empserver/src/lib/commands/supp.c

76 lines
2.1 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* supp.c: supply land units
*
* Known contributors to this file:
* Ken Stevens, 1995
*/
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "land.h"
#include "nat.h"
#include "nsc.h"
#include "file.h"
#include "commands.h"
int
supp(void)
{
int nunits;
struct nstr_item ni;
struct lndstr land;
if (!snxtitem(&ni, EF_LAND, player->argp[1]))
return RET_SYN;
nunits = 0;
while (nxtitem(&ni, (s_char *)&land)) {
if (!player->owner || land.lnd_own == 0)
continue;
nunits++;
resupply_all(&land);
putland(land.lnd_uid, &land);
if (has_supply(&land))
pr("%s has supplies\n", prland(&land));
else
pr("%s is out of supply\n", prland(&land));
}
if (nunits == 0) {
if (player->argp[1])
pr("%s: No unit(s)\n", player->argp[1]);
else
pr("%s: No unit(s)\n", "");
return RET_FAIL;
} else
pr("%d unit%s\n", nunits, splur(nunits));
return RET_OK;
}