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2                 Current EMPIRE Command List
3                 ------- ------ ------- ----
4 Initial number is cost in B.T.U. units.
5 Next 2 chars (if present) are:
6 $ - must be non-broke   c -- must have capital
7 Args in [brackets] are optional.
8 All-caps args in <angle brackets> have the following meanings:
9   <NUM> :: a number in unspecified units
10   <COMM> :: a commodity such as `food', `guns', etc
11   <VAR> :: a commodity such as `food', `guns', etc
12   <TYPE> :: an item type such as `ship', `plane', etc
13  0    accept  [as-COUNTRY]
14  0    announce {message}
15  3 $c anti <SECT>
16  0    apropos <topic>
17  3 $c arm <PLANE> <NUKETYPE> <airburst?>
18  0    army <ARMY> <UNITS>
19  3 $c assault <to-SECT> <from-SHIP> [<forts?> <ships?> <arty?> <planes?>]
20  3 $c attack <SECT> [<forts?> <ships?> <arty?> <planes?>]
21  0    bdes <SECTS> <type>
22  0    bestpath <SECTS> <SECTS>
23  0    bmap <SECTS|UNIT> [s|l|p|r|t|*|h]
24  3 $c board <to-SHIP> [<from-SHIP>|<from-sector>]
25  2 $c bomb <bomber-PLANES> <fighter-PLANES> <pin|strat> <ap-SECT> <PATH|DESTINATION>
26  1    budget [<sector type|P|S|L|A|M|N|C> <PRIORITY|~>]
27  1 $c build <s|l|b|p|n|t> <SECTS> <type|dir> [<number> <tech> <sure?>]
28  1 $c buy <COMM> <LOT#> <BID/UNIT> <DEST>
29  0    bye {log-off}
30  0    capital <SECT>
31  0    cargo <SHIPS>
32  0    census <SECTS>
33  0    change <country|representative> <NAME>
34  1  c coastwatch <SECTS>
35  2 $c collect <LOAN> <SECT>
36  0    commodity <SECTS>
37  1  c consider <loan|treaty> <LOAN/TREATY> <acc|decl|post>
38  2 $c convert <SECTS> <NUM> [sure?]
39  0    country <NATS>
40  0    cutoff <SECTS>
41  2  c declare <all|friend|neut|hos|war> <NATS>
42  1    deliver <COMM> <SECTS> [q|<THRESH>] [<DIR>]
43  1  c demobilize <SECTS> <NUM> <active-reserve?> [sure?]
44  1    designate <SECTS> <type> [sure?]
45  2 $c disarm <PLANE>
46  1    distribute <SECTS> <DISTSECT|.|h>
47  1 $c drop <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION> <COMM>
48  0    dump <SECTS> [<fields>]
49  0    echo [<string>]
50  2 $c enlist <SECTS> <NUM>
51  0    execute <INPUT FILE>
52  1 $c explore <c|m> <SECT> <NUM> <PATH|DESTINATION>
53  0    financial
54  1 $c fire <TYPE> <from-SECTS | SHIPS | UNITS> [TO-SECT | SHIP]
55  0    flash <COUNTRY> [<message>]
56  0    fleetadd <FLEET> <SHIPS>
57  2 $c fly <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION> <COM>
58  1  c follow <leader> <SHIPS>
59  1    fortify <UNITS> <MOB>
60  1    fuel <s|l> <SHIP/FLEET | UNIT/ARMY> <AMOUNT> [<OILER>]
61  1 $c grind <SECT> <NUM>
62  2 $c harden <PLANES> <NUM>
63  0    help <topic>
64  0    headlines [days]
65  1 $c improve <road|rail|defense> <SECTS> <NUM>
66  0    info <topic>
67  0    land <UNITS>
68  3 $c launch <PLANES>
69  3 $c lboard <to-LAND> [<from-sector>]
70  0    lcargo <UNITS>
71  0    ledger <LOANS>
72  0    level <SECTS>
73  0    list of commands
74  0    lbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
75  0    ldump <UNITS> [<fields>]
76  1  c lload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
77  1  c llookout <UNITS>
78  0    lmap <SECTS|UNIT> [s|l|p|*|h]
79  2 $c lmine <UNITS>
80  1  c load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
81  1  c lookout <SHIPS>
82  0    lost
83  1  c lradar <UNITS | SECTS>
84  1  c lrange <UNITS> <range>
85  1  c lretreat <UNITS|ARMY> <PATH> [i|h|b|c]
86  0    lstat <UNITS>
87  1  c ltend <COMM> <tender-SHIPS> <NUM> <UNITS>
88  1  c lunload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
89  0    market [COMM]
90  0    map <SECTS|SHIP> [s|l|p|*|h]
91  1  c march <UNITS> <PATH|DESTINATION>
92  2 $c mine <SHIPS>
93  2  c mission <type> <PLANES|SHIPS|UNITS> <mission type> <op sect> [<radius>]
94  1  c morale <UNITS> <retreat%>
95  0    motd
96  1  c move <c|m|s|g|p|i|o|b|f|r|u> <SECT> <NUM> <PATH|DESTINATION>
97  2  c mquota <SHIPS> <value>
98  0    name <SHIPS> <NAME>
99  0    nation
100  1  c navigate <SHIPS> <PATH|DESTINATION>
101  0    ndump <SECTS>
102  0    neweff <SECTS>
103  0    newspaper [days]
104  0    nmap <SECTS|SHIP> [s|l|p|*|h]
105  0    nuke <SECTS>
106  1 $c offer <loan|treaty> <NAT> [<NUM> <DAYS> <IRATE>]
107  1  c order <SHIPS> <c|s|r|d|l> 
108  1    origin <SECT>
109  3 $c paradrop <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION>
110  0    path <SECT>
111  0    payoff <SHIPS>
112  0    pbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
113  3 $c pboard <PLANES>
114  0    pdump <PLANES> [<fields>]
115  0    plane <SECTS>
116  0    players
117  0    pmap <SECTS|UNIT> [s|l|p|*|h]
118  0    power [["new" [<NUMBER OF COUNTRIES>]] | ["country" <COUNTRY NUMBER>]]
119  0    pray
120  0    production <SECTS>
121  0    pstat <PLANES>
122  0  c qorder <SHIPS>
123  0    quit
124  1  c radar <SHIPS | SECTS>
125  1  c range <PLANES> <range>
126  0    read
127  0    realm <number> [<SECTS>]
128  3 $c recon <spy-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION>
129  1  c retreat <SHIPS|FLEET> <PATH> [i|t|s|h|b|d|u|c]
130  0    relations  [as-COUNTRY]
131  2    reject <reject|accept> <announcements|mail|treaties|loans> <NAT>
132  1 $c repay <LOAN> <NUM>
133  0    report <NATS>
134  1  c reset <lot #> <0|price>
135  0    resource <SECTS>
136  1    route <COMM> <SECTS>
137  1 $c sabotage <UNITS>
138  1  c sail <SHIPS> <PATH>
139  1 $c satellite <PLANE> [<se|sh|l> [?cond&cond&...]]
140  0    sbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
141  2 $c scrap <s|p|l> <SHIPS|PLANES|UNITS>
142  5  c scuttle <s|p|l> <SHIPS|PLANES|UNITS>
143  0    sdump <SHIPS> [<fields>]
144  0    sect <SECTS>
145  1  c sell <COMM> <SECTS> <NUM> <NUM>
146  1  c set <TYPE> <LIST> <PRICE>
147 25 $c shark <LOAN>
148  0    sharebmap <CNUM/CNAME> <SECTS> [<des>]
149  0    ship <SHIPS>
150  3 $c shoot <c|u> <SECTS> <NUMBER>
151  0    show <TYPE> <"build"|"stats"|"cap"> [<tech>]
152  0    sinfrastructure <SECTS>
153  1  c skywatch <SECTS>
154  0    smap <SECTS|UNIT> [s|l|p|*|h]
155  1  c sonar <SHIPS> <brief?>
156  0  c sorder <SHIPS>
157  1  c spy <SECTS>
158  0    sstat <SHIPS>
159  1  c start <SECTS>
160  0    starvation [<SECTS>|l <UNITS>|s <SHIPS>]
161  1  c stop <SECTS>
162  1    strength <SECTS>
163  1  c supply <LAND UNITS>
164  0  c survey <COMM|VAR> <SECTS>
165  3 $c sweep <sweep-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION>
166  0    telegram <NAT>
167  1  c tend <COMM|"land"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>
168  0    territory <SECTS> <NUMBER> [<FIELD>]
169  1  c test <c|m|s|g|p|i|o|b|f|r|u> <SECT> <NUM> <PATH|DESTINATION>
170  1    threshold <COMM> <SECTS> <THRESH>
171  0    toggle [inform|flash|beep|coastwatch|sonar|techlists] [on|off]
172  3 $c torpedo <submarine-SHIPS> <target-SHIP>
173  1 $c trade
174  1  c transport <"nuke"|"plane"> <SECT|PLANES> [<NUKETYPE> <number>] <PATH|DESTINATION>
175  0 $c treaty <TREATIES>
176  1  c unload <COMM|"land"|"plane"> <SHIPS> <NUM|UNIT|PLANE>
177  1  c unsail <SHIPS>
178  0    update
179  1 $c upgrade <s|p|l> <SHIPS|PLANES|UNITS>
180  0    version
181  0    wall [<message>]
182  1    wingadd <WING> <PLANES>
183  1    wipe <SECTS>
184  0    wire [yes|no|<days>]
185  1 $c work <LAND UNITS> <AMOUNT>
186  0    zdone <y|n|c>
187 For further info on command syntax see "info Syntax".