2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * actofgod.h: Deity meddling
29 * Known contributors to this file:
30 * Markus Armbruster, 2013
39 extern void report_god_takes(char *, char *, natid);
40 extern void report_god_gives(char *, char *, natid);
41 extern void divine_load(struct empobj *, int, int);
42 extern void divine_unload(struct empobj *, int, int);
43 extern void divine_sct_change(struct sctstr *, char *, int, int, char *, ...)
44 ATTRIBUTE((format (printf, 5, 6)));
45 #define divine_sct_change_quiet(sp, name, change, ...) \
46 divine_sct_change((sp), (name), -(change), 0, __VA_ARGS__)
47 extern void divine_nat_change(struct natstr *, char *, int, int, char *, ...)
48 ATTRIBUTE((format (printf, 5, 6)));
49 #define divine_nat_change_quiet(np, name, change, ...) \
50 divine_nat_change((np), (name), -(change), 0, __VA_ARGS__)
51 extern void divine_unit_change(struct empobj *, char *, int, int, char *, ...)
52 ATTRIBUTE((format (printf, 5, 6)));
53 #define divine_unit_change_quiet(unit, name, change, ...) \
54 divine_unit_change((unit), (name), -(change), 0, __VA_ARGS__)
55 extern void divine_flag_change(struct empobj *, char *, int, int,
57 extern void report_divine_gift(natid, struct ichrstr *, int, char *);