empserver/src/lib/commands/shar.c
Markus Armbruster e42053d928 Break inclusion cycle: prototypes.h and commands.h included each
other.  Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special).  New header types.h to
help avoid inclusion cycles.  Sort include directives.  Remove some
superflous includes.
2006-07-10 06:37:23 +00:00

74 lines
2.1 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* shar.c: share a bmap with a friend
*
* Known contributors to this file:
* Ken Stevens, 1995
*/
#include <config.h>
#include "commands.h"
int
shar(void)
{
int to;
struct nstr_sect ns;
char des = 0;
int n;
to = natarg(player->argp[1], "Share bmap with which country? ");
if (to < 0)
return RET_SYN;
if (getrel(getnatp(to), player->cnum) < FRIENDLY) {
pr("%s does not have friendly relations towards you\n", cname(to));
return RET_FAIL;
}
if (!snxtsct(&ns, player->argp[2]))
return RET_SYN;
if (player->argp[3] && *player->argp[3]) {
if (sct_typematch(player->argp[3]) < 0)
return RET_SYN;
else
des = *player->argp[3];
}
if (!bmaps_intersect(player->cnum, to)) {
pr("Your bmap does not intersect %s's bmap.\n", cname(to));
return RET_FAIL;
}
n = share_bmap(player->cnum, to, &ns, des, cname(player->cnum));
pr("%d designations transmitted\n", n);
return RET_OK;
}