2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * unit.h: Generalize unit data structures and functions.
29 * Known contributors to this file:
30 * Ron Koenderink, 2006-2007
31 * Markus Armbruster, 2006-2015
40 struct emp_qelem queue; /* list of units */
41 double mobil; /* moving: how much the unit has left
42 ground combat: how much to charge */
43 union empobj_storage unit; /* unit */
44 /* Rest used only by ground combat (attsub.c) */
45 coord x, y; /* x,y it came from */
46 int eff; /* initial efficiency */
50 extern void unit_cargo_init(void);
51 extern void unit_carrier_change(struct empobj *, int, int, int);
52 extern int unit_cargo_first(int, int, int);
53 extern int unit_cargo_next(int, int);
54 extern int unit_cargo_count(int, int, int);
55 extern int unit_nplane(int, int, int *, int *, int *);
56 extern void unit_onresize(int);
58 extern char *unit_nameof(struct empobj *);
59 extern void unit_rad_map_set(struct emp_qelem *);
60 extern int unit_move(struct emp_qelem *);
61 extern void unit_teleport(struct empobj *, coord, coord);
62 extern int unit_update_cargo(struct empobj *);
63 extern void unit_drop_cargo(struct empobj *, natid);
64 extern void unit_give_away(struct empobj *, natid, natid);
65 extern void unit_wipe_orders(struct empobj *);