empserver/src/lib/global/land.c
Markus Armbruster bb467c335d Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2014-01-02 14:33:48 +01:00

167 lines
4 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* land.c: Land unit characteristics
*
* Known contributors to this file:
* Thomas Ruschak, 1992
* Ken Stevens, 1995
* Steve McClure, 1998-2000
*/
#include <config.h>
#include <math.h>
#include "misc.h"
#include "land.h"
/*
* Table of land unit types
* Initialized on startup from land.config and deity custom config (if any).
* Terminated by a sentinel with null l_name.
*/
struct lchrstr lchr[LND_TYPE_MAX + 2];
#define logx(a, b) (log((a)) / log((b)))
#define LND_ATTDEF(b, t) (((b) * (1.0 + ((sqrt((t)) / 100.0) * 4.0))) \
> 127 ? 127 : \
((b) * (1.0 + ((sqrt((t)) / 100.0) * 4.0))))
#define LND_SPD(b, t) ((b * (1.0 + ((sqrt(t) / 100.0) * 2.1))) > 127 \
? 127 : (b * (1.0 + ((sqrt(t) / 100.0) * 2.1))))
#define LND_VUL(b, t) ((b * (1.0 - ((sqrt(t) / 100.0) * 1.1))) < 0 \
? 0 : (b * (1.0 - ((sqrt(t) / 100.0) * 1.1))))
#define LND_FRG(b, t) ((t) ? \
((b) * (logx((t), 35.0) < 1.0 ? 1.0 : \
logx((t), 35.0))) : (b))
#define LND_DAM(b, t) ((t) ? \
((b) * (logx((t), 60.0) < 1.0 ? 1.0 : \
logx((t), 60.0))) : (b))
#define LND_ACC(b, t) ((b * (1.0 - ((sqrt(t) / 100.0) * 1.1))) < 0 \
? 0 : (b * (1.0 - ((sqrt(t) / 100.0) * 1.1))))
#define LND_AAF(b, t) ((b * (1.0 + ((sqrt(t) / 100.0) * 3.0))) > 127 \
? 127 : (b * (1.0 + ((sqrt(t) / 100.0) * 3.0))))
float
l_att(struct lchrstr *lcp, int tech)
{
return LND_ATTDEF(lcp->l_att, MAX(0, tech - lcp->l_tech));
}
float
l_def(struct lchrstr *lcp, int tech)
{
return LND_ATTDEF(lcp->l_def, MAX(0, tech - lcp->l_tech));
}
int
l_vul(struct lchrstr *lcp, int tech)
{
return LND_VUL(lcp->l_vul, MAX(0, tech - lcp->l_tech));
}
int
l_spd(struct lchrstr *lcp, int tech)
{
return LND_SPD(lcp->l_spd, MAX(0, tech - lcp->l_tech));
}
int
l_frg(struct lchrstr *lcp, int tech)
{
return LND_FRG(lcp->l_frg, MAX(0, tech - lcp->l_tech));
}
int
l_acc(struct lchrstr *lcp, int tech)
{
return LND_ACC(lcp->l_acc, MAX(0, tech - lcp->l_tech));
}
int
l_dam(struct lchrstr *lcp, int tech)
{
return LND_DAM(lcp->l_dam, MAX(0, tech - lcp->l_tech));
}
int
l_aaf(struct lchrstr *lcp, int tech)
{
return LND_AAF(lcp->l_aaf, MAX(0, tech - lcp->l_tech));
}
float
lnd_att(struct lndstr *lp)
{
return l_att(lchr + lp->lnd_type, lp->lnd_tech);
}
float
lnd_def(struct lndstr *lp)
{
return l_def(lchr + lp->lnd_type, lp->lnd_tech);
}
int
lnd_vul(struct lndstr *lp)
{
return l_vul(lchr + lp->lnd_type, lp->lnd_tech);
}
int
lnd_spd(struct lndstr *lp)
{
return l_spd(lchr + lp->lnd_type, lp->lnd_tech);
}
int
lnd_vis(struct lndstr *lp)
{
return lchr[lp->lnd_type].l_vis;
}
int
lnd_frg(struct lndstr *lp)
{
return l_frg(lchr + lp->lnd_type, lp->lnd_tech);
}
int
lnd_acc(struct lndstr *lp)
{
return l_acc(lchr + lp->lnd_type, lp->lnd_tech);
}
int
lnd_dam(struct lndstr *lp)
{
return l_dam(lchr + lp->lnd_type, lp->lnd_tech);
}
int
lnd_aaf(struct lndstr *lp)
{
return l_aaf(lchr + lp->lnd_type, lp->lnd_tech);
}