empserver/src/lib/update/bp.c
Markus Armbruster a0fa4550a8 Use sctstr member sct_uid instead of recomputing it
The old code recomputed it with sctoff() in some places, without
checking for failure.  Not a bug, because it can't actually fail, just
confusing.
2008-03-26 22:10:29 +01:00

146 lines
3.7 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* bp.c: The `build pointer' (bp) map
*
* Known contributors to this file:
* Ville Virrankoski, 1996
* Markus Armbruster, 2007
*/
/*
* Some commands call update functions to simulate the update.
* Naturally, these functions must not change game state then.
* Instead, they track values separate data structure, namely the bp
* map.
*/
#include <config.h>
#include "budg.h"
#include "update.h"
/* Item types we want to track. */
enum bp_item_idx {
BP_NONE = -1, /* not tracked */
BP_MILIT, BP_LCM, BP_HCM,
BP_MAX = BP_HCM
};
/*
* Stuff to track for a sector.
* A bp map is an array of these.
*/
struct bp {
short bp_item[BP_MAX + 1];
short bp_avail;
};
/* Map i_type to enum bp_item_idx. */
static enum bp_item_idx bud_key[I_MAX + 1] = {
BP_NONE, BP_MILIT, BP_NONE, BP_NONE,
BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE,
BP_LCM, BP_HCM, BP_NONE, BP_NONE
};
/* Return pointer to the element of BP belonging to SP. */
static struct bp *
bp_ref(struct bp *bp, struct sctstr *sp)
{
return &bp[sp->sct_uid];
}
/*
* Return the item value tracked in BP for sector SP's item COMM.
* COMM must be a tracked item type.
*/
int
bp_get_item(struct bp *bp, struct sctstr *sp, i_type comm)
{
enum bp_item_idx idx = bud_key[comm];
if (CANT_HAPPEN(idx < 0))
return sp->sct_item[comm];
return bp_ref(bp, sp)->bp_item[idx];
}
/* Set the item value tracked in BP for sector SP's item COMM. */
void
bp_put_item(struct bp *bp, struct sctstr *sp, i_type comm, int amount)
{
enum bp_item_idx idx = bud_key[comm];
if (idx >= 0)
bp_ref(bp, sp)->bp_item[idx] = amount;
}
/* Set the item values tracked in BP for sector SP from VEC. */
void
bp_put_items(struct bp *bp, struct sctstr *sp, short *vec)
{
enum bp_item_idx idx;
struct bp *p = bp_ref(bp, sp);
i_type i;
for (i = I_NONE + 1; i <= I_MAX; i++) {
idx = bud_key[i];
if (idx >= 0)
p->bp_item[idx] = vec[i];
}
}
/* Return avail tracked in BP for sector SP. */
int
bp_get_avail(struct bp *bp, struct sctstr *sp)
{
return bp_ref(bp, sp)->bp_avail;
}
/* Set avail tracked in BP for sector SP. */
void
bp_put_avail(struct bp *bp, struct sctstr *sp, int amount)
{
bp_ref(bp, sp)->bp_avail = amount;
}
/* Set the values tracked in BP for sector SP to the values in SP. */
void
bp_set_from_sect(struct bp *bp, struct sctstr *sp)
{
bp_put_items(bp, sp, sp->sct_item);
bp_put_avail(bp, sp, sp->sct_avail);
}
/*
* Return a new bp map.
* Caller should pass it to free() when done with it.
*/
struct bp *
bp_alloc(void)
{
return calloc(WORLD_SZ(), sizeof(struct bp));
}