2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * lost.h: Definitions for lost items
30 * Known contributors to this file:
41 /* initial part must match struct empobj */
43 unsigned lost_seqno: 12;
44 unsigned lost_generation: 12;
46 time_t lost_timestamp; /* When it was lost */
47 natid lost_owner; /* Who lost it */
48 /* end of part matching struct empobj */
49 short lost_type; /* Type of thing (ship, plane, nuke, land, sector) */
50 int lost_id; /* uid of lost thing (0 for sector) */
55 #define getlost(n, p) ef_read(EF_LOST, (n), (p))
56 #define putlost(n, p) ef_write(EF_LOST, (n), (p))
58 /* src/lib/subs/lostsub.c */
59 extern void lost_and_found(int, natid, natid, int, coord, coord);
60 extern void makelost(int, natid, int, coord, coord);
61 extern void makenotlost(int, natid, int, coord, coord);
62 extern void delete_old_lostitems(void);