2 Current EMPIRE Command List
3 ------- ------ ------- ----
4 Initial number is cost in B.T.U. units.
5 Next 2 chars (if present) are:
6 $ - must be non-broke c -- must have capital
7 Args in [brackets] are optional.
8 All-caps args in <angle brackets> have the following meanings:
9 <NUM> :: a number in unspecified units
10 <COMM> :: a commodity such as `food', `guns', etc
11 <VAR> :: a commodity such as `food', `guns', etc
12 <TYPE> :: an item type such as `ship', `plane', etc
17 3 $c arm <PLANE> <NUKETYPE> <airburst?>
19 3 $c assault <to-SECT> <from-SHIP> [<forts?> <ships?> <arty?> <planes?>]
20 3 $c attack <SECT> [<forts?> <ships?> <arty?> <planes?>]
22 0 bestpath <SECTS> <SECTS>
23 0 bmap <SECTS|UNIT> [s|l|p|r|t|*|h]
24 3 $c board <to-SHIP> [<from-SHIP>|<from-sector>]
25 2 $c bomb <bomber-PLANES> <fighter-PLANES> <pin|strat> <ap-SECT> <PATH|DESTINATION>
26 1 budget [<sector type|P|S|L|A|M|N|C> <PRIORITY|~>]
27 1 $c build <s|l|b|p|n|t> <SECTS> <type|dir> [<number> <tech> <sure?>]
28 1 $c buy <COMM> <LOT#> <BID/UNIT> <DEST>
33 0 change <country|representative> <NAME>
34 1 c coastwatch <SECTS>
35 2 $c collect <LOAN> <SECT>
37 1 c consider <loan|treaty> <LOAN/TREATY> <acc|decl|post>
38 2 $c convert <SECTS> <NUM> [sure?]
41 2 c declare <all|friend|neut|hos|war> <NATS>
42 1 deliver <COMM> <SECTS> [q|<THRESH>] [<DIR>]
43 1 c demobilize <SECTS> <NUM> <active-reserve?> [sure?]
44 1 designate <SECTS> <type> [sure?]
46 1 distribute <SECTS> <DISTSECT|.|h>
47 1 $c drop <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION> <COMM>
48 0 dump <SECTS> [<fields>]
50 2 $c enlist <SECTS> <NUM>
51 0 execute <INPUT FILE>
52 1 $c explore <c|m> <SECT> <NUM> <PATH|DESTINATION>
54 1 $c fire <TYPE> <from-SECTS | SHIPS | UNITS> [TO-SECT | SHIP]
55 0 flash <COUNTRY> [<message>]
56 0 fleetadd <FLEET> <SHIPS>
57 2 $c fly <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION> <COM>
58 1 c follow <leader> <SHIPS>
59 1 fortify <UNITS> <MOB>
60 1 fuel <s|l> <SHIP/FLEET | UNIT/ARMY> <AMOUNT> [<OILER>]
61 1 $c grind <SECT> <NUM>
62 2 $c harden <PLANES> <NUM>
65 1 $c improve <road|rail|defense> <SECTS> <NUM>
69 3 $c lboard <to-LAND> [<from-sector>]
74 0 lbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
75 0 ldump <UNITS> [<fields>]
76 1 c lload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
78 0 lmap <SECTS|UNIT> [s|l|p|*|h]
80 1 c load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
83 1 c lradar <UNITS | SECTS>
84 1 c lrange <UNITS> <range>
85 1 c lretreat <UNITS|ARMY> <PATH> [i|h|b|c]
87 1 c ltend <COMM> <tender-SHIPS> <NUM> <UNITS>
88 1 c lunload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
90 0 map <SECTS|SHIP> [s|l|p|*|h]
91 1 c march <UNITS> <PATH|DESTINATION>
93 2 c mission <type> <PLANES|SHIPS|UNITS> <mission type> <op sect> [<radius>]
94 1 c morale <UNITS> <retreat%>
96 1 c move <c|m|s|g|p|i|o|b|f|r|u> <SECT> <NUM> <PATH|DESTINATION>
97 2 c mquota <SHIPS> <value>
100 1 c navigate <SHIPS> <PATH|DESTINATION>
104 0 nmap <SECTS|SHIP> [s|l|p|*|h]
106 1 $c offer <loan|treaty> <NAT> [<NUM> <DAYS> <IRATE>]
107 1 c order <SHIPS> <c|s|r|d|l>
109 3 $c paradrop <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION>
112 0 pbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
114 0 pdump <PLANES> [<fields>]
117 0 pmap <SECTS|UNIT> [s|l|p|*|h]
118 0 power [["new" [<NUMBER OF COUNTRIES>]] | ["country" <COUNTRY NUMBER>]]
124 1 c radar <SHIPS | SECTS>
125 1 c range <PLANES> <range>
127 0 realm <number> [<SECTS>]
128 3 $c recon <spy-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION>
129 1 c retreat <SHIPS|FLEET> <PATH> [i|t|s|h|b|d|u|c]
130 0 relations [as-COUNTRY]
131 2 reject <reject|accept> <announcements|mail|treaties|loans> <NAT>
132 1 $c repay <LOAN> <NUM>
134 1 c reset <lot #> <0|price>
136 1 route <COMM> <SECTS>
137 1 $c sabotage <UNITS>
138 1 c sail <SHIPS> <PATH>
139 1 $c satellite <PLANE> [<se|sh|l> [?cond&cond&...]]
140 0 sbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
141 2 $c scrap <s|p|l> <SHIPS|PLANES|UNITS>
142 5 c scuttle <s|p|l> <SHIPS|PLANES|UNITS>
143 0 sdump <SHIPS> [<fields>]
145 1 c sell <COMM> <SECTS> <NUM> <NUM>
146 1 c set <TYPE> <LIST> <PRICE>
148 0 sharebmap <CNUM/CNAME> <SECTS> [<des>]
150 3 $c shoot <c|u> <SECTS> <NUMBER>
151 0 show <TYPE> <"build"|"stats"|"cap"> [<tech>]
152 0 sinfrastructure <SECTS>
154 0 smap <SECTS|UNIT> [s|l|p|*|h]
155 1 c sonar <SHIPS> <brief?>
160 0 starvation [<SECTS>|l <UNITS>|s <SHIPS>]
163 1 c supply <LAND UNITS>
164 0 c survey <COMM|VAR> <SECTS>
165 3 $c sweep <sweep-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION>
167 1 c tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
168 0 territory <SECTS> <NUMBER> [<FIELD>]
169 1 c test <c|m|s|g|p|i|o|b|f|r|u> <SECT> <NUM> <PATH|DESTINATION>
170 1 threshold <COMM> <SECTS> <THRESH>
171 0 toggle [inform|flash|beep|coastwatch|sonar|techlists] [on|off]
172 3 $c torpedo <submarine-SHIPS> <target-SHIP>
174 1 c transport <"nuke"|"plane"> <SECT|PLANES> [<NUKETYPE> <number>] <PATH|DESTINATION>
175 0 $c treaty <TREATIES>
176 1 c unload <COMM|"land"|"plane"> <SHIPS> <NUM|UNIT|PLANE>
179 1 $c upgrade <s|p|l> <SHIPS|PLANES|UNITS>
182 1 wingadd <WING> <PLANES>
184 0 wire [yes|no|<days>]
185 1 $c work <LAND UNITS> <AMOUNT>
187 For further info on command syntax see "info Syntax".