1 The most recent player commands are kept in the global array
2 player_commands[], which is indexed by player_commands_index. Array
3 elements are strings of the form:
5 "%3d %3d %s", index, player->cnum, command
7 The server tries to log the most recent player commands when it
8 crashes. If you need better logs after a crash, consider enabling the
11 When the server detects a problem, it logs it and tries to recover.
12 The code is being converted to call oops() for this purpose, commonly
13 through CANT_HAPPEN(). When you run the server with -d, oops()
14 crashes by calling abort() before the recovery. This is what you want
15 when you run it in a debugger.