(io_select, io_flush, io_iopfromfd): Unused, remove. (io_open): Allow more than one open for the same file descriptor. The check is the last remaining use of io_list[], and it's unimportant. (io_list, niop, io_init): io_list[] no longer serves any purpose, remove. Sparse allocation of file descriptors (deplorable misfeature of Winsock, at least some versions) is no longer a problem. (getfdtablesize): Unused, remove. Was broken for Windows anyway.
74 lines
2.4 KiB
C
74 lines
2.4 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* empio.h: Describes io pointers used in Empire
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*
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* Known contributors to this file:
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*
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*/
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#ifndef _EMPIO_H_
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#define _EMPIO_H_
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#include <time.h> /* struct timeval */
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typedef struct iop *iop_t;
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#define IO_READ 0x1
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#define IO_WRITE 0x2
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#define IO_NEWSOCK 0x4
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#define IO_NBLOCK 0x8
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#define IO_EOF 0x10
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#define IO_CONN 0x20
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#define IO_ERROR 0x40
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#define IO_BUFSIZE 4096
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#define IO_NOWAIT 0
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#define IO_WAIT 1
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extern struct iop *io_open(int, int, int, int (*)(void), s_char *);
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extern void io_init(void);
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extern int io_noblocking(struct iop *, int);
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extern void io_close(struct iop *);
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extern int io_input(struct iop *, int);
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extern int io_inputwaiting(struct iop *);
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extern int io_outputwaiting(struct iop *);
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extern int io_output(struct iop *, int);
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extern int io_peek(struct iop *, s_char *, int);
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extern int io_read(struct iop *, s_char *, int);
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extern int io_write(struct iop *, s_char *, int, int);
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extern int io_output_all(struct iop *);
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extern int io_gets(struct iop *, s_char *, int);
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extern int io_puts(struct iop *, s_char *);
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extern int io_shutdown(struct iop *, int);
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extern int io_conn(struct iop *);
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extern int io_error(struct iop *);
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extern int io_eof(struct iop *);
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extern int io_fileno(struct iop *);
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#endif /* _EMPIO_H_ */
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