1 Welcome to Empire 4, code-named Wolfpack.
3 Empire is a multi-player, client/server Internet based war game.
4 Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
5 Ken Stevens, Steve McClure, Markus Armbruster
7 This program is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License (in file
10 `COPYING'), or (at your option) any later version.
12 See file `CREDITS' for a list of contributors.
14 Directory `doc' has additional information. File `doc/README'
15 describes the files there and what they talk about.
17 To build the server and set up a game, follow the steps below.
19 (1) Unpacking the source tree
21 If you downloaded a tarball, unpack it.
23 If you cloned a git repository, run bootstrap. This requires
24 recent versions of Autoconf and Automake to be installed. See
25 also doc/contributing.
29 Prerequisites: IEEE Std 1003.1-2001 (POSIX.1-2001) with the X/Open
30 System Interfaces Extension, GNU make, Perl, and either nroff or
33 See file `INSTALL' for detailed compilation and installation
34 instructions. Quick guide for the impatient: run configure; make;
35 make install. The last step is optional; everything runs fine
36 right from the build tree.
38 If configure reports "readline: no" in its configuration summary,
39 fancy line editing doesn't work in the client. Commonly caused by
40 not having development libraries installed. On Linux, try
41 installing readline-devel.
43 If configure reports "terminfo: no" in its configuration summary,
44 highlighting doesn't work in the client. Commonly caused by not
45 having development libraries installed. On Linux, try installing
48 If make fails without doing anything, you're probably not using
49 GNU make. Some systems have it installed as `gmake'.
51 Solaris supports POSIX.1-2001, but you need to set up your
52 environment for that. Try
54 SHELL=/usr/xpg4/bin/sh
55 PATH=/usr/xpg6/bin:/usr/xpg4/bin:/usr/ccs/bin:$PATH
57 See standards(5) for details.
59 Likewise, AIX needs XPG_SUS_ENV=ON.
63 * Create a configuration for your game. make install installs one
64 in $prefix/etc/empire/econfig ($prefix is /usr/local unless you
65 chose something else with configure). You can use pconfig to
68 * Edit your configuration file. See doc/econfig for more
71 Unless you put your configuration file in the default location
72 (where make install installs it), you have to use -e with all
73 programs to make them use your configuration.
75 * Run files to set up your data directory.
77 * Run fairland to create a world. For a sample world, try
78 `fairland 10 30'. This creates file ./newcap_script, which will
79 be used below. You can edit it to change country names and
82 Check out fairland's manual page for more information.
84 * Start the server. For development, you want to run it with -d
85 in a debugger, see doc/debugging. Do not use -d for a real
88 * Log in as deity POGO with password peter. This guide assumes
89 you use the included client `empire', but other clients should
94 To change the deity password, use `change re <password>'.
96 * Create countries with `exec newcap_script'.
100 Naturally, there's more to running a real game than that, but that's
101 beyond the scope of this file.
103 Please report bugs to <wolfpack@wolfpackempire.com> or via SourceForge
104 <http://sourceforge.net/projects/empserver/> (registration required).
106 For more information or help, try rec.games.empire on Usenet, or send
107 e-mail to <wolfpack@wolfpackempire.com> and we'll try to answer if we
108 can. Also check out our web site at <http://www.wolfpackempire.com/>.