltend c 200/201 -1 350/352
Play#1 command ltend
Play#1 output Play#1 1 No civilians on sup supply #350
Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)!
Play#1 output Play#1 1 0 total civilians transferred to cs cargo ship (#200)
Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)!
Play#1 output Play#1 1 No civilians on sup supply #352
Play#1 output Play#1 1 0 total civilians transferred to cs cargo ship (#201)
Play#1 output Play#1 6 0 363
Play#1 input ltend l 200/201 -1 350/352
Play#1 command ltend
Play#1 output Play#1 1 No light products on sup supply #350
Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)!
Play#1 output Play#1 1 0 total light products transferred to cs cargo ship (#200)
Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)!
Play#1 output Play#1 1 No light products on sup supply #352
Play#1 output Play#1 1 0 total light products transferred to cs cargo ship (#201)
Play#1 output Play#1 6 0 362
Play#1 input ltend s 200/201 -20 351/352
Play#1 command ltend
Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)!
Play#1 output Play#1 1 2 total shells transferred to cs cargo ship (#200)
Play#1 output Play#1 1 sup supply #351 is not on cs cargo ship (#201)!
Play#1 output Play#1 1 5 total shells transferred to cs cargo ship (#201)
Play#1 output Play#1 6 0 361
Play#1 input ltend m 200/201 -25 350/351/352
Play#1 command ltend
Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)!
Play#1 output Play#1 1 30 total military transferred to cs cargo ship (#200)
Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)!
Play#1 output Play#1 1 sup supply #351 is not on cs cargo ship (#201)!
Play#1 output Play#1 1 25 total military transferred to cs cargo ship (#201)
Play#1 output Play#1 6 0 360
Play#1 input ltend
Play#1 command ltend
Play#1 output Play#1 4 Transfer what commodity?
Play#1 input x
Play#1 output Play#1 1 Unrecognized item "x"
Play#1 output Play#1 1 Usage: ltend <COMM> <tender-SHIPS> <NUM> <UNITS>
Play#1 output Play#1 6 0 360
Play#1 input ltend
Play#1 command ltend
Play#1 output Play#1 4 Transfer what commodity?
Play#1 input f
Play#1 output Play#1 4 Tender(s)?
Play#1 input -1
Play#1 output Play#1 1 Usage: ltend <COMM> <tender-SHIPS> <NUM> <UNITS>
Play#1 output Play#1 6 0 360
Play#1 input ltend
Play#1 command ltend
Play#1 output Play#1 4 Transfer what commodity?
Play#1 input f
Play#1 output Play#1 4 Tender(s)?
Play#1 input 200/201
Play#1 output Play#1 4 Amount to transfer?
Play#1 input 1
Play#1 output Play#1 4 Units to be tended?
Play#1 input 350/351
Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#200)
Play#1 output Play#1 4 Amount to transfer?
Play#1 input -1
Play#1 output Play#1 4 Units to be tended?
Play#1 input 350
Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)!
Play#1 output Play#1 1 0 total food transferred to cs cargo ship (#201)
Play#1 output Play#1 6 0 359
Play#1 input ctld
Play#1 output Play#1 1 Bye-bye
Play#1 logout 1
Play#1 output Play#1 3 so long...
Conn6 output Conn6 2 Empire server ready
Conn6 input user tester
Conn6 output Conn6 0 hello tester
Conn6 input coun POGO
Conn6 output Conn6 0 country name POGO
Conn6 input pass peter
Conn6 output Conn6 0 password ok
Conn6 input play
Conn6 login 0 127.0.0.1 tester
Play#0 output Play#0 2 2
Play#0 output Play#0 1
Play#0 output Play#0 1 *** Server configured for testing ***
Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
Play#0 output Play#0 6 0 640
Play#0 input ltend m 160 1 310
Play#0 command ltend
Play#0 output Play#0 1 You don't own ship #160!
Play#0 output Play#0 6 0 639
Play#0 input ltend m 200 1 350
Play#0 command ltend
Play#0 output Play#0 1 1 total military transferred off of cs cargo ship (#200)
Play#0 output Play#0 6 0 638
Play#0 input ltend g 200 -1 350
Play#0 command ltend
Play#0 output Play#0 1 1 total guns transferred to cs cargo ship (#200)
Play#0 output Play#0 6 0 637
Play#0 input ctld
Play#0 output Play#0 1 Bye-bye
Play#0 logout 0
Play#0 output Play#0 3 so long...
Conn7 output Conn7 2 Empire server ready
Conn7 input user tester
Conn7 output Conn7 0 hello tester
Conn7 input coun POGO
Conn7 output Conn7 0 country name POGO
Conn7 input pass peter
Conn7 output Conn7 0 password ok
Conn7 input play
Conn7 login 0 127.0.0.1 tester
Play#0 output Play#0 2 2
Play#0 output Play#0 1
Play#0 output Play#0 1 *** Server configured for testing ***
Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
Play#0 output Play#0 6 0 640
Play#0 input cens * ?des#.
Play#0 command census
Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 CENSUS del dst
Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
Play#0 output Play#0 1 2 -3,-1 h 2% 0 .. .. 1 101 100 0 100 100% 0 0 1
Play#0 output Play#0 1 1 -6,0 h 2% 0 .. .. 100 50 0 100 100% 0 0 1
Play#0 output Play#0 1 1 -4,0 h 2% 0 .. .. 110 50 0 99 100% 0 0 1
Play#0 output Play#0 1 1 -2,0 h 2% 0 .. .. 2 99 50 0 100 100% 0 0 1
Play#0 output Play#0 1 1 0,0 h 2% 0 .. .. 100 126 0 32 100% 0 0 1
Play#0 output Play#0 1 2 2,0 h 2% 0 .. .. 100 124 0 100 100% 0 0 1
Play#0 output Play#0 1 3 4,0 h 2% 0 .. .. 100 106 0 100 100% 0 0 1
Play#0 output Play#0 1 4 6,0 h 2% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 0 8,0 h 2% 0 .. .. 100 101 0 99 100% 0 0 1
Play#0 output Play#0 1 1 -3,1 h 0% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 1 1,1 h 0% 0 .. .. 100 106 0 91 100% 0 0 1
Play#0 output Play#0 1 2 3,1 h 0% 0 .. .. 100 106 0 100 100% 0 0 1
Play#0 output Play#0 1 3 5,1 h 0% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 4 7,1 h 0% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 0 9,1 h 0% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 1 1,3 + 0% 0 .. .. 100 106 0 91 100% 0 0 1
Play#0 output Play#0 1 2 3,3 + 0% 0 .. .. 100 106 0 100 100% 0 0 1
Play#0 output Play#0 1 3 5,3 + 0% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 4 7,3 + 0% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 0 9,3 + 0% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 1 0,4 c 2% 0 .. .. 100 118 0 73 100% 0 0 1
Play#0 output Play#0 1 2 2,4 c 2% 0 .. .. 100 118 0 100 100% 0 0
Play#0 output Play#0 1 3 4,4 c 2% 0 .. .. 100 112 0 100 100% 0 0
Play#0 output Play#0 1 4 6,4 c 2% 0 .. .. 100 100 0 100 100% 0 0
Play#0 output Play#0 1 0 8,4 c 2% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 1 1,5 c 0% 0 .. .. 100 106 0 91 100% 0 0 1
Play#0 output Play#0 1 2 3,5 c 0% 0 .. .. 100 106 0 100 100% 0 0 1
Play#0 output Play#0 1 3 5,5 c 0% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 4 7,5 c 0% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 0 9,5 c 0% 0 .. .. 100 100 0 100 100% 0 0 1
Play#0 output Play#0 1 30 sectors
Play#0 output Play#0 6 0 640
Play#0 input comm * ?des#.
Play#0 command commodity
Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 COMMODITIES deliver-- distribute
Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
Play#0 output Play#0 1 2 -3,-1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 1 -6,0 h .......... .......... 0 0 0 9999 0 10 0 9999 1 200
Play#0 output Play#0 1 1 -4,0 h .......... .......... 0 0 0 9999 0 10 0 9999 0 200
Play#0 output Play#0 1 1 -2,0 h .......... .......... 1 1 0 9999 0 10 0 9999 0 200
Play#0 output Play#0 1 1 0,0 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 2 2,0 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 3 4,0 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 4 6,0 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 0 8,0 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 1 -3,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 1 1,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 2 3,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 3 5,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 4 7,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 0 9,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 1 1,3 + .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 2 3,3 + .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 3 5,3 + .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 4 7,3 + .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 0 9,3 + .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 1 0,4 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 2 2,4 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 3 4,4 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 4 6,4 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 0 8,4 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 1 1,5 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 2 3,5 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 3 5,5 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 4 7,5 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 0 9,5 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200
Play#0 output Play#0 1 30 sectors
Play#0 output Play#0 6 0 640
Play#0 input ship *
Play#0 command ship
Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
Play#0 output Play#0 1 1 0 ls landing shi 0,0 a 100% 0 0 0 9 0 0 1 2 90 145
Play#0 output Play#0 1 1 1 ls landing shi 2,0 a 100% 0 0 0 0 0 0 0 0 90 145
Play#0 output Play#0 1 1 2 ls landing shi 4,0 a 100% 0 0 0 0 0 0 0 0 90 145
Play#0 output Play#0 1 1 3 ls landing shi 6,0 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 4 ls landing shi 8,0 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 5 ls landing shi 1,1 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 6 ls landing shi 3,1 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 7 ls landing shi 5,1 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 8 ls landing shi 7,1 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 9 ls landing shi 9,1 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 10 ls landing shi 1,3 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 11 ls landing shi 3,3 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 12 ls landing shi 5,3 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 13 ls landing shi 7,3 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 14 ls landing shi 9,3 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 15 ls landing shi 0,4 a 100% 0 0 0 9 0 0 1 1 90 145
Play#0 output Play#0 1 1 16 ls landing shi 2,4 a 100% 0 0 0 0 0 0 0 0 90 145
Play#0 output Play#0 1 1 17 ls landing shi 4,4 a 100% 0 0 0 0 0 0 0 0 90 145
Play#0 output Play#0 1 1 18 ls landing shi 6,4 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 19 ls landing shi 8,4 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 20 ls landing shi 1,5 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 21 ls landing shi 3,5 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 22 ls landing shi 5,5 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 23 ls landing shi 7,5 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 24 ls landing shi 9,5 a 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 25 fb fishing boa 0,4 a 100% 0 0 0 9 0 0 0 0 90 0
Play#0 output Play#0 1 1 26 fb fishing boa 2,4 a 100% 0 0 0 0 0 0 0 0 90 0
Play#0 output Play#0 1 1 27 fb fishing boa 4,4 a 100% 0 0 0 0 0 0 0 0 90 0
Play#0 output Play#0 1 1 28 fb fishing boa 6,4 a 100% 0 6 0 0 0 0 0 0 90 0
Play#0 output Play#0 1 1 29 fb fishing boa 8,4 a 100% 0 6 0 0 0 0 0 0 90 0
Play#0 output Play#0 1 1 30 fb fishing boa 1,5 a 100% 0 6 0 0 0 0 0 0 90 0
Play#0 output Play#0 1 1 31 fb fishing boa 3,5 a 100% 0 6 0 0 0 0 0 0 90 0
Play#0 output Play#0 1 1 32 fb fishing boa 5,5 a 100% 0 6 0 0 0 0 0 0 90 0
Play#0 output Play#0 1 1 33 fb fishing boa 7,5 a 100% 0 6 0 0 0 0 0 0 90 0
Play#0 output Play#0 1 1 34 fb fishing boa 9,5 a 100% 0 6 0 0 0 0 0 0 90 0
Play#0 output Play#0 1 1 80 cs cargo ship -2,0 100% 10 50 0 0 0 0 0 0 90 145
Play#0 output Play#0 1 1 81 cs cargo ship -4,0 100% 0 50 0 1 0 0 0 0 90 145
Play#0 output Play#0 1 1 82 cs cargo ship -6,0 100% 10 50 0 0 0 0 0 0 90 145
Play#0 output Play#0 1 2 85 cs cargo ship -2,0 100% 11 0 0 0 0 0 0 0 90 145
Play#0 output Play#0 1 2 86 cs cargo ship -4,0 100% 10 0 0 0 0 0 0 0 90 145
Play#0 output Play#0 1 1 87 cs cargo ship -3,-1 100% 9 0 0 0 0 0 0 0 90 145
Play#0 output Play#0 1 2 92 ls landing shi 0,0 b 100% 0 6 0 6 0 0 2 2 90 145
Play#0 output Play#0 1 3 93 ls landing shi 0,0 b 100% 0 6 0 6 0 0 2 2 90 145
Play#0 output Play#0 1 4 94 ls landing shi 0,0 b 100% 0 5 0 1 0 0 1 1 90 145
Play#0 output Play#0 1 1 95 ls landing shi 1,-1 b 100% 0 6 0 0 0 0 1 1 90 145
Play#0 output Play#0 1 1 100 cal light carri -2,0 100% 0 0 0 0 19 21 4 0 90 145
Play#0 output Play#0 1 1 101 mb missile boa -2,0 100% 0 0 0 0 9 0 1 0 90 180
Play#0 output Play#0 1 1 105 cs cargo ship -2,0 100% 0 0 0 0 0 0 1 0 90 180
Play#0 output Play#0 1 1 110 frg frigate -2,0 100% 0 0 0 0 0 0 0 2 90 145
Play#0 output Play#0 1 1 111 sb submarine -2,0 100% 0 0 0 0 0 0 0 2 90 145
Play#0 output Play#0 1 1 112 cs cargo ship -2,0 100% 0 0 0 0 0 0 0 2 90 145
Play#0 output Play#0 1 1 113 sbc cargo subma -2,0 100% 0 0 0 0 0 0 0 1 90 150
Play#0 output Play#0 1 1 115 cs cargo ship -2,0 100% 0 0 0 0 0 0 0 2 90 150
Play#0 output Play#0 1 1 150 cs cargo ship 1,-1 t 100% 17 17 23 19 0 0 0 2 90 145
Play#0 output Play#0 1 1 151 cs cargo ship 1,-1 t 100% 17 17 23 21 0 0 0 0 90 145
Play#0 output Play#0 1 1 152 cs cargo ship 1,-1 t 100% 22 22 18 20 0 0 0 0 90 145
Play#0 output Play#0 1 1 153 cs cargo ship 1,-1 t 100% 22 22 18 21 0 0 0 1 90 145
Play#0 output Play#0 1 1 154 cs cargo ship 1,-1 t 100% 22 22 18 19 0 0 0 1 90 145
Play#0 output Play#0 1 2 162 cs cargo ship 0,-2 u 100% 20 20 20 25 0 0 0 2 90 145
Play#0 output Play#0 1 3 163 cs cargo ship 0,-2 u 100% 20 20 20 25 0 0 0 1 90 145
Play#0 output Play#0 1 4 164 cs cargo ship 0,-2 u 100% 20 19 20 21 0 0 0 0 90 145
Play#0 output Play#0 1 1 165 ls landing shi 1,-1 100% 0 20 0 20 0 0 0 3 90 145
Play#0 output Play#0 1 1 166 cs cargo ship 0,-2 100% 20 21 20 9 0 0 0 2 90 145
Play#0 output Play#0 1 1 170 frg frigate 1,-1 100% 0 20 0 20 0 0 0 2 90 145
Play#0 output Play#0 1 1 171 sb submarine 1,-1 100% 0 20 0 20 0 0 0 1 90 145
Play#0 output Play#0 1 1 172 cs cargo ship 1,-1 100% 0 20 0 20 0 0 0 1 90 145
Play#0 output Play#0 1 1 173 sbc cargo subma 1,-1 100% 0 10 0 20 0 0 0 0 90 150
Play#0 output Play#0 1 1 175 cs cargo ship 1,-1 100% 0 10 0 20 0 0 0 0 90 150
Play#0 output Play#0 1 1 200 cs cargo ship 1,-1 T 100% 20 49 20 18 0 0 0 2 90 145
Play#0 output Play#0 1 1 201 cs cargo ship 1,-1 T 100% 20 45 20 20 0 0 0 1 90 145
Play#0 output Play#0 1 2 212 cs cargo ship 1,-1 T 100% 20 20 20 20 0 0 0 0 90 145
Play#0 output Play#0 1 71 ships
Play#0 output Play#0 6 0 640
Play#0 input carg *
Play#0 command cargo
Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#0 output Play#0 1 0 ls 0,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 ls 2,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 ls 4,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 3 ls 6,0 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 4 ls 8,0 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 5 ls 1,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 6 ls 3,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 7 ls 5,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 8 ls 7,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 ls 9,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 10 ls 1,3 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 11 ls 3,3 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 12 ls 5,3 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 13 ls 7,3 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 14 ls 9,3 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 15 ls 0,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 16 ls 2,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 17 ls 4,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 18 ls 6,4 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 19 ls 8,4 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 20 ls 1,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 21 ls 3,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 22 ls 5,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 23 ls 7,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 24 ls 9,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 25 fb 0,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 26 fb 2,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 27 fb 4,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 28 fb 6,4 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 29 fb 8,4 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 30 fb 1,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 31 fb 3,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 32 fb 5,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 33 fb 7,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 34 fb 9,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 80 cs -2,0 100% 10 50 0 0 0 0 0 0 0 0 52 10 0
Play#0 output Play#0 1 81 cs -4,0 100% 0 50 0 1 0 0 0 0 0 0 52 10 0
Play#0 output Play#0 1 82 cs -6,0 100% 10 50 0 1 0 0 0 0 0 0 52 10 0
Play#0 output Play#0 1 85 cs -2,0 100% 11 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 86 cs -4,0 100% 10 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 87 cs -3,-1 100% 9 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 92 ls 0,0 b 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 93 ls 0,0 b 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 94 ls 0,0 b 100% 0 5 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 95 ls 1,-1 b 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 100 cal -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 101 mb -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 105 cs -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 110 frg -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 111 sb -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 112 cs -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 113 sbc -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 115 cs -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 150 cs 1,-1 t 100% 17 17 23 15 42 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 151 cs 1,-1 t 100% 17 17 23 20 37 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 152 cs 1,-1 t 100% 22 22 18 0 39 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 153 cs 1,-1 t 100% 22 22 18 0 50 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 154 cs 1,-1 t 100% 22 22 18 0 42 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 162 cs 0,-2 u 100% 20 20 20 7 42 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 163 cs 0,-2 u 100% 20 20 20 7 42 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 164 cs 0,-2 u 100% 20 19 20 7 42 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 165 ls 1,-1 100% 0 20 0 7 1 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 166 cs 0,-2 100% 20 21 20 7 42 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 170 frg 1,-1 100% 0 20 0 7 2 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 171 sb 1,-1 100% 0 20 0 7 2 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 172 cs 1,-1 100% 0 20 0 7 2 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 173 sbc 1,-1 100% 0 10 0 7 2 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 175 cs 1,-1 100% 0 10 0 7 2 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 200 cs 1,-1 T 100% 20 49 20 2 33 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 201 cs 1,-1 T 100% 20 45 20 7 32 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 212 cs 1,-1 T 100% 20 20 20 7 42 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 71 ships
Play#0 output Play#0 6 0 640
Play#0 input plane *
Play#0 command plane
Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special
Play#0 output Play#0 1 1 0 sam Sea Sparrow 0,0 A 100% 60 18 180 2 0 0S
Play#0 output Play#0 1 1 1 sam Sea Sparrow 2,0 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 2 sam Sea Sparrow 4,0 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 3 sam Sea Sparrow 6,0 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 4 sam Sea Sparrow 8,0 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 5 sam Sea Sparrow 1,1 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 6 sam Sea Sparrow 3,1 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 7 sam Sea Sparrow 5,1 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 8 sam Sea Sparrow 7,1 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 9 sam Sea Sparrow 9,1 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 10 sam Sea Sparrow 1,3 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 11 sam Sea Sparrow 3,3 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 12 sam Sea Sparrow 5,3 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 13 sam Sea Sparrow 7,3 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 14 sam Sea Sparrow 9,3 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 15 sam Sea Sparrow 0,4 A 100% 60 18 180 2 0 15S
Play#0 output Play#0 1 1 16 sam Sea Sparrow 2,4 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 17 sam Sea Sparrow 4,4 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 18 sam Sea Sparrow 6,4 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 19 sam Sea Sparrow 8,4 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 20 sam Sea Sparrow 1,5 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 21 sam Sea Sparrow 3,5 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 22 sam Sea Sparrow 5,5 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 23 sam Sea Sparrow 7,5 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 24 sam Sea Sparrow 9,5 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 25 sam Sea Sparrow 0,0 A 100% 60 18 180 2 0
Play#0 output Play#0 1 2 26 sam Sea Sparrow 2,0 A 100% 60 18 180 2 0
Play#0 output Play#0 1 3 27 sam Sea Sparrow 4,0 A 100% 60 18 180 2 0
Play#0 output Play#0 1 4 28 sam Sea Sparrow 6,0 A 100% 60 18 180 2 0
Play#0 output Play#0 1 1 30 sam Sea Sparrow 0,0 C 100% 60 18 180 2 0 50L
Play#0 output Play#0 1 1 31 sam Sea Sparrow 2,0 C 100% 60 18 180 2 0
Play#0 output Play#0 1 1 32 sam Sea Sparrow 4,0 C 100% 60 18 180 2 0
Play#0 output Play#0 1 1 33 sam Sea Sparrow 6,0 C 100% 60 18 180 2 0
Play#0 output Play#0 1 1 34 sam Sea Sparrow 8,0 C 100% 60 18 180 2 0 54L
Play#0 output Play#0 1 1 35 sam Sea Sparrow 0,0 C 100% 60 18 180 2 0 50L
Play#0 output Play#0 1 2 36 sam Sea Sparrow 2,0 C 100% 60 18 180 2 0
Play#0 output Play#0 1 3 37 sam Sea Sparrow 4,0 C 100% 60 18 180 2 0
Play#0 output Play#0 1 4 38 sam Sea Sparrow 6,0 C 100% 60 18 180 2 0
Play#0 output Play#0 1 1 40 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 100S
Play#0 output Play#0 1 1 41 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 100S
Play#0 output Play#0 1 1 42 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 100S
Play#0 output Play#0 1 1 43 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 100S
Play#0 output Play#0 1 1 44 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 101S
Play#0 output Play#0 1 1 45 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 100L
Play#0 output Play#0 1 1 46 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 105L
Play#0 output Play#0 1 1 47 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0
Play#0 output Play#0 1 1 48 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0
Play#0 output Play#0 1 1 49 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0
Play#0 output Play#0 1 1 50 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0
Play#0 output Play#0 1 1 51 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0
Play#0 output Play#0 1 1 52 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0
Play#0 output Play#0 1 1 53 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0
Play#0 output Play#0 1 1 54 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0
Play#0 output Play#0 1 1 55 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0
Play#0 output Play#0 1 1 56 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0
Play#0 output Play#0 1 1 57 sam Sea Sparrow -2,0 100% 60 19 200 6 0 105S
Play#0 output Play#0 1 1 58 sam Sea Sparrow -2,0 100% 60 19 200 6 0
Play#0 output Play#0 1 1 59 sam Sea Sparrow -2,0 100% 60 19 200 6 1
Play#0 output Play#0 1 1 60 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 61 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 62 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 63 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 64 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 65 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 66 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 67 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 68 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 69 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 70 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 71 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 72 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 73 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 74 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 75 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 76 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 77 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 78 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 79 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 80 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S
Play#0 output Play#0 1 1 81 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0
Play#0 output Play#0 1 1 82 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0
Play#0 output Play#0 1 1 83 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0
Play#0 output Play#0 1 1 84 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0
Play#0 output Play#0 1 1 85 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0
Play#0 output Play#0 1 1 86 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0
Play#0 output Play#0 1 1 87 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0
Play#0 output Play#0 1 1 88 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0
Play#0 output Play#0 1 1 89 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0
Play#0 output Play#0 1 1 90 mi Harpoon -2,0 M 100% 60 7 200 11 0
Play#0 output Play#0 1 1 91 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S
Play#0 output Play#0 1 1 92 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S
Play#0 output Play#0 1 1 93 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S
Play#0 output Play#0 1 1 94 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S
Play#0 output Play#0 1 1 95 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S
Play#0 output Play#0 1 1 96 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S
Play#0 output Play#0 1 1 97 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S
Play#0 output Play#0 1 1 98 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S
Play#0 output Play#0 1 1 99 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S
Play#0 output Play#0 1 1 100 mi Harpoon -2,0 M 100% 60 7 200 11 0 100S
Play#0 output Play#0 1 1 101 mi Harpoon -2,0 M 100% 60 7 200 11 0
Play#0 output Play#0 1 1 102 mi Harpoon -2,0 M 100% 60 7 200 11 0
Play#0 output Play#0 1 1 103 mi Harpoon -2,0 M 100% 60 7 200 11 0
Play#0 output Play#0 1 1 104 mi Harpoon -2,0 M 100% 60 7 200 11 0
Play#0 output Play#0 1 1 105 mi Harpoon -2,0 M 100% 60 7 200 11 0
Play#0 output Play#0 1 1 106 mi Harpoon -2,0 M 100% 60 7 200 11 0
Play#0 output Play#0 1 1 107 mi Harpoon -2,0 M 100% 60 7 200 11 0
Play#0 output Play#0 1 1 108 mi Harpoon -2,0 M 100% 60 7 200 11 0
Play#0 output Play#0 1 1 109 mi Harpoon -2,0 M 100% 60 7 200 11 0
Play#0 output Play#0 1 1 110 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 111 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 112 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 113 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 114 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 115 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 116 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 117 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 118 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 119 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 120 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 121 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 122 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 123 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 124 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 125 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 126 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 127 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 128 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 129 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S
Play#0 output Play#0 1 1 130 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 131 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 132 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 133 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 134 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 135 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 136 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 137 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 138 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 139 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0
Play#0 output Play#0 1 1 140 zep Zeppelin -2,0 100% 60 2 180 21 0
Play#0 output Play#0 1 1 150 sam Sea Sparrow 0,0 B 100% 60 18 180 2 0
Play#0 output Play#0 1 2 151 sam Sea Sparrow 2,0 100% 60 18 180 2 0
Play#0 output Play#0 1 3 152 sam Sea Sparrow 4,0 100% 60 18 180 2 0
Play#0 output Play#0 1 1 153 sam Sea Sparrow 6,0 B 100% 60 18 180 2 0 3S
Play#0 output Play#0 1 1 154 sam Sea Sparrow 8,0 B 100% 60 18 180 2 0 4S
Play#0 output Play#0 1 1 155 sam Sea Sparrow 1,1 B 100% 60 18 180 2 0 5S
Play#0 output Play#0 1 1 156 sam Sea Sparrow 3,1 B 100% 60 18 180 2 0 6S
Play#0 output Play#0 1 1 157 sam Sea Sparrow 5,1 B 100% 60 18 180 2 0 7S
Play#0 output Play#0 1 1 158 sam Sea Sparrow 7,1 B 100% 60 18 180 2 0 8S
Play#0 output Play#0 1 1 159 sam Sea Sparrow 9,1 B 100% 60 18 180 2 0 9S
Play#0 output Play#0 1 1 160 sam Sea Sparrow 1,3 B 100% 60 18 180 2 0 10S
Play#0 output Play#0 1 1 161 sam Sea Sparrow 3,3 B 100% 60 18 180 2 0 11S
Play#0 output Play#0 1 1 162 sam Sea Sparrow 5,3 B 100% 60 18 180 2 0 12S
Play#0 output Play#0 1 1 163 sam Sea Sparrow 7,3 B 100% 60 18 180 2 0 13S
Play#0 output Play#0 1 1 164 sam Sea Sparrow 9,3 B 100% 60 18 180 2 0 14S
Play#0 output Play#0 1 1 165 sam Sea Sparrow 0,4 B 100% 60 18 180 2 0
Play#0 output Play#0 1 2 166 sam Sea Sparrow 2,4 100% 60 18 180 2 0
Play#0 output Play#0 1 3 167 sam Sea Sparrow 4,4 100% 60 18 180 2 0
Play#0 output Play#0 1 1 168 sam Sea Sparrow 6,4 B 100% 60 18 180 2 0 18S
Play#0 output Play#0 1 1 169 sam Sea Sparrow 8,4 B 100% 60 18 180 2 0 19S
Play#0 output Play#0 1 1 170 sam Sea Sparrow 1,5 B 100% 60 18 180 2 0 20S
Play#0 output Play#0 1 1 171 sam Sea Sparrow 3,5 B 100% 60 18 180 2 0 21S
Play#0 output Play#0 1 1 172 sam Sea Sparrow 5,5 B 100% 60 18 180 2 0 22S
Play#0 output Play#0 1 1 173 sam Sea Sparrow 7,5 B 100% 60 18 180 2 0 23S
Play#0 output Play#0 1 1 174 sam Sea Sparrow 9,5 B 100% 60 18 180 2 0 24S
Play#0 output Play#0 1 1 180 sam Sea Sparrow 0,0 100% 60 18 180 2 0
Play#0 output Play#0 1 2 182 sam Sea Sparrow 0,0 100% 60 18 180 2 0 92S
Play#0 output Play#0 1 3 183 sam Sea Sparrow 0,0 100% 60 18 180 2 0 93S
Play#0 output Play#0 1 4 184 sam Sea Sparrow 0,0 100% 60 18 180 2 0 94S
Play#0 output Play#0 1 2 192 sam Sea Sparrow 0,0 B 100% 60 18 180 2 0 92S
Play#0 output Play#0 1 3 193 sam Sea Sparrow 0,0 B 100% 60 18 180 2 0 93S
Play#0 output Play#0 1 1 194 sam Sea Sparrow 0,0 100% 60 18 180 2 0
Play#0 output Play#0 1 4 195 sam Sea Sparrow 1,-1 B 100% 60 18 180 2 0 95S
Play#0 output Play#0 1 1 200 sam Sea Sparrow 0,0 D 100% 60 18 180 2 0
Play#0 output Play#0 1 2 201 sam Sea Sparrow 2,0 100% 60 18 180 2 0
Play#0 output Play#0 1 1 202 sam Sea Sparrow 4,0 D 100% 60 18 180 2 0 52L
Play#0 output Play#0 1 1 203 sam Sea Sparrow 6,0 D 100% 60 18 180 2 0 53L
Play#0 output Play#0 1 1 210 sam Sea Sparrow 0,0 100% 60 18 180 2 0
Play#0 output Play#0 1 2 212 sam Sea Sparrow 0,0 100% 60 18 180 2 0 92L
Play#0 output Play#0 1 1 213 sam Sea Sparrow 0,0 100% 60 18 180 2 0
Play#0 output Play#0 1 4 214 sam Sea Sparrow 0,0 100% 60 18 180 2 0 94L
Play#0 output Play#0 1 2 222 sam Sea Sparrow 0,0 D 100% 60 18 180 2 0 92L
Play#0 output Play#0 1 3 223 sam Sea Sparrow 0,0 D 100% 60 18 180 2 0 93L
Play#0 output Play#0 1 1 224 sam Sea Sparrow 0,0 100% 60 18 180 2 0
Play#0 output Play#0 1 1 230 sam Sea Sparrow -2,0 100% 60 18 180 2 0
Play#0 output Play#0 1 1 231 sam Sea Sparrow -2,0 100% 60 18 180 2 0 121L
Play#0 output Play#0 1 1 232 sam Sea Sparrow -2,0 100% 60 18 180 2 0
Play#0 output Play#0 1 1 233 sam Sea Sparrow -2,0 100% 60 18 180 2 0 123L
Play#0 output Play#0 1 187 planes
Play#0 output Play#0 6 0 640
Play#0 input land *
Play#0 command land
Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
Play#0 output Play#0 1 1 0 linf light infa 0,0 A 100% 6 0 60 0 40 42% 0 0 0S
Play#0 output Play#0 1 1 1 linf light infa 2,0 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 2 linf light infa 4,0 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 3 linf light infa 6,0 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 4 linf light infa 8,0 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 5 linf light infa 1,1 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 6 linf light infa 3,1 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 7 linf light infa 5,1 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 8 linf light infa 7,1 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 9 linf light infa 9,1 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 10 linf light infa 1,3 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 11 linf light infa 3,3 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 12 linf light infa 5,3 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 13 linf light infa 7,3 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 14 linf light infa 9,3 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 15 linf light infa 0,4 A 100% 6 0 60 0 40 42% 0 0 15S
Play#0 output Play#0 1 1 16 linf light infa 2,4 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 17 linf light infa 4,4 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 18 linf light infa 6,4 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 19 linf light infa 8,4 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 20 linf light infa 1,5 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 21 linf light infa 3,5 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 22 linf light infa 5,5 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 23 linf light infa 7,5 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 24 linf light infa 9,5 A 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 25 linf light infa 0,0 A 100% 0 0 60 0 40 42% 0 0 0S
Play#0 output Play#0 1 2 26 linf light infa 2,0 A 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 3 27 linf light infa 4,0 A 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 4 28 linf light infa 6,0 A 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 30 linf light infa 0,0 C 100% 0 0 60 0 40 42% 0 0 50L
Play#0 output Play#0 1 1 31 linf light infa 2,0 C 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 32 linf light infa 4,0 C 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 33 linf light infa 6,0 C 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 34 linf light infa 8,0 C 100% 0 0 60 0 40 42% 0 0 54L
Play#0 output Play#0 1 1 35 linf light infa 0,0 C 100% 0 0 60 0 40 42% 0 0 50L
Play#0 output Play#0 1 2 36 linf light infa 2,0 C 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 3 37 linf light infa 4,0 C 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 4 38 linf light infa 6,0 C 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 50 tra train 0,0 a 100% 0 0 60 9 40 42% 2 2
Play#0 output Play#0 1 1 51 tra train 2,0 a 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 52 tra train 4,0 a 100% 6 0 60 0 40 42% 1 1
Play#0 output Play#0 1 1 53 tra train 6,0 a 100% 6 0 60 0 40 42% 1 1
Play#0 output Play#0 1 1 54 tra train 8,0 a 100% 5 0 60 1 40 42% 1 1
Play#0 output Play#0 1 1 80 sup supply -2,0 100% 0 0 60 0 50 42% 0 0
Play#0 output Play#0 1 1 81 sup supply -4,0 100% 0 0 60 0 50 42% 0 0
Play#0 output Play#0 1 1 82 sup supply -6,0 100% 0 0 60 0 50 42% 0 0
Play#0 output Play#0 1 2 92 tra train 0,0 b 100% 6 0 60 6 40 42% 2 2
Play#0 output Play#0 1 3 93 tra train 0,0 b 100% 6 0 60 0 40 42% 1 1
Play#0 output Play#0 1 4 94 tra train 0,0 b 100% 5 0 60 1 40 42% 1 1
Play#0 output Play#0 1 1 100 rad radar unit -2,0 100% 0 0 60 0 270 42% 1 0
Play#0 output Play#0 1 1 105 rad radar unit -2,0 100% 0 0 60 0 270 42% 1 0
Play#0 output Play#0 1 1 110 tra train -2,0 100% 0 0 60 0 40 42% 0 2
Play#0 output Play#0 1 1 115 tra train -2,0 100% 0 0 60 0 40 42% 0 10
Play#0 output Play#0 1 1 120 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115S
Play#0 output Play#0 1 1 121 rad radar unit -2,0 100% 0 0 60 0 270 42% 1 0 115S
Play#0 output Play#0 1 1 122 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L
Play#0 output Play#0 1 1 123 rad radar unit -2,0 100% 0 0 60 0 270 42% 1 0 115L
Play#0 output Play#0 1 1 124 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L
Play#0 output Play#0 1 1 125 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L
Play#0 output Play#0 1 1 126 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L
Play#0 output Play#0 1 1 127 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L
Play#0 output Play#0 1 1 128 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L
Play#0 output Play#0 1 1 129 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L
Play#0 output Play#0 1 1 130 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0
Play#0 output Play#0 1 1 131 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 110L
Play#0 output Play#0 1 1 132 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 110L
Play#0 output Play#0 1 1 133 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L
Play#0 output Play#0 1 1 140 linf light infa -2,0 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 141 linf light infa -2,0 100% 0 0 60 0 40 42% 0 0 110S
Play#0 output Play#0 1 1 142 linf light infa -2,0 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 143 linf light infa -2,0 100% 0 0 60 0 40 42% 0 0 115L
Play#0 output Play#0 1 1 150 hat hvy artill -2,0 100% 0 0 60 0 100 42% 0 0
Play#0 output Play#0 1 1 151 hat hvy artill -2,0 100% 0 0 60 0 100 42% 0 0 112S
Play#0 output Play#0 1 1 152 hat hvy artill -2,0 100% 0 0 60 0 100 42% 0 0
Play#0 output Play#0 1 1 160 tra train -2,0 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 170 spy infiltrato -2,0 100% 0 0 60 0 40 42% 0 0 111S
Play#0 output Play#0 1 1 171 spy infiltrato -2,0 100% 0 0 60 0 40 42% 0 0 111S
Play#0 output Play#0 1 1 172 spy infiltrato -2,0 100% 0 0 60 0 40 42% 0 0 113S
Play#0 output Play#0 1 1 173 spy infiltrato -2,0 100% 0 0 60 0 40 42% 0 0 110S
Play#0 output Play#0 1 1 174 spy infiltrato -2,0 100% 0 0 60 0 40 42% 0 0 112S
Play#0 output Play#0 1 1 180 linf light infa 0,0 B 100% 0 0 60 9 40 42% 0 0
Play#0 output Play#0 1 2 181 linf light infa 2,0 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 3 182 linf light infa 4,0 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 183 linf light infa 6,0 B 100% 6 0 60 0 40 42% 0 0 3S
Play#0 output Play#0 1 1 184 linf light infa 8,0 B 100% 6 0 60 0 40 42% 0 0 4S
Play#0 output Play#0 1 1 185 linf light infa 1,1 B 100% 0 0 60 9 40 42% 0 0 5S
Play#0 output Play#0 1 1 186 linf light infa 3,1 B 100% 0 0 60 0 40 42% 0 0 6S
Play#0 output Play#0 1 1 187 linf light infa 5,1 B 100% 6 0 60 0 40 42% 0 0 7S
Play#0 output Play#0 1 1 188 linf light infa 7,1 B 100% 6 0 60 0 40 42% 0 0 8S
Play#0 output Play#0 1 1 189 linf light infa 9,1 B 100% 6 0 60 0 40 42% 0 0 9S
Play#0 output Play#0 1 1 190 linf light infa 1,3 B 100% 0 0 60 9 40 42% 0 0 10S
Play#0 output Play#0 1 1 191 linf light infa 3,3 B 100% 0 0 60 0 40 42% 0 0 11S
Play#0 output Play#0 1 1 192 linf light infa 5,3 B 100% 6 0 60 0 40 42% 0 0 12S
Play#0 output Play#0 1 1 193 linf light infa 7,3 B 100% 6 0 60 0 40 42% 0 0 13S
Play#0 output Play#0 1 1 194 linf light infa 9,3 B 100% 6 0 60 0 40 42% 0 0 14S
Play#0 output Play#0 1 1 195 linf light infa 0,4 B 100% 0 0 60 9 40 42% 0 0
Play#0 output Play#0 1 2 196 linf light infa 2,4 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 3 197 linf light infa 4,4 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 198 linf light infa 6,4 B 100% 6 0 60 0 40 42% 0 0 18S
Play#0 output Play#0 1 1 199 linf light infa 8,4 B 100% 6 0 60 0 40 42% 0 0 19S
Play#0 output Play#0 1 1 200 linf light infa 1,5 B 100% 0 0 60 9 40 42% 0 0 20S
Play#0 output Play#0 1 1 201 linf light infa 3,5 B 100% 0 0 60 0 40 42% 0 0 21S
Play#0 output Play#0 1 1 202 linf light infa 5,5 B 100% 6 0 60 0 40 42% 0 0 22S
Play#0 output Play#0 1 1 203 linf light infa 7,5 B 100% 6 0 60 0 40 42% 0 0 23S
Play#0 output Play#0 1 1 204 linf light infa 9,5 B 100% 6 0 60 0 40 42% 0 0 24S
Play#0 output Play#0 1 1 210 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 2 212 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 92S
Play#0 output Play#0 1 3 213 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 93S
Play#0 output Play#0 1 4 214 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 94S
Play#0 output Play#0 1 2 222 linf light infa 0,0 B 100% 6 0 60 6 40 42% 0 0 92S
Play#0 output Play#0 1 3 223 linf light infa 0,0 B 100% 6 0 60 0 40 42% 0 0 93S
Play#0 output Play#0 1 1 224 linf light infa 0,0 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 225 linf light infa 1,-1 B 100% 6 0 60 0 40 42% 0 0 95S
Play#0 output Play#0 1 1 230 linf light infa 0,0 D 100% 0 0 60 9 40 42% 0 0
Play#0 output Play#0 1 2 231 linf light infa 2,0 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 232 linf light infa 4,0 D 100% 6 0 60 0 40 42% 0 0 52L
Play#0 output Play#0 1 1 233 linf light infa 6,0 D 100% 6 0 60 0 40 42% 0 0 53L
Play#0 output Play#0 1 1 240 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 2 242 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 92L
Play#0 output Play#0 1 1 243 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0
Play#0 output Play#0 1 4 244 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 94L
Play#0 output Play#0 1 2 252 linf light infa 0,0 D 100% 6 0 60 6 40 42% 0 0 92L
Play#0 output Play#0 1 3 253 linf light infa 0,0 D 100% 6 0 60 0 40 42% 0 0 93L
Play#0 output Play#0 1 1 254 linf light infa 0,0 100% 6 0 60 0 40 42% 0 0
Play#0 output Play#0 1 1 300 sup supply 1,-1 t 100% 0 0 60 0 50 42% 0 0 150S
Play#0 output Play#0 1 1 301 linf light infa 1,-1 t 100% 0 0 60 0 50 42% 0 0 170S
Play#0 output Play#0 1 1 302 linf light infa 1,-1 t 100% 0 0 60 0 50 42% 0 0 170S
Play#0 output Play#0 1 1 303 linf light infa 1,-1 t 100% 0 0 60 0 50 42% 0 0 153S
Play#0 output Play#0 1 1 304 hat hvy artill 1,-1 t 100% 0 0 60 0 100 42% 0 0 154S
Play#0 output Play#0 1 2 312 linf light infa 0,-2 u 100% 0 0 60 0 50 42% 0 0 162S
Play#0 output Play#0 1 1 313 linf light infa 0,-2 100% 0 0 60 0 50 42% 0 0 166S
Play#0 output Play#0 1 1 314 linf light infa 0,-2 100% 0 0 60 0 50 42% 0 0 166S
Play#0 output Play#0 1 1 315 linf light infa 1,-1 100% 0 0 60 0 40 42% 0 0 165S
Play#0 output Play#0 1 1 316 linf light infa 1,-1 100% 0 0 60 0 40 42% 0 0 165S
Play#0 output Play#0 1 1 317 linf light infa 1,-1 100% 0 0 60 0 40 42% 0 0 165S
Play#0 output Play#0 1 1 320 spy infiltrato 1,-1 s 100% 0 0 60 0 40 42% 0 0 150S
Play#0 output Play#0 1 1 321 spy infiltrato 1,-1 s 100% 0 0 60 0 40 42% 0 0 171S
Play#0 output Play#0 1 1 322 spy infiltrato 1,-1 s 100% 0 0 60 0 40 42% 0 0 172S
Play#0 output Play#0 1 2 330 linf light infa 0,-2 100% 0 0 60 0 40 42% 0 0 162S
Play#0 output Play#0 1 3 331 linf light infa 0,-2 100% 0 0 60 0 40 42% 0 0 163S
Play#0 output Play#0 1 1 350 sup supply 1,-1 100% 1 0 60 1 50 42% 0 0 200S
Play#0 output Play#0 1 1 351 sup supply 1,-1 100% 20 0 60 1 50 42% 0 0 200S
Play#0 output Play#0 1 1 352 sup supply 1,-1 100% 0 0 60 0 50 42% 0 0 201S
Play#0 output Play#0 1 143 units
Play#0 output Play#0 6 0 640
Play#0 input lcarg *
Play#0 command lcargo
Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#0 output Play#0 1 0 linf 0,0 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 linf 2,0 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 linf 4,0 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 3 linf 6,0 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 4 linf 8,0 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 5 linf 1,1 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 6 linf 3,1 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 7 linf 5,1 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 8 linf 7,1 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 linf 9,1 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 10 linf 1,3 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 11 linf 3,3 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 12 linf 5,3 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 13 linf 7,3 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 14 linf 9,3 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 15 linf 0,4 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 16 linf 2,4 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 17 linf 4,4 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 18 linf 6,4 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 19 linf 8,4 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 20 linf 1,5 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 21 linf 3,5 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 22 linf 5,5 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 23 linf 7,5 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 24 linf 9,5 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 25 linf 0,0 A 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 26 linf 2,0 A 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 27 linf 4,0 A 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 28 linf 6,0 A 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 30 linf 0,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 31 linf 2,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 32 linf 4,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 33 linf 6,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 34 linf 8,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 35 linf 0,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 36 linf 2,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 37 linf 4,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 38 linf 6,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 50 tra 0,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 51 tra 2,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 52 tra 4,0 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 53 tra 6,0 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 54 tra 8,0 a 100% 0 5 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 80 sup -2,0 100% 0 0 0 0 0 0 51 0 10 0 0 10 0
Play#0 output Play#0 1 81 sup -4,0 100% 0 0 0 0 1 0 51 0 10 0 0 10 0
Play#0 output Play#0 1 82 sup -6,0 100% 0 0 0 0 1 0 51 0 10 0 0 9 0
Play#0 output Play#0 1 92 tra 0,0 b 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 93 tra 0,0 b 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 94 tra 0,0 b 100% 0 5 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 100 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 105 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 110 tra -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 115 tra -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 120 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 121 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 122 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 123 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 124 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 125 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 126 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 127 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 128 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 129 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 130 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 131 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 132 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 133 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 140 linf -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 141 linf -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 142 linf -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 143 linf -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 150 hat -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 151 hat -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 152 hat -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 160 tra -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 170 spy -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 171 spy -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 172 spy -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 173 spy -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 174 spy -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 180 linf 0,0 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 181 linf 2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 182 linf 4,0 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 183 linf 6,0 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 184 linf 8,0 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 185 linf 1,1 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 186 linf 3,1 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 187 linf 5,1 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 188 linf 7,1 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 189 linf 9,1 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 190 linf 1,3 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 191 linf 3,3 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 192 linf 5,3 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 193 linf 7,3 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 194 linf 9,3 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 195 linf 0,4 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 196 linf 2,4 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 197 linf 4,4 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 198 linf 6,4 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 199 linf 8,4 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 200 linf 1,5 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 201 linf 3,5 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 202 linf 5,5 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 203 linf 7,5 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 204 linf 9,5 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 210 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 212 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 213 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 214 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 222 linf 0,0 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 223 linf 0,0 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 224 linf 0,0 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 225 linf 1,-1 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 230 linf 0,0 D 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 231 linf 2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 232 linf 4,0 D 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 233 linf 6,0 D 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 240 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 242 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 243 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 244 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 252 linf 0,0 D 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 253 linf 0,0 D 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 254 linf 0,0 100% 0 6 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 300 sup 1,-1 t 100% 0 0 0 0 0 0 100 0 0 0 0 10 0
Play#0 output Play#0 1 301 linf 1,-1 t 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 302 linf 1,-1 t 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 303 linf 1,-1 t 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 304 hat 1,-1 t 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 312 linf 0,-2 u 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 313 linf 0,-2 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 314 linf 0,-2 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 315 linf 1,-1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 316 linf 1,-1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 317 linf 1,-1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 320 spy 1,-1 s 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 321 spy 1,-1 s 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 322 spy 1,-1 s 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 330 linf 0,-2 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 331 linf 0,-2 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 350 sup 1,-1 100% 0 1 0 5 9 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 351 sup 1,-1 100% 0 20 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 352 sup 1,-1 100% 0 0 0 0 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 143 units
Play#0 output Play#0 6 0 640
Play#0 input read 0
Play#0 command read
Play#0 output Play#0 1 No telegrams for you at the moment...
Play#0 output Play#0 6 0 640
Play#0 input read 1
Play#0 command read
Play#0 output Play#0 1
Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 POGO unloaded 1 military from ls landing ship (#94) at 0,0
Play#0 output Play#0 1 POGO loaded 1 food onto tra train #54 at 8,0
Play#0 output Play#0 1 POGO unloaded 1 military from tra train #94 at 0,0
Play#0 output Play#0 1 POGO sam Sea Sparrow #194 unloaded in your harbor at 0,0
Play#0 output Play#0 1 POGO sam Sea Sparrow #34 loaded on tra train #54 at 8,0
Play#0 output Play#0 1 POGO sam Sea Sparrow #224 unloaded at your sector at 0,0
Play#0 output Play#0 1 POGO linf light infantry #224 unloaded in your harbor at 0,0
Play#0 output Play#0 1 POGO linf light infantry #34 loaded on your tra train #54 at 8,0
Play#0 output Play#0 1 POGO linf light infantry #254 unloaded in your harbor at 0,0
Play#0 output Play#0 1 POGO tended 1 military to cs cargo ship (#166)
Play#0 output Play#0 1 POGO linf light infantry #313 loaded on your cs cargo ship (#166) at 0,-2
Play#0 output Play#0 1 POGO linf light infantry #314 loaded on your cs cargo ship (#166) at 0,-2
Play#0 output Play#0 6 0 640
Play#0 input read 2
Play#0 command read
Play#0 output Play#0 1
Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 1 loaded 1 food onto ls landing ship (#92) at 0,0
Play#0 output Play#0 1 1 loaded 1 food onto ls landing ship (#92) at 0,0
Play#0 output Play#0 1 1 loaded 4 food onto ls landing ship (#92) at 0,0
Play#0 output Play#0 1 1 loaded 1 civilians onto cs cargo ship (#85) at -2,0
Play#0 output Play#0 1 1 loaded 1 food onto tra train #92 at 0,0
Play#0 output Play#0 1 1 loaded 1 food onto linf light infantry #222 at 0,0
Play#0 output Play#0 1 1 loaded 1 food onto linf light infantry #252 at 0,0
Play#0 output Play#0 1 1 loaded 1 food onto tra train #92 at 0,0
Play#0 output Play#0 1 1 loaded 4 food onto tra train #92 at 0,0
Play#0 output Play#0 1 1 loaded 5 food onto linf light infantry #222 at 0,0
Play#0 output Play#0 1 1 loaded 5 food onto linf light infantry #252 at 0,0
Play#0 output Play#0 1 1 unloaded 3 military from ls landing ship (#1) at 2,0
Play#0 output Play#0 1 1 unloaded 3 military from ls landing ship (#16) at 2,4
Play#0 output Play#0 1 1 unloaded 3 military from fb fishing boat (#26) at 2,4
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#1) at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#16) at 2,4
Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#26) at 2,4
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#1) at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#16) at 2,4
Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#26) at 2,4
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#1) at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#16) at 2,4
Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#26) at 2,4
Play#0 output Play#0 1 1 unloaded 1 civilians from cs cargo ship (#87) at -3,-1
Play#0 output Play#0 1 1 unloaded 3 military from tra train #51 at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from tra train #51 at 2,0
Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #181 at 2,0
Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #186 at 3,1
Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #191 at 3,3
Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #196 at 2,4
Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #201 at 3,5
Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #231 at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #181 at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #186 at 3,1
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #191 at 3,3
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #196 at 2,4
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #201 at 3,5
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #231 at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from tra train #51 at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from tra train #51 at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #181 at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #186 at 3,1
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #191 at 3,3
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #196 at 2,4
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #201 at 3,5
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #231 at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #181 at 2,0
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #186 at 3,1
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #191 at 3,3
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #196 at 2,4
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #201 at 3,5
Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #231 at 2,0
Play#0 output Play#0 1 1 sam Sea Sparrow #182 loaded on your ls landing ship (#92) at 0,0
Play#0 output Play#0 1 1 sam Sea Sparrow #151 unloaded in your harbor at 2,0
Play#0 output Play#0 1 1 sam Sea Sparrow #166 unloaded in your city at 2,4
Play#0 output Play#0 1 1 sam Sea Sparrow #212 loaded on tra train #92 at 0,0
Play#0 output Play#0 1 1 sam Sea Sparrow #201 unloaded at your sector at 2,0
Play#0 output Play#0 1 1 linf light infantry #212 loaded on your ls landing ship (#92) at 0,0
Play#0 output Play#0 1 1 linf light infantry #181 unloaded in your harbor at 2,0
Play#0 output Play#0 1 1 linf light infantry #196 unloaded in your city at 2,4
Play#0 output Play#0 1 1 linf light infantry #242 loaded on your tra train #92 at 0,0
Play#0 output Play#0 1 1 linf light infantry #231 unloaded in your harbor at 2,0
Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#162)
Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#162)
Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#162)
Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#162)
Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#162)
Play#0 output Play#0 1 1 linf light infantry #330 loaded on your cs cargo ship (#162) at 0,-2
Play#0 output Play#0 6 0 640
Play#0 input read 3
Play#0 command read
Play#0 output Play#0 1
Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 1 loaded 1 food onto ls landing ship (#93) at 0,0
Play#0 output Play#0 1 1 loaded 1 food onto ls landing ship (#93) at 0,0
Play#0 output Play#0 1 1 loaded 4 food onto ls landing ship (#93) at 0,0
Play#0 output Play#0 1 1 unloaded 3 military from ls landing ship (#2) at 4,0
Play#0 output Play#0 1 1 unloaded 3 military from ls landing ship (#17) at 4,4
Play#0 output Play#0 1 1 unloaded 3 military from fb fishing boat (#27) at 4,4
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#2) at 4,0
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#17) at 4,4
Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#27) at 4,4
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#2) at 4,0
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#17) at 4,4
Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#27) at 4,4
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#2) at 4,0
Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#17) at 4,4
Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#27) at 4,4
Play#0 output Play#0 1 1 sam Sea Sparrow #183 loaded on your ls landing ship (#93) at 0,0
Play#0 output Play#0 1 1 sam Sea Sparrow #152 unloaded in your harbor at 4,0
Play#0 output Play#0 1 1 sam Sea Sparrow #167 unloaded in your city at 4,4
Play#0 output Play#0 1 1 linf light infantry #213 loaded on your ls landing ship (#93) at 0,0
Play#0 output Play#0 1 1 linf light infantry #182 unloaded in your harbor at 4,0
Play#0 output Play#0 1 1 linf light infantry #197 unloaded in your city at 4,4
Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#163)
Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#163)
Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#163)
Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#163)
Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#163)
Play#0 output Play#0 1 1 linf light infantry #331 loaded on your cs cargo ship (#163) at 0,-2
Play#0 output Play#0 6 0 640
Play#0 input read 4
Play#0 command read
Play#0 output Play#0 1
Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 POGO loaded 1 food onto ls landing ship (#94) at 0,0
Play#0 output Play#0 1 POGO loaded 1 food onto tra train #94 at 0,0
Play#0 output Play#0 1 POGO sam Sea Sparrow #184 loaded on your ls landing ship (#94) at 0,0
Play#0 output Play#0 1 POGO sam Sea Sparrow #214 loaded on tra train #94 at 0,0
Play#0 output Play#0 1 POGO linf light infantry #214 loaded on your ls landing ship (#94) at 0,0
Play#0 output Play#0 1 POGO linf light infantry #244 loaded on your tra train #94 at 0,0
Play#0 output Play#0 1 POGO tended 1 food to cs cargo ship (#164)
Play#0 output Play#0 6 0 640
Play#0 input ctld
Play#0 output Play#0 1 Bye-bye
Play#0 logout 0
Play#0 output Play#0 3 so long...
Main shutdown