52 lines
1.9 KiB
Perl
52 lines
1.9 KiB
Perl
.TH Command ENLIST
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.NA enlist "Turn civilians into military"
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.LV Basic
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.SY "enlist <SECTS> <NUMBER>"
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The enlist command converts civilians into military
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in the sectors specified.
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Military \*Qcreated\*U by the enlist command are actually reserves
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called up from your country's military reserve.
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If your country has no military reserves
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(created by \*Qdemobilize\*U)
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then no civilians will be converted and no military will be generated.
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.s1
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After the program has collected any necessary information,
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it will list each sector where civilians answer the call
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and the number who showed up followed by
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the total number of military resulting (in parentheses).
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.s1
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If <NUMBER> is a positive number that many draftees will be sought in
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each sector regardless of any military already in the sector.
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.s1
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If <NUMBER> is a negative number of the form -\fBxxx\fP,
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then an enlistment quota is established
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and the draft board will attempt to enlist enough in each sector
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to bring the total number of military up to \fBxxx\fP in each sector.
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.s1
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Although the program tries to draft the specified number of
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civilians in each sector only one-half of the civilians
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in a sector can be called upon at any one time.
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.s1
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Civilians in conquered sectors (the conquered populace)
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will not serve in your armed forces.
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.s1
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.EX enl -3:3,-1:2 10
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.NF
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Number to enlist (max 397) : 22
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22 enlisted in -1,-1 (30)
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13 enlisted in 1,-1 (13)
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22 enlisted in 3,-1 (30)
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17 enlisted in -2,0 (17)
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22 enlisted in 0,0 (36)
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22 enlisted in -1,1 (34)
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22 enlisted in 1,1 (34)
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18 enlisted in 0,2 (18)
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22 enlisted in 2,2 (45)
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Total new enlistment : 180
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Paperwork at recruiting stations ... 3.6
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.FI
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Note that there is a cost of 0.02 BTU's per draftee in addition to the
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basic cost of the command and enlistees use up some mobility in the
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enlistment process (see \*Qinfo Mobility\*U for the exact formula).
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.s1
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.SA "demobilize, Mobility, Populace"
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