empserver/include/bit.h

71 lines
2.3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* bit.h: Definitions for variable sized bitfields
*
* Known contributors to this file:
*
*/
#ifndef _BIT_H_
#define _BIT_H_
typedef unsigned int bit_mask;
typedef bit_mask *bit_fdmask;
#ifndef bit
#define bit(x) (1 << (x))
#endif
/*
* File descriptor bit manipulation macros for use with select(2)
*/
#define BIT_NBBY 8
#define BIT_BITSPERMASK (sizeof(bit_mask) * BIT_NBBY)
#define BIT_SETB(a,b) \
((b)[(a)/BIT_BITSPERMASK] |= 1 << ((a) % BIT_BITSPERMASK))
#define BIT_CLRB(a,b) \
((b)[(a)/BIT_BITSPERMASK] &= ~(1<< ((a) % BIT_BITSPERMASK)))
#define BIT_ISSETB(a,b) \
((b)[(a)/BIT_BITSPERMASK] & (1<< ((a) % BIT_BITSPERMASK)))
#define BIT_ISCLRB(a,b) \
(((b)[(a)/BIT_BITSPERMASK] & (1<<((a) % BIT_BITSPERMASK))) == 0)
extern bit_fdmask bit_newfdmask();
extern bit_fdmask bit_newfdmask(void);
extern void bit_zero(bit_fdmask);
extern void bit_not(bit_fdmask);
extern void bit_copy(bit_fdmask, bit_fdmask);
extern void bit_or(bit_fdmask, bit_fdmask);
extern void bit_or3(bit_fdmask, bit_fdmask, bit_fdmask);
extern void bit_and(bit_fdmask, bit_fdmask);
extern void bit_and3(bit_fdmask, bit_fdmask, bit_fdmask);
extern int bit_fd(bit_fdmask);
#endif /* _BIT_H_ */