2 .NA edit "Edit sectors, ships, planes, land units, nukes or countries"
4 .SY "edit land <SECTS> [<KEY> <VALUE>]..."
5 .SY "edit ship <SHIPS> [<KEY> <VALUE>]..."
6 .SY "edit plane <PLANES> [<KEY> <VALUE>]..."
7 .SY "edit unit <LANDS> [<KEY> <VALUE>]..."
8 .SY "edit nuke <NUKES> [<KEY> <VALUE>]..."
9 .SY "edit country <NATS> [<KEY> <VALUE>]..."
10 The \*Qedit\*U command allows deities to edit properties of sectors
11 (confusingly called <land> here), ships, planes, land units, nukes, or
14 If you don't specify any <KEY> <VALUE> pair, \*Qedit\*U enters
15 interactive mode. Editable properties are shown together with their
16 keys and values. Enter a key character and a value to change a
17 property. Hit return to finish the command.
19 You can also specify one or more <KEY> <VALUE> pairs as command
20 arguments. In this case, \*Qedit\*U just sets the properties, and
21 does not enter interactive mode.
23 .SA "give, swapsector, Deity"