44 lines
1.8 KiB
Perl
44 lines
1.8 KiB
Perl
.TH Command DROP
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.NA drop "Use planes to drop commodities in your own sectors"
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.LV Expert
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.SY "dropoff <TRANSPORTS> <ESCORTS> <SECT> <PATH|DESTINATION> <COMMODITY>"
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The \*Qdropoff\*U command is used to resupply beleaguered friendly
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troops with food, shells, reinforcements, and other necessities of
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battle.
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.s1
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<TRANSPORTS> represents a list of planes which are to travel
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to the target sector.
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Only planes which are provided with gas, and have sufficient mobility will
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be successfully selected for the mission.
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.s1
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<ESCORTS> represent a list of fighter planes which are capable of escorting
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the transports all the way to the target.
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To be selected, escorts must have fuel and mobility.
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.s1
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<SECT> represents an assembly point, where all of the planes in the
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mission meet before proceeding on to the target sector.
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The assembly point must be owned by you, and must not be more than
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four sectors away from any of the planes selected for the mission.
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.s1
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<COMMODITY> is the name of a commodity which is to be carried along
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on all of the planes which have a transport capacity.
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.s1
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Route is a normal empire path specification. You may also give a
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destination sector on the command line, or at any time while giving
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the route, and empire will use the best path from the current sector
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to the desired destination sector.
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.s1
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When getting a path interactively, empire will show you the information
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you have (from your bmap) concerning the current area, to help you plot
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your course.
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.s1
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Planes which arrive safely at the target sector will drop the goodies off
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to the waiting people below.
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.s1
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Any plane with the \*Qmine\*U ability can
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mine a sector by dropping shells in a sea sector.
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.s1
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Note that a plane must be at least 40% efficient before it can leave
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the ground.
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.s1
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.SA "Plane-types, bomb, fly, paradrop, recon, Mobility, Planes, Commodities"
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