2 # Below are a list of questions you may or may not need to answer. They
3 # are all one-liner. Just change the default value if needed, and save
4 # the file when done. Have fun!!!
7 # Please enter your name:
10 # Please enter your user name:
11 # (For NT and the basic emp_client build, use "USERNAME = win-empcl2.8")
14 # Please enter your e-mail address:
15 EMAIL = wolfpack@wolfpackempire.com
17 # Please enter the host name you will be running on:
18 # (For NT you can use "HOSTNAME = localhost" as this seems to be what it
19 # always resolves to if you use 127.0.0.1 below)
20 HOSTNAME = blitz.wolfpackempire.com
22 # Please enter the ip address of the host you will be running on:
23 # (For NT you can use "IPADDR = 127.0.0.1")
24 IPADDR = 216.162.200.183
26 # Please enter the port you will be running on:
29 # Please enter the directory where you want the files for the game:
30 # (Note: Use a '/' to delimit directories. For NT, include a
32 EMPDIR = /home/wolfpack/emp4
34 # Ignore this next value for all builds except NT builds.
35 # For NT builds, use the above path, but replace the '/' with a '\'.
36 # Note that NTINSTDIR is not used for non-NT builds, and can be ignored.
37 # This is needed for the 'copy' comamnds, since they get very confused
38 # with the normal path names.
39 NTINSTDIR = C:\home\wolfpack\emp4
41 # Please enter the C-compiler you are using (full path is allowed):
42 # (For NT builds using MSVC, use "CC = CL")
45 # Please enter the linker you are using (full path is allowed):
46 # (For NT builds using MSVC, using "LD = ld" works fine.)
49 # Please enter the maximum number of countries you want:
52 # Please enter the world size you would like (WORLDX must be
57 # Please enter if you are setting up a blitz (1 - yes, 0 - no)
60 # Please enter the number of ETUs per update (must be divisible by 4):
63 # Please enter the frequency of the updates. For example:
65 # Once every 20 minutes - 20m
66 # Once every 4 hours - 4h
69 # That's it... Save this file, and type "make <arch>" to build the
70 # server. If you are not sure of what architectures are supported,
71 # just type "make" and it will tell you. (If you are building the
72 # NT port, use "nmake" instead of "make".)