1 Welcome to Empire 4, code-named Wolfpack.
3 Empire is a multi-player, client/server Internet based war game.
4 Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak, Ken
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License (in file
10 `COPYING'), or (at your option) any later version.
12 See file `CREDITS' for a list of contributors.
14 Directory `doc' has additional information. File `doc/README'
15 describes the files there and what they talk about.
17 To build the server and set up a game, follow the steps below.
19 (1) Unpacking the source tree
21 If you downloaded a tarball, unpack it.
23 If you're pulling from CVS, check out and run bootstrap. This
24 requires Autoconf and Automake to be installed.
28 Requirements: GNU make and GNU troff (`groff'), ANSI C, Perl,
29 Bourne Shell and the common utilities.
31 See file `INSTALL' for detailed compilation and installation
32 instructions. Quick guide for the impatient: run configure; make;
33 make install. The last step is optional; everything runs fine
34 right from the build tree.
38 * Create a configuration for your game. make install installs one
39 in $prefix/etc/empire/econfig ($prefix is /usr/local unless you
40 chose something else with configure). You can use pconfig to
43 * Edit your configuration file. See doc/econfig for more
46 Unless you put your configuration file in the default location
47 (where make install installs it), you have to use -e with all
48 programs to make them use your configuration.
50 * Run files to set up your data directory.
52 * Run fairland to create a world. For a sample world, try
53 `fairland 10 30'. This creates file ./newcap_script, which will
54 be used below. You can edit it to change country names and
57 Check out fairland's manual page for more information.
59 * Start the server. For development, you want to run it with -d
60 in a debugger, see doc/debugging. Do not use -d for a real
63 * Log in as deity POGO with password peter. This guide assumes
64 you use the included client `empire', but other clients should
69 To change the deity password, use `change re <password>'.
73 * Create countries with `exec newcap_script'.
77 Naturally, there's more to running a real game than that, but that's
78 beyond the scope of this file.
80 Please report bugs to <wolfpack@wolfpackempire.com> or via SourceForge
81 http://sourceforge.net/projects/empserver (registration required).
83 For more information or help, try rec.games.empire on Usenet, or send
84 e-mail to <wolfpack@wolfpackempire.com> and we'll try to answer if we
85 can. Also check out our web site at "http://www.wolfpackempire.com".