2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * optlist.h: Definitions of option listings
29 * Known contributors to this file:
32 * Markus Armbruster, 2004-2010
40 extern char dflt_econfig[];
42 /* Game parameters, can be set in econfig */
43 #define EMP_CONFIG_H_OUTPUT
44 #include "econfig-spec.h"
45 #undef EMP_CONFIG_H_OUTPUT
47 extern char *configdir;
48 extern char *builtindir;
51 extern char *schedulefil;
53 extern char motdfil[];
54 extern char downfil[];
59 KM_ALLOC = 1, /* memory allocated */
60 KM_INTERNAL = 2, /* not to be disclosed to players */
61 KM_OPTION = 4 /* historically an option */
65 UPD_DEMAND_NONE, /* no demand updates */
66 UPD_DEMAND_SCHED, /* scheduled updates are demand updates */
67 UPD_DEMAND_ASYNC, /* zdone triggers unscheduled update */
71 char *km_key; /* the key */
72 enum nsc_type km_type; /* type of associated data */
73 void *km_data; /* pointer to associated data */
74 int km_flags; /* useful flags */
75 char *km_comment; /* Comment (hopefully useful) */
78 extern struct keymatch configkeys[];